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  1. #1
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    helps aiming for Combat Arms

    i learned this from my brother:

    go to your Combat Arms folder
    then go to Profiles
    then click on player.txt
    and scroll down and change these:

    AutoCenter = 1
    HeadBob = 0
    WeaponSway = 0

    Now your should have less spread and aim better


  2. #2
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    Re: helps aiming for Combat Arms

    thats exactly what i asked at my question ^^ty.
    could thank ya 2 times

  3. #3
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    Re: helps aiming for Combat Arms

    Can't find auto center.

  4. #4
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    Re: helps aiming for Combat Arms

    [Display]
    AntiAlias = 0
    ScreenGamma = 1.155709f
    ScreenWidth = 1024
    ScreenHeight = 768
    ScreenBitDepth = 32
    HardwareCursor = FALSE
    VSync = FALSE
    Gamma = 1.220000

    [Controls]
    InvertMouse = 0
    MouseLook = 1
    InputRate = 12
    Sensitivity = 20
    NormalTurn = 15
    FastTurn = 22
    LookUp = 25
    VehicleTurnRate = 100
    AutoCenter = 0 <---------------- RIGHT HERE
    UseJoystick = 0
    Axis0 = 2
    Axis1 = 1
    Axis2 = 0
    Axis3 = 0
    Axis4 = 0
    Axis5 = 0
    POV0 = 2
    POV1 = 1
    POV2 = 0
    POV3 = 0
    [Bindings]
    Dash = "##42@ @ "
    NightVision = " @ @ "
    RadioRequest = "##49@ @ "
    RadioAnswer = "##47@ @ "
    RadioReport = "##48@ @ "
    TripleShotMode = "##33@ @ "
    HelpScreen = "##59@ @ "
    SensitivityInc = "##27@ @ "
    SensitivityDec = "##26@ @ "
    RunLock = " @ @ "
    HelpToggle = "##35@ @ "
    TeamChat = "##61@ @ "
    BroadCastChat = "##60@ @ "
    BuyWeapon = "##48@ @ "
    IncRadarScale = "##74@ @ "
    DecRadarScale = "##78@ @ "
    TeamState = "##15@ @ "
    Forward = "##17@ @ "
    Backward = "##31@ @ "
    StrafeLeft = "##30@ @ "
    StrafeRight = "##32@ @ "
    Left = "##203@ @ "
    Right = "##205@ @ "
    Strafe = " @ @ "
    Speed = "##46@ @ "
    Jump = "##57@ @ "
    Duck = " @ @ "
    TurnAround = " @ @ "
    DuckLock = "##29@ @ "
    Fire = " @##3@ "
    Activate = "##18@ @ "
    Reload = "##19@ @ "
    LookUp = " @ @ "
    LookDown = " @ @ "
    ZoomIn = " @##4@ "
    CenterView = " @ @ "
    SendMessage = "##28@ @ "
    PrimaryWeapon = "##2@ @ "
    SecondaryWeapon = "##3@ @ "
    MeleeWeapon = "##4@ @ "
    MiscWeapon = "##5@ @ "
    ObjectiveWeapon = "##7@ @ "
    KickUser = "##63@ @ "
    FullTacticalMap = "##50@ @ "
    Choose_1 = "##2@ @ "
    Choose_2 = "##3@ @ "
    Choose_3 = "##4@ @ "
    Choose_4 = "##5@ @ "
    Choose_5 = "##6@ @ "
    Choose_6 = "##7@ @ "
    Choose_7 = "##8@ @ "
    Choose_8 = "##9@ @ "
    Choose_9 = "##10@ @ "
    Choose_0 = "##11@ @ "
    Prev_Weapon = "##16@ @ "
    ClanChat= "##62@ @ "


    [Game]
    DirectSound = 1
    LightMap = 1
    Gore = 0
    SPRadar = TRUE
    Reality = 1
    CrosshairAlpha = 127
    CrosshairRed = 31
    CrosshairGreen = 255
    CrosshairBlue = 255
    CrosshairDynamic = 1
    UseCrosshair = 1
    CrosshairStyle = 0
    Subtitles = 0
    FadeBodies = 0
    HUDLayout = 0
    MessageDur = 10
    HeadBob = 10
    Difficulty = 1
    AlwaysRun = 1
    WeaponSway = 10
    AutoWeaponSwitch = 1
    LoadScreenTips = 1
    VehicleContour = 1

    [Sound]
    defaultsoundmultiplier = 0.750000f
    speechsoundmultiplier = 1.000000f
    weaponssoundmultiplier = 1.000000f
    MusicQuality = 1
    sound16bit = 1
    soundenable = TRUE
    musicenable = FALSE
    musicvolume = 73
    soundvolume = 54

    [Multiplayer]
    EnableSavingID = TRUE
    SaveID =
    Guid =
    Password = ""
    PlayerName =
    PlayerTeam = 1
    SessionName = ""
    PlayerModel = 0
    MaxPlayers = 4
    Port = 27888
    UsePassword = FALSE
    MPDifficulty = 1
    SkillAllowance = 10000
    FriendlyFire = FALSE
    MPPlayerDiffFactor = 0.100000f
    BandwidthClient = 3
    BandwidthServer = 3
    BandwidthServerCustom = 0
    BandwidthClientCustom = 1500

    [DoobicNet]
    Character = 0
    [Settings]
    Shader = 0
    ModelLODOffset = 246
    EnableBloom = 0
    LightModels = 1
    LightModels = 1
    Polygrid = 1
    Polygrid = 1
    PerformanceSetting = 3
    MusicQuality = 1
    DetailTextures = 1
    FXDetail = 1
    EnvironmentalDetail = 1
    TrilinearFiltering = 0
    PreCacheAssets = 1
    DynamicLight = 1
    AnisotropicFiltering = 1
    EnvironmentMapping = 1
    MusicActive = 1
    PolyGridBumpmap = 1
    SoundQuality = 1
    ShellCasings = 1
    DetailLevel = 1
    TripleBuffering = 1
    ShadowDetail = 0
    Tracers = 1
    EnvironmentBumpMapping = 1
    PolyGridFresnel = 1
    [Details]
    XLargeTex = 1
    RegularTex = 0
    LargeTex = 1
    [ExtraDetail]
    ShellCasings = 1
    Tracers = 0
    DynamicLights = 0
    Shadows = 1
    Last edited by jameswong2; 05-19-2009 at 10:30 PM.

  5. #5
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    Re: helps aiming for Combat Arms

    it Does nothing.......

  6. #6
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    Re: helps aiming for Combat Arms

    hahahah you should hide your GUID you can get hack through it

    change it to like this

    Guid = "EF8CA6F9-****-****-****-************"

  7. #7
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    Re: helps aiming for Combat Arms

    tsabboi what are you talking about GUID and hacking through it, sorry im clueless D:

  8. #8
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    Re: helps aiming for Combat Arms

    werepyrex, GUID is like the account's login username. He can not get hacked through it unless the hacker knows the password though.

  9. #9
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    Re: helps aiming for Combat Arms

    yeah, thanks, i heard about this

  10. #10
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    Re: helps aiming for Combat Arms

    I have done it and there's no change. It just made me take MORE damage from others than before, seriously.

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