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		<title>GamerzPlanet - For All Your Online Gaming Needs!! - Ragnarok Online</title>
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			<title>GamerzPlanet - For All Your Online Gaming Needs!! - Ragnarok Online</title>
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			<title>Looking for Champ macro!</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/386141-looking-for-champ-macro-new-post.html</link>
			<pubDate>Thu, 19 Nov 2009 03:31:30 GMT</pubDate>
			<description><![CDATA[Yeah Is there a macro for champion's skills? im looking for something like f1 Auto cast dangerous soul collection AND Finger offensive and f2 cast...]]></description>
			<content:encoded><![CDATA[<div>Yeah Is there a macro for champion's skills? im looking for something like f1 Auto cast dangerous soul collection AND Finger offensive and f2 cast Body relocation with Pnuema following up at it... just 2 buttons.. I kidna wondered in here by Googling.. I have no clue whats openkore.. WPE i heard is a program that jus repeatly sends copied packets.. wats the rPE or w/e? i do wnat to learn some scripting if anyone will guide me to the site ppl say they go to.. or making website ones :D if anyone can give me infos i do have alot of free time to study and make stuff if.. i understand those scriptings lol</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>JaBoX</dc:creator>
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			<title>Problem please help please!</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/385826-please-help-please-new-post.html</link>
			<pubDate>Wed, 18 Nov 2009 09:09:47 GMT</pubDate>
			<description>:flock: can anyone tell tell me how to make others to connect on my ragnarok private server .. heres my configuration list .. but my problem is they...</description>
			<content:encoded><![CDATA[<div>:flock: can anyone tell tell me how to make others to connect on my ragnarok private server .. heres my configuration list .. but my problem is they can connect to my login server but when it comes in the char server they will disconnect .. i think they cant connact to the char server .. please help me...<br />
<br />
<br />
Char_athena:<br />
<br />
// Athena Character configuration file.<br />
<br />
// Note: &quot;Comments&quot; are all text on the right side of a double slash &quot;//&quot;<br />
// Whatever text is commented will not be parsed by the servers, and serves<br />
// only as information/reference.<br />
<br />
// Server Communication username and password.<br />
userid: ****<br />
passwd: ****<br />
<br />
// Server name, use alternative character such as ASCII 160 for spaces.<br />
// NOTE: Do not use spaces in the name, or guild emblems won't work client-side!<br />
server_name: eAthena<br />
<br />
// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)<br />
wisp_server_name: Server<br />
<br />
// Login Server IP<br />
// The character server connects to the login server using this IP address.<br />
// NOTE: This is useful when you are running behind a firewall or are on<br />
// a machine with multiple interfaces.<br />
login_ip: 192.168.0.103<br />
<br />
// The character server listens on the interface with this IP address.<br />
// NOTE: This allows you to run multiple servers on multiple interfaces<br />
// while using the same ports for each server.<br />
bind_ip: 192.168.0.103<br />
<br />
// Login Server Port<br />
login_port: 6900<br />
<br />
// Character Server IP<br />
// The IP address which clients will use to connect.<br />
// Set this to what your server's public IP address is.<br />
char_ip: devfriro.no-ip.biz<br />
<br />
// Character Server Port<br />
char_port: 6121<br />
<br />
//Time-stamp format which will be printed before all messages.<br />
//Can at most be 20 characters long.<br />
//Common formats:<br />
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)<br />
// %H:%M:%S (hour:minute:second, 24 hour format)<br />
// %d/%b/%Y (day/Month/year)<br />
//For full format information, consult the strftime() manual.<br />
//timestamp_format: [%d/%b %H:%M]<br />
<br />
//If redirected output contains escape sequences (color codes)<br />
stdout_with_ansisequence: no<br />
<br />
//Makes server output more silent by ommitting certain types of messages:<br />
//1: Hide Information messages<br />
//2: Hide Status messages<br />
//4: Hide Notice Messages<br />
//8: Hide Warning Messages<br />
//16: Hide Error and SQL Error messages.<br />
//32: Hide Debug Messages<br />
//Example: &quot;console_silent: 7&quot; Hides information, status and notice messages (1+2+4)<br />
console_silent: 0<br />
<br />
// Console Commands<br />
// Allow for console commands to be used on/off<br />
// This prevents usage of &gt;&amp; log.file<br />
console: off<br />
<br />
// Option to force a player to create an e-mail.<br />
// If a player have default e-mail, and if you activate this option, the player can only connect in the game (to arrive on a map) like follow:<br />
// - Create at least 1 character<br />
// - Select 1 character<br />
// - Select DEL to enter his/her e-mail. (if OK is choosen, client says to the player: 'invalid e-mail')<br />
// - If his/her e-mail is correct, the player enter in the game (an e-mail is saved definitively).<br />
// - If his/her e-mail is incorrect, he/she have 'incorrect e-mail' and must select again DEL.<br />
// - After entering in the game (when the player arrives on a map), DEL and SEL/OK button work normaly for all next connections.<br />
// Resume: If a player have &quot;incorrect/invalid e-mail&quot; when he/she click on 'OK' button,<br />
//         the player must click 'DEL' button and register his/her NEW e-mail to enter in the game<br />
// So, default is 0, because administrator must explain to their players before to activate this option.<br />
email_creation: 0<br />
<br />
// Is Character server in maintainence mode?<br />
char_maintenance: 0<br />
<br />
// Enable or disable creation of new characters.<br />
// Now it is actually supported [Kevin]<br />
char_new: 1<br />
<br />
// Display (New) in the server list.<br />
char_new_display: 0<br />
<br />
// Maximum users able to connect to the server. Set to 0 for unlimited.<br />
max_connect_user: 0<br />
<br />
// When set to yes, the char server will refuse connections from players already online.<br />
// When a login attempt is rejected, the account in question will be booted from all the connected map servers.<br />
// Note that this only works within the char-server and it's connected mapservers,<br />
// the charserver cannot know if the same account is logged on in other char servers.<br />
// it's safe to turn off if the char-server only has a single map-server connected to it.<br />
online_check: yes<br />
<br />
// Minimum GM level that is allowed to bypass the server limit of users.<br />
gm_allow_level: 99<br />
<br />
// How often should the server save all files? (In seconds)<br />
// Note: Applies to all data files on TXT servers.<br />
// On SQL servers, it applies to guilds (character save interval is defined on the map config)<br />
autosave_time: 60<br />
<br />
// Display information on the console whenever characters/guilds/parties/pets are loaded/saved? <br />
save_log: yes<br />
<br />
// Character server flatfile database<br />
char_txt: save/athena.txt<br />
<br />
// Friends list flatfile database<br />
friends_txt: save/friends.txt<br />
<br />
// Start point, Map name followed by coordinates (x,y)<br />
start_point: new_1-1,53,111<br />
<br />
// Starting weapon for new characters<br />
start_weapon: 1201<br />
<br />
// Starting armor for new characters<br />
start_armor: 2301<br />
<br />
// Starting zeny for new characters<br />
start_zeny: 0<br />
<br />
// Size for the fame-lists<br />
fame_list_alchemist: 10<br />
fame_list_blacksmith: 10<br />
fame_list_taekwon: 10<br />
<br />
// Guild earned exp modifier.<br />
// Adjusts taxed exp before adding it to the guild's exp. For example, if set <br />
// to 200, the guild receives double the player's taxed exp.<br />
guild_exp_rate: 100<br />
<br />
// Name used for unknown characters<br />
unknown_char_name: Unknown<br />
<br />
// To log the character server?<br />
log_char: 1<br />
<br />
// Log Filename<br />
char_log_filename: log/char.log<br />
<br />
// Allow or not identical name for characters but with a different case (upper/lower):<br />
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed<br />
name_ignoring_case: no<br />
<br />
// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:<br />
// NOTE: Applies to character, party and guild names.<br />
// 0: no restriction (default)<br />
// 1: only letters/symbols in 'char_name_letters' option.<br />
// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.<br />
char_name_option: 1<br />
<br />
// Set the letters/symbols that you want use with the 'char_name_option' option.<br />
// Note: Don't add spaces unless you mean to add 'space' to the list.<br />
char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890<br />
<br />
// Character rename option. When set to yes, the server will send an extended <br />
// char-info packet, informing whether the character can be renamed or not.<br />
// NOTE: This functionality is not implemented.<br />
// NOTE: This option is for compatibility with kRO sakray 2006-10-23 and newer.<br />
//       !Do not use it for any other type of client since it will crash them!<br />
char_rename: yes<br />
<br />
// How many Characters are allowed per Account ? (0 = disabled) [SQL Only!]<br />
chars_per_account: 0<br />
<br />
// Restrict character deletion by BaseLevel<br />
// 0: no restriction (players can delete characters of any level)<br />
// -X: you can't delete chars with BaseLevel &lt;= X<br />
// Y: you can't delete chars with BaseLevel &gt;= Y<br />
// e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel)<br />
char_del_level: 0<br />
<br />
// What folder the DB files are in (item_db.txt, etc.)<br />
db_path: db<br />
<br />
//NOTE: The following online listing options are only for TXT servers.<br />
<br />
// Filename of the file which receives the online players list in text<br />
online_txt_filename: online.txt<br />
<br />
// Filename of the file which receives the online players list, but in html version<br />
online_html_filename: online.html<br />
<br />
// Choose how to display online players.<br />
// (sorting operation with a lot of online players can take time on a slow computer)<br />
// 0: no sorting (default)<br />
// 1: by alphabetical order of their name<br />
// 2: by number of their zenys<br />
// 3: by their base level<br />
// 4: by their job (and job level inside the same job)<br />
// 5: by alphabetical order of their actual map location<br />
online_sorting_option: 0<br />
<br />
// Choose which columns that you want display in the online files. Do the addition of these values:<br />
// (if value is 0, no file is done)<br />
// 1: name (just the name, no function like 'GM')<br />
// 2: job<br />
// 4: levels<br />
// 8: map name<br />
// 16: mapname and coordonates<br />
// 32: zenys<br />
// 64: name (with 'GM' if the player is a GM)<br />
// default value: 1 (only name)<br />
online_display_option: 1<br />
<br />
// minimum GM level to display 'GM' when we want to display it (default: 1)<br />
online_gm_display_min_level: 20<br />
<br />
// refresh time (in sec) of the html file in the explorer (default 20)<br />
online_refresh_html: 20<br />
<br />
import: conf/import/char_conf.txt<br />
<br />
<br />
map_athena:<br />
<br />
//      ______  __    __                                 <br />
//     /\  _  \/\ \__/\ \                                <br />
//   __\ \ \L\ \ \ ,_\ \ \___      __    ___      __     <br />
// /'__`\ \  __ \ \ \/\ \  _ `\  /'__`\/' _ `\  /'__`\   <br />
///\  __/\ \ \/\ \ \ \_\ \ \ \ \/\  __//\ \/\ \/\ \L\.\_ <br />
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\<br />
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/<br />
//  _   _   _   _   _   _   _     _   _   _   _   _   _<br />
// / \ / \ / \ / \ / \ / \ / \   / \ / \ / \ / \ / \ / \ <br />
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )<br />
// \_/ \_/ \_/ \_/ \_/ \_/ \_/   \_/ \_/ \_/ \_/ \_/ \_/<br />
//<br />
//--------------------------------------------------------------<br />
//eAthena Map-Server Configuration File<br />
//--------------------------------------------------------------<br />
<br />
// Note: &quot;Comments&quot; are all text on the right side of a double slash &quot;//&quot;<br />
// Whatever text is commented will not be parsed by the servers, and serves<br />
// only as information/reference.<br />
<br />
//--------------------------------------------------------------<br />
//			Configuration Info			<br />
//--------------------------------------------------------------<br />
// Interserver communication passwords, set in account.txt (or equiv.)<br />
userid: ragnarok<br />
passwd: ragnarok<br />
<br />
// Character Server IP<br />
// The map server connects to the character server using this IP address.<br />
// NOTE: This is useful when you are running behind a firewall or are on<br />
// a machine with multiple interfaces.<br />
char_ip: 192.168.0.103<br />
<br />
// The map server listens on the interface with this IP address.<br />
// NOTE: This allows you to run multiple servers on multiple interfaces<br />
// while using the same ports for each server.<br />
bind_ip: 192.168.0.103<br />
<br />
// Character Server Port<br />
char_port: 6121<br />
<br />
// Map Server IP<br />
// The IP address which clients will use to connect.<br />
// Set this to what your server's public IP address is.<br />
map_ip: devfriro.no-ip.biz<br />
<br />
// Map Server Port<br />
map_port: 5121<br />
<br />
//Time-stamp format which will be printed before all messages.<br />
//Can at most be 20 characters long.<br />
//Common formats:<br />
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)<br />
// %H:%M:%S (hour:minute:second, 24 hour format)<br />
// %d/%b/%Y (day/Month/year)<br />
//For full format information, consult the strftime() manual.<br />
//timestamp_format: [%d/%b %H:%M]<br />
<br />
//If redirected output contains escape sequences (color codes)<br />
stdout_with_ansisequence: no<br />
<br />
//Makes server output more silent by ommitting certain types of messages:<br />
//1: Hide Information messages<br />
//2: Hide Status messages<br />
//4: Hide Notice Messages<br />
//8: Hide Warning Messages<br />
//16: Hide Error and SQL Error messages.<br />
//32: Hide Debug Messages<br />
//Example: &quot;console_silent: 7&quot; Hides information, status and notice messages (1+2+4)<br />
console_silent: 0<br />
<br />
//Where should the map data be read from?<br />
map_cache_file: db/map_cache.dat<br />
<br />
//Where should all database data be read from?<br />
db_path: db<br />
<br />
// Enable the @guildspy and @partyspy at commands?<br />
// Note that enabling them decreases packet sending performance.<br />
enable_spy: no<br />
<br />
// Read map data from GATs and RSWs in GRF files or a data directory<br />
// as referenced by grf-files.txt rather than from the mapcache?<br />
use_grf: no<br />
<br />
// Console Commands<br />
// Allow for console commands to be used on/off<br />
// This prevents usage of &gt;&amp; log.file<br />
console: off<br />
<br />
// Database autosave time<br />
// All characters are saved on this time in seconds (example:<br />
// autosave of 60 secs with 60 characters online -&gt; one char is saved every <br />
// second)<br />
autosave_time: 300<br />
<br />
// Min database save intervals (in ms)<br />
// Prevent saving characters faster than at this rate (prevents char-server <br />
// save-load getting too high as character-count increases)<br />
minsave_time: 100<br />
<br />
// Apart from the autosave_time, players will also get saved when involved<br />
// in the following (add as needed):<br />
// 1: after every successful trade<br />
// 2: after every vending transaction<br />
// 4: after closing storage/guild storage.<br />
// 8: After hatching/returning to egg a pet.<br />
// 16: After successfully sending a mail with attachment<br />
// NOTE: These settings decrease the chance of dupes/lost items when there's a<br />
// server crash at the expense of increasing the map/char server lag. If your <br />
// server rarely crashes, but experiences interserver lag, you may want to set<br />
// these off.<br />
save_settings: 31<br />
<br />
// Message of the day file, when a character logs on, this message is displayed.<br />
motd_txt: conf/motd.txt<br />
<br />
// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.<br />
help_txt: conf/help.txt<br />
help2_txt: conf/help2.txt<br />
charhelp_txt: conf/charhelp.txt<br />
<br />
mapreg_txt: save/mapreg.txt<br />
<br />
// Scripts<br />
import: npc/scripts_main.conf<br />
<br />
// Maps:<br />
import: conf/maps_athena.conf<br />
<br />
import: conf/import/map_conf.txt<br />
<br />
<br />
<font color="Red"><font size="4">login_athena</font></font>:<br />
<br />
// Athena Login Server configuration file.<br />
// Translated by Peter Kieser &lt;pfak@telus.net&gt;<br />
<br />
login_ip: devfriro.no-ip.biz<br />
<br />
// Note: &quot;Comments&quot; are all text on the right side of a double slash &quot;//&quot;<br />
// Whatever text is commented will not be parsed by the servers, and serves<br />
// only as information/reference.<br />
<br />
// The login server listens on the interface with this IP address.<br />
// NOTE: This allows you to run multiple servers on multiple interfaces<br />
// while using the same ports for each server.<br />
//bind_ip: 127.0.0.1<br />
 <br />
// Login Server Port<br />
login_port: 6900<br />
<br />
//Time-stamp format which will be printed before all messages.<br />
//Can at most be 20 characters long.<br />
//Common formats:<br />
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)<br />
// %H:%M:%S (hour:minute:second, 24 hour format)<br />
// %d/%b/%Y (day/Month/year)<br />
//For full format information, consult the strftime() manual.<br />
//timestamp_format: [%d/%b %H:%M]<br />
<br />
//If redirected output contains escape sequences (color codes)<br />
stdout_with_ansisequence: no<br />
<br />
//Makes server output more silent by ommitting certain types of messages:<br />
//1: Hide Information messages<br />
//2: Hide Status messages<br />
//4: Hide Notice Messages<br />
//8: Hide Warning Messages<br />
//16: Hide Error and SQL Error messages.<br />
//32: Hide Debug Messages<br />
//Example: &quot;console_silent: 7&quot; Hides information, status and notice messages (1+2+4)<br />
console_silent: 0<br />
<br />
// Whether remote administration is enabled or disabled<br />
admin_state: no<br />
<br />
// Administrative password, used by ladmin (perl software) to connect remotely to server.<br />
// NOTICE: If you enable remote administration, you should change its value for security<br />
// NOTE: ladmin only works on TXT login servers.<br />
admin_pass: admin<br />
<br />
// Indicate the IP/host that the server accepts for remote administration.<br />
admin_allowed_ip: 127.0.0.1<br />
<br />
// Console Commands<br />
// Allow for console commands to be used on/off<br />
// This prevents usage of &gt;&amp; log.file<br />
console: off<br />
<br />
// Are logins case sensitive? (SQL only)<br />
case_sensitive: yes<br />
<br />
// Can you use _M/_F to make new accounts on the server?<br />
new_account: yes<br />
<br />
// Account registration flood protection system<br />
// allowed_regs is the number of registrations allowed in time_allowed (in seconds)<br />
allowed_regs: 1<br />
time_allowed: 10<br />
<br />
// Account flatfile database, stores account information.<br />
account_filename: save/account.txt<br />
<br />
// What account AIDs have GM privs, and what level?<br />
gm_account_filename: conf/GM_account.txt<br />
<br />
// Timer to check if GM_account file has been changed and reload GM account automaticaly<br />
// (in seconds; default: 15; value: 0 (disabled), or 2 or more)<br />
gm_account_filename_check_timer: 15<br />
<br />
// To log the login server?<br />
// NOTE: The login-sql server needs the login logs to enable dynamic pass failure bans.<br />
log_login: yes<br />
<br />
// Name of the file of that logs the unknown packets (for debug or hack check)<br />
login_log_unknown_packets_filename: log/login_unknown_packets.log<br />
<br />
//When set to yes, the login server will refuse connections from accounts that are considered online already. <br />
//When a login attempt is rejected, the account in question is also kicked from all connected char-servers.<br />
//It's safe to turn this off if there's only one char-server connected, or if the char-servers don't share <br />
//the same backend (ie: Multiple char servers reading from the same SQL tables)<br />
online_check: yes<br />
<br />
// Indicate if the unknown packets are saved or not<br />
//(the unknown packets coming from the char-server or ladministration does not relate to, which is always saved)<br />
// Be careful: if you receive an attack, your hard disk can cause lag...<br />
// So, active this option with a speed hard disk or for debug only.<br />
save_unknown_packets: 0<br />
<br />
// Indicate how to display date in logs, to players, etc.<br />
date_format: %Y-%m-%d %H:%M:%S<br />
<br />
// Indicate the minimum GM level of player that the server accepts to connection.<br />
// 0: all players (normal player are 0. it's default), 1-99: GM level at least with level x<br />
min_level_to_connect: 0<br />
<br />
// Give possibility to adjust (ladmin command: timeadd) the time of an unlimited account.<br />
// If set to on/1/yes..., the adjustment is be done from actual time to set the final time of the account.<br />
// If set to no/0/no..., the adjustment can not be done on an unlimited account. You must set (ladmin command: timeset) a final time before to adjust (ladmin command: timeadd)<br />
add_to_unlimited_account: off<br />
<br />
// Starting additional sec from now for the limited time at creation of account<br />
// -1: new account are created with UNlimited time (default value)<br />
// 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time)<br />
start_limited_time: -1<br />
<br />
// Ipban features (TXT only):<br />
<br />
// Specify order of IP control if necessary (option: 'deny,allow', 'allow,deny', or 'mutual-failture')<br />
// (how to use 'allow' and 'deny' information)<br />
//order: allow,deny<br />
<br />
// Indicate the IP that the server accept.<br />
// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip),<br />
//      or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0')<br />
//      or 'clear' to suppress previous parameter (use it in import file mainly)<br />
// Add as many IP's as you wish.<br />
//allow: all<br />
<br />
// Indicate the IP that the server refuse.<br />
// Add as many IP's as you wish, as long as you put deny: before it.<br />
//deny: 123.123.123.123<br />
//deny: 234.234.234.234<br />
<br />
// Check The clientversion set in the clientinfo ?<br />
check_client_version: no<br />
<br />
// What version we would allow to connect? (if the options above is enabled..)<br />
client_version_to_connect: 20<br />
<br />
// Store passwords as MD5 hashes instead of plaintext ?<br />
// NOTE: Will not work with clients that use &lt;passwordencrypt&gt;<br />
use_MD5_passwords: no<br />
<br />
// Ipban features (SQL only)<br />
ipban: yes<br />
dynamic_pass_failure_ban: yes<br />
dynamic_pass_failure_ban_interval: 5<br />
dynamic_pass_failure_ban_limit: 7<br />
dynamic_pass_failure_ban_duration: 5<br />
<br />
// Interval (in minutes) to execute a DNS/IP update. Disabled by default.<br />
// Enable it if your server uses a dynamic IP which changes with time.<br />
//ip_sync_interval: 10<br />
<br />
// DNS Blacklist Blocking<br />
// If enabled, each incoming connection will be tested against the blacklists<br />
// on the specified dnsbl_servers (comma-separated list)<br />
use_dnsbl: no<br />
dnsbl_servers: dnsbl.deltaanime.net<br />
<br />
import: conf/import/login_conf.txt<br />
<br />
<br />
sclientinfo.xml for the players :<br />
<br />
&lt;?xml version=&quot;1.0&quot; ?&gt;<br />
&lt;clientinfo&gt;<br />
&lt;desc&gt;Ragnarok Client Information - Taiwan Version&lt;/desc&gt;<br />
&lt;servicetype&gt;korea&lt;/servicetype&gt;<br />
&lt;servertype&gt;sakray&lt;/servertype&gt;<br />
&lt;connection&gt;<br />
&lt;display&gt;DevFriRO&lt;/display&gt;<br />
&lt;desc&gt;none&lt;/desc&gt;<br />
&lt;address&gt;devfriro.no-ip.biz&lt;/address&gt;<br />
&lt;port&gt;5121&lt;/port&gt;<br />
&lt;version&gt;20&lt;/version&gt;<br />
&lt;langtype&gt;8&lt;/langtype&gt;<br />
&lt;registrationweb&gt;&lt;/registrationweb&gt;<br />
&lt;/connection&gt;<br />
&lt;/clientinfo&gt;<br />
<br />
~ when thy login to the server .<br />
they can connect. but they cant connect to the char server ..<br />
<br />
<br />
p.s ~ i can connect 100% on my server .. T_T please help me!  :runaway::runaway::runaway::runaway::runaway::runa  way::frusty::frusty:</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>anton09</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/385826-please-help-please.html</guid>
		</item>
		<item>
			<title>Request RPE/WPE filters/ Hax Post here</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/385135-rpe-wpe-filters-hax-post-here-new-post.html</link>
			<pubDate>Mon, 16 Nov 2009 13:43:45 GMT</pubDate>
			<description>post your filters or any hax</description>
			<content:encoded><![CDATA[<div>post your filters or any hax</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>garry999</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/385135-rpe-wpe-filters-hax-post-here.html</guid>
		</item>
		<item>
			<title>Problem LykanRO bot .. help naman</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/384194-lykanro-bot-help-naman-new-post.html</link>
			<pubDate>Sat, 14 Nov 2009 10:39:21 GMT</pubDate>
			<description>can i have config w/ i.p address in lykanro?? 
 
please help me</description>
			<content:encoded><![CDATA[<div>can i have config w/ i.p address in lykanro??<br />
<br />
please help me</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>garry999</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/384194-lykanro-bot-help-naman.html</guid>
		</item>
		<item>
			<title>Problem can you give me RPE filter pls</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/384155-can-you-give-me-rpe-filter-pls-new-post.html</link>
			<pubDate>Sat, 14 Nov 2009 08:47:26 GMT</pubDate>
			<description>any rpe filter plss</description>
			<content:encoded><![CDATA[<div>any rpe filter plss</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>garry999</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/384155-can-you-give-me-rpe-filter-pls.html</guid>
		</item>
		<item>
			<title>Hellow</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/383876-hellow-new-post.html</link>
			<pubDate>Fri, 13 Nov 2009 21:33:39 GMT</pubDate>
			<description>Hellow Everyone.. 
 
Ok let me start it.. 
 
I Stop playing RO for 2 years and now im gonna play RO again and i forgot how to BOT is there anyone can...</description>
			<content:encoded><![CDATA[<div>Hellow Everyone..<br />
<br />
Ok let me start it..<br />
<br />
I Stop playing RO for 2 years and now im gonna play RO again and i forgot how to BOT is there anyone can Teach me the &quot;Basic Thing&quot; in Botting? Only the hmm...<br />
<br />
How to use Potion the Bot<br />
How they going to Teleport<br />
<br />
^^ Thank You So Much<br />
<br />
Btw anyone can upload the Openkore here? Thank You So Much Again!!<br />
<br />
<br />
Hope Someone Help me =) thnx...<br />
<br />
<br />
Btw im going to play ZetaRo...</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>letche09</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/383876-hellow.html</guid>
		</item>
		<item>
			<title>Request Zeta RO/Low Rate/ Bot Config(Any Melee)</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/383453-zeta-ro-low-rate-bot-config-any-melee-new-post.html</link>
			<pubDate>Thu, 12 Nov 2009 17:20:37 GMT</pubDate>
			<description>can anyone please help configing me a bot any type for melee jobs</description>
			<content:encoded><![CDATA[<div>can anyone please help configing me a bot any type for melee jobs</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>maxxxzzz</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/383453-zeta-ro-low-rate-bot-config-any-melee.html</guid>
		</item>
		<item>
			<title>How to run the bots when pc is shut down?</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/382471-how-to-run-the-bots-when-pc-is-shut-down-new-post.html</link>
			<pubDate>Tue, 10 Nov 2009 08:27:34 GMT</pubDate>
			<description>My question is about running my bots automatically when my computer is shut down. Is there any competely FREE place or server which gives free space...</description>
			<content:encoded><![CDATA[<div>My question is about running my bots automatically when my computer is shut down. Is there any competely FREE place or server which gives free space and enables the bots to run automatically.Moreover; i am open to any similiar suggestions.</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>fitifiti15</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/382471-how-to-run-the-bots-when-pc-is-shut-down.html</guid>
		</item>
		<item>
			<title>Problem My PCSO skill spammer wont work!! HELP!</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/382133-my-pcso-skill-spammer-wont-work-help-new-post.html</link>
			<pubDate>Mon, 09 Nov 2009 13:56:40 GMT</pubDate>
			<description>hey guys!! my PCSO skill spammer wont work on my PC! BTW my PC is vista.. and my ragnarok client have a shield on the icon.... and i want to remove...</description>
			<content:encoded><![CDATA[<div>hey guys!! my PCSO skill spammer wont work on my PC! BTW my PC is vista.. and my ragnarok client have a shield on the icon.... and i want to remove that shield from it!! how to remove the shield and operate my PCSO.. :frusty::frusty::frusty:</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>aya21</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/382133-my-pcso-skill-spammer-wont-work-help.html</guid>
		</item>
		<item>
			<title>News Item Duplicator For Dark-Ro Server Last Version!!</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/381780-item-duplicator-for-dark-ro-server-last-version-new-post.html</link>
			<pubDate>Sun, 08 Nov 2009 17:23:06 GMT</pubDate>
			<description>I just have transalated the readme spanish to english with an internet translator i hope u can understand more less how it works. 
  
Hello everyone,...</description>
			<content:encoded><![CDATA[<div>I just have transalated the readme spanish to english with an internet translator i hope u can understand more less how it works.<br />
 <br />
Hello everyone, this program was developed a year ago, in 2008, by these time I was playing in a ragnarok server called xatilla Ro or something similar, I do not remember very well.<br />
The topic is in that with a classmate of computer University, we decided to try to create a small application to try to dupe items, bony(osseous) to make a copy of the existing article in our account(bill) be able to sell it this way and to win zenys/credits.<br />
We were investigating a bit the functioning of the game and the files of this one, looking for any method that it(he,she) allows us to accede to the files of the game in real time for power like that to create in a certain moment of the game an unemployment of this one, to be able to extract the scripts of the articles and this way do a copy in the same place where one was finding the original file.<br />
That is difficult to deal since the topic is a bit complicated, but once you accede to the temporary files of the game and his(her,your) memory(report), they can readjust some parameters to be able to dupe the items.<br />
In January we get tired of this server since the motives were obious, the server already was a shit xD. This way that we decide to change airs and to install to us the client of the sever Dark-Ro. It was a server with jobs custom, since(as,like) of jedi/sith and wings and equips as(like) dragon's wings and Vset. We decide to try if the application that we designed for the other server was working in this one, to be able to earn pasta(cash) rapidly and then the items and sets.<br />
Really(Exactly), the process of this server and of other one they were similar, in certain part it(he) its logical, alone that were changing the files of the client of one into other one so that it was not too difficult to copy the process that we did the past time and.... And voila!<br />
Here we could duplicate creditz, cards, and this way we obtained Vset+dw, that once duplicated we forge the manteau and we sold them, obtained LhZ's letters MVP and every parecia that VAT wind abaft, but the server of dark-ro lately falls(falls due) and buggea in some woes, and this to us us toka the testicles, we are tired(tiring) already of this F ****** server and clear off towards another server called RebirthRO, to do the same hahaha.<br />
Have u ecer wondered who dupe that amazing amounth of Kages hat???? Yes i did it :D And i helped a lot of people to acces to this kind of items<br />
Or do u think that all the people who have D.Wing have paid a donation t <br />
o obtain it? HAHA NOW you know that it inst true.<br />
Good I hope that the history has not bored you and now i will teach u how to use the aplication.<br />
 <br />
 <br />
Download and follow the instructions: (NOTE: It Dont works in some versions of windows vista/ windows 7)<br />
 <br />
<a href="http://www.gamerzplanet.net/forums/redirector.php?url=http%3A%2F%2Fwww.megaupload.com%2F%3Fd%3DYYZ547L3" target="_blank" rel="nofollow">http://www.megaupload.com/?d=YYZ547L3</a><br />
 <br />
 <br />
&lt;i&gt;File Info&lt;/i&gt;<br />
Report generated: 10.11.2009 at 22.19.33 (GMT 1)<br />
Filename: &lt;b&gt;DarkRoItemDuplicator.exe&lt;/b&gt;<br />
File size: 288868<br />
MD5 Hash: 46c30966044f0e6158020aa43b6bf416<br />
SHA1 Hash: E0FB8316969F57A7F53ED5DDBA9E6B54CE204D09<br />
Self-Extract Archive: <font color="lime">Nothing found</font><br />
Binder Detector: <font color="lime">Nothing found</font><br />
Detection rate: <font color="lime">0 on 23</font><br />
&lt;i&gt;Detections&lt;/i&gt;<br />
a-squared - -<br />
Avira AntiVir - -<br />
Avast - -<br />
AVG - -<br />
BitDefender - -<br />
ClamAV - -<br />
Comodo - -<br />
Dr.Web - -<br />
Ewido - -<br />
F-PROT6 - -<br />
Ikarus T3 - -<br />
Kaspersky - -<br />
McAfee - -<br />
NOD32 v3 - -<br />
Norman - -<br />
Panda - -<br />
QuickHeal - -<br />
Solo Antivirus - -<br />
Sophos - -<br />
TrendMicro - -<br />
VBA32 - -<br />
VirusBuster - -<br />
ZonerAntivirus - -<br />
&lt;i&gt;Scan report generated by<br />
&lt;a href=&quot;<a href="http://www.gamerzplanet.net/forums/redirector.php?url=http%3A%2F%2Fnovirusthanks.org%2F%26quot%3B%26gt%3B%26lt%3Bu%26gt%3BNoVirusThanks.org%26lt%3B%2Fu%26gt%3B%26lt%3B%2Fa%26gt%3B%26lt%3B%2Fi" target="_blank" rel="nofollow">http://novirusthanks.org/&quot;&gt;&lt;u&gt;NoViru...org&lt;/u&gt;&lt;/a&gt;&lt;/i</a>&gt;<br />
 <br />
 <br />
 <br />
 <br />
Just Enjoy Playing Dark-Ro Server.</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>lergre</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/381780-item-duplicator-for-dark-ro-server-last-version.html</guid>
		</item>
		<item>
			<title>Need A gambling bot on Dream RO New T_T</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/381670-need-a-gambling-bot-on-dream-ro-new-t_t-new-post.html</link>
			<pubDate>Sun, 08 Nov 2009 11:43:27 GMT</pubDate>
			<description><![CDATA[Plzz can some one give me a gambling bot in <a...]]></description>
			<content:encoded><![CDATA[<div>Plzz can some one give me a gambling bot in <a href="http://www.gamerzplanet.net/forums/redirector.php?url=http%3A%2F%2Fhr.dreamer-ro.net%2Findex.php%2Fdownload" target="_blank" rel="nofollow">http://hr.dreamer-ro.net/index.php/download</a> plzz need it now T_T tnxx</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>chippz</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/381670-need-a-gambling-bot-on-dream-ro-new-t_t.html</guid>
		</item>
		<item>
			<title>Buying darkro creds</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/381050-buying-darkro-creds-new-post.html</link>
			<pubDate>Sat, 07 Nov 2009 07:48:55 GMT</pubDate>
			<description>calamba area 
 
rosboy_527@yahoo.com</description>
			<content:encoded><![CDATA[<div>calamba area<br />
<br />
<a href="mailto:rosboy_527@yahoo.com">rosboy_527@yahoo.com</a></div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>ros321</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/381050-buying-darkro-creds.html</guid>
		</item>
		<item>
			<title>Request DarkRO Duping Method</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/380487-darkro-duping-method-new-post.html</link>
			<pubDate>Sat, 31 Oct 2009 21:41:14 GMT</pubDate>
			<description>Ok I somehow Bypassed the gameguard of DarkRO using RO tools, 
 
Could someone tell me on how to dupe in it? and what are the programs you might need?</description>
			<content:encoded><![CDATA[<div>Ok I somehow Bypassed the gameguard of DarkRO using RO tools,<br />
<br />
Could someone tell me on how to dupe in it? and what are the programs you might need?</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>gex00</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/380487-darkro-duping-method.html</guid>
		</item>
		<item>
			<title>OpenKore Help Thread</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/380386-openkore-help-thread-new-post.html</link>
			<pubDate>Sat, 31 Oct 2009 16:18:48 GMT</pubDate>
			<description>As the old thread is quite old and swmnbn no longer seems to be around I am making this thread for anyone who is looking for help with the OpenKore...</description>
			<content:encoded><![CDATA[<div>As the old thread is quite old and swmnbn no longer seems to be around I am making this thread for anyone who is looking for help with the OpenKore RO bot.<br />
<br />
Make sure you have read swmnbn's OpenKore <a href="http://www.gamerzplanet.net/forums/ragnarok-online/150806-openkore-starters.html" target="_blank"><u>intro thread</u></a> first.<br />
<br />
<br />
Please only speak English and present your problem with as much information as possible.</div>

]]></content:encoded>
			<category domain="http://www.gamerzplanet.net/forums/ragnarok-online/">Ragnarok Online</category>
			<dc:creator>Raserei</dc:creator>
			<guid isPermaLink="true">http://www.gamerzplanet.net/forums/ragnarok-online/380386-openkore-help-thread.html</guid>
		</item>
		<item>
			<title>Announcement NEW RO SERVER October 28, 2009</title>
			<link>http://www.gamerzplanet.net/forums/ragnarok-online/380370-new-ro-server-october-28-2009-a-new-post.html</link>
			<pubDate>Sat, 31 Oct 2009 15:34:40 GMT</pubDate>
			<description><![CDATA[<a href="http://www.gamerzplanet.net/forums/redirector.php?url=http%3A%2F%2Fwww.uro.axwebs.com" target="_blank" rel="nofollow">www.uro.axwebs.com</a>...]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.gamerzplanet.net/forums/redirector.php?url=http%3A%2F%2Fwww.uro.axwebs.com" target="_blank" rel="nofollow">www.uro.axwebs.com</a><br />
<br />
A LOT OF NEW ITEMS AND FRIENDLY GAME MASTER AND MODES...<br />
Come and Visit</div>

]]></content:encoded>
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			<dc:creator>darkcredit</dc:creator>
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