System requirements:
- Any 32bit Windows OS.
- .NET Framework 2.0 or newer.
- Latest Flash Player ActiveX for Windows 32bit.
The day has come for me to share my piece of art to what remained of DragonFable community!
DragonFable Unlimited, 2.0.2 [Public Release] has now been fixed and it works perfectly on the latest version of DragonFable. The game SWF is auto-detected (unlike in the public old DFU v1, where you need to change "SWF Path").
The features are the best around, and you have the option to use custom hack SWFs in "Plugins" section.
The EXE and the DFU SWF work together to bring you interactivity and ease of use!
Here are some nice screenies:
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
You can start requesting for accounts right now (you can ask for a specific password, or ask me to generate a unique one for you).
But I would like to update DFU to 2.1.0, which supposed to include all new items, weapons, quests, classes and shops, but doing it alone will be too hard.
I need your help: collect me as many official "items" tags as you can! (<items ItemID="......... />)
Do that from quests and shops. I will add them to DFU for the next release!



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