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Dual Logging hardware lag...
Hey all, I have a few quick questions about dual logging. First ill post my comp specs to give you all a general idea on what kinda hardware im working with. I have a athalon 2.4GHZ processor, Geforce 8600 GT gfx card, and 2 Gigs of ram, which i think is a decent comp. Yet after about 20 minutes of dual windowing, the lag gets so unberable that everything skips and jitters around like crazy! I pretty much know the problem is my processor, since I know people with much less ram (1gb) and worse vid cards, like a geforce 7300 GS, dual log for 3 hours with no hardware lag. My processor is not dual core, nor is it hyper threading, so i know thats pretty much the root cause of the hardware lag. My biggest question is... Is there a way to sorta divert all the processors power to one window, and not try to split them between the 2 windows making both a lagfest? Thats what annoys me. I know people that have single core 2.0 GHZ processors that sorta have one window working perfectly, while the other one a massave lagfest, and when switching windows, it freezes up for alittle bit. With my compy, like if i put one client in town, and the other one out by the desert or somethign, the one in town is lag free, while the one in the desert is a lag fest. The problem is the reason i wanna dual log is to RM myself, and when my chars are near each other, BOTH windows start to lag, like my processor tries to split the power between the 2 then. I know its not strong enough to do that and thats what causes the lag, but is there a way to just get it to focus on one window? My little bros compy does it that way, and he has a way worse PC then me. Like the fighters window runs perfectly smooth, while the RM window goes at like 1fps XD.
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