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How to SLOW down Grinding Attacking time?

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Old 06-19-2008, 03:55 AM   #1
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How to SLOW down Grinding Attacking time?

i just found a script that loots but attacks sooo fast that it barely loots >.< is there a way to change how slow you are going to target your next monster so it can give u time to loot? thanks... =/
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Old 06-19-2008, 04:04 AM   #2
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Re: How to SLOW down Grinding Attacking time?

i dont think that the script allows you to attack faster or not.
Just do it like me...

put @startgrinding in the talk window und put that in your list in the F list you do that with @stopgrinding, @startlooting @stoplooting

I kill like 5-6 monsters stop grinding und then pick up the stuff then i start grinding agian =)
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Old 06-19-2008, 05:37 AM   #3
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Re: How to SLOW down Grinding Attacking time?

Google search for how to Sleep in Lua

2nd Link: [Only registered and activated users can see links. ]
and the answer: [Only registered and activated users can see links. ]

===================EDIT=========================== ======

You can also just use GetTickCount() to do this.
Code:
function PauseScript(msec)
   local starttime = GetTickCount()
   local deltatime = 0
   while deltatime < msec do
      deltatime = GetTickCount() - starttime
   end
end
To pause the script, simply call this function with the number of milliseconds to pause. (1 sec = 1000 msec)

Code:
PauseScript(2000)
This seems to be the easiest to understand. Pausing the script this way isn't going to allow you to loot though, you're going to have to modify your script to set flags when a monster dies so that you can temporarily turn off grinding to run the loot sequence.

Hope this helps :D

Last edited by joojoobee; 06-19-2008 at 06:50 AM. Reason: found a better way
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