ahm.... i just think that to make the perfect teleport to any maps is finding ah w x y z coordinate...... ahm but i dont have UCE to find.... what is a latest UCE that you use? can u plsss shared it?
So then what would happen if one would emulate the packet from serer to client that's send when you for example teleport to azria. Would the client see itself in azria and then if you would jump to sync, would the server then kick you out or something because it knows you're not in that map? Or would it teleport you to some weird place because the coordinates are different (like 1000 100 1500 might be a normal place in one map, but it might be some place outside of the normal world at another map).
Or would it teleport you to some weird place because the coordinates are different (like 1000 100 1500 might be a normal place in one map, but it might be some place outside of the normal world at another map).
Azria's range of coordinates correspond to a corner of Madrigal's map, over the sea or whatever that is.
The client would possibly think it was on azria, but the server never moved you over to azria. So you'd walk through madrigal thinking you're on azria, and maybe see some NPCs on random spots in azria, spawned there because the server still sends you their madrigal map coordinates.
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