This tool allows you to calculate your Asaldamage with the Values X. It is not
100% exact, you will do like ~700-1500 Damage more, otherwise the tool works
fine. It is compiled with AutoIt, that means, that your antivir software may detect
anything, but it's based on the UPX-Packer.
Credits goes to me.
Antivir Scan: [Only registered and activated users can see links. ]
in general, if you calculate your pvp damage its just the normal damage * 0.6. As i already said there
are variances, which doesn't base on the amount of damage you do. It is really tricky
to get the correct formula, because the over-value differ alot, it doesn't increase
or decrease constantly. I think it's working with any kind of a logical function resulting
in a polar question. Getting this out is nearly impossible for me, since I can't even
be sure if the over-value don't consist of more then one source (e.g. minimal amount
Actually i think its not a big deal to release the formula, maybe someone complete it.
((Str / 10) * MP) + (Atk * 1.1)
Cause of an accident i deleted the whole documentation i made while working on it so
i can't give it out.
If you read the comments written by ItsReiko, you will see that the formular isnt
accurate. I have tested more then 50 Asals with an damage between 20 - 120k and
its always really close to the real damage