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| Adventure Quest Discuss anything about Adventure Quest here. |
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| | #1 |
| Registered User | What you've been waiting for so long... This is how to make a Dragon Fable Trainer using Visual Basic 6.0 First, open Visual Basic 6 and click File-->New Project-->Standard EXE Click "OK" and a blank form1 will appear, go to the toolbox, right-click on it, and click "components". Scroll down to "Shockwave Flash" and check it. Click "OK" . On the toolbox a paper icon will appear, click it and select how wide and tall you want it to be. In the properties window, scroll up to the top and click the "..." where it says "custom", a new window should appear. It should say "Movie URL" and "Base URL" in the "Movie URL" put [Only registered and activated users can see links. ]. In the "Base URL" put dragonfable.battleon.com/game. Un-check the "play" check box as well as "loop" and "show menu". Now time for the cheating part ![]() Add a button to the form as well as a text box. Double Click the button and type this code... Code: Call ShockwaveFlash1.SetVariable("_root.Player.intHP", Text1.Text) Code: Private Sub Command1_Click()
End Sub Then just keep adding buttons and text boxes replaceing HP with STR INT DEX END CHA DMG MP and LUK! Tutorial by Cheater-X Last edited by Cheater-X; 01-01-2008 at 04:43 AM. Reason: Something is still wrong |
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| The Following User Says Thank You to Cheater-X For This Useful Post: | The guy (01-08-2008) |
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| | #2 |
| Lurker | Re: {TUT} How to make a Dragon Fable Trainer Hi, sorry to bother you but where is the properties window? Thanks in advance. |
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| | #3 |
| Banned | Re: {TUT} How to make a Dragon Fable Trainer the properties window is in the right side bottom corner :) |
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| | #4 |
| Lurker | Re: {TUT} How to make a Dragon Fable Trainer Hey, thanks very much and sorry one more thing do i click apply once i have entered the movie url and base url? Or just ok. Thanks anyway The guy added 6 Minutes and 9 Seconds later...< --- Please use the edit button in the future--- > Wow, im really stuck with this.. I know im annoying but im new to all this and i wanted to give it a try. So if you could help me i'd be very greatfull, im stuck on the part where i add the button and text. I've added the button, typed in the code, but how do i get it to work on the button and where do i put the textbox? Many, many thanks, The guy Last edited by The guy; 01-08-2008 at 02:10 PM. Reason: Automerged Doublepost |
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| | #5 |
| Banned | Re: {TUT} How to make a Dragon Fable Trainer after u put in the base and movie just hit enter to make the hack work u make a button then a text box, dubble click on button and put the code Call ShockwaveFlash1.SetVariable("character.intHP", Text1.Text) Call ShockwaveFlash1.SetVariable("character.intMaxHP", Text1.Text) or Call ShockwaveFlash1.SetVariable("_root.Player.intHP", Text1.Text) Call ShockwaveFlash1.SetVariable("_root.Player.intMaxHP ", Text1.Text) Which ever oone works, then u test it f5, type in how much u want ur hp and uv got it. |
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| | #6 |
| Registered User | Re: {TUT} How to make a Dragon Fable Trainer Woah looks cool thanks soo much lol very helpful..now if we can get dragon coins..it would be perfect lol |
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| | #7 |
| Banned | Re: {TUT} How to make a Dragon Fable Trainer kool kris dont just post thank you push the button or ull get infraction |
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| | #8 |
| Registered User | Re: {TUT} How to make a Dragon Fable Trainer first off, the info is wrong. Its not 5_98 anymore, its 5_99. Seconde, this guide is "Pathetic". It doesn't even show how to add swfs in VB6. Third, try explaining what the code means. |
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| | #9 | |
| Registered User | Re: {TUT} How to make a Dragon Fable Trainer Cheater there is no need of TUT for DF/MQ because there is one on sticky †ReganFire† added 33 Minutes and 5 Seconds later...< --- Please use the edit button in the future--- > Quote:
5_99 was a mistake but both work fine This is a making trainer guide not a adding swfs guide Last edited by †ReganFire†; 01-08-2008 at 04:47 PM. Reason: Automerged Doublepost | |
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| | #10 |
| Registered User | sorry I don't know much about SWFs![]() |
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