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Gunbound Formula Mobile Constants

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Old 04-29-2009, 07:56 PM   #1
fitandwell
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Gunbound Formula Mobile Constants

I use this formula to shoot in gunbound for fun that I found a long time ago, I think I might have found it here I don't remember.

Power =
2*(ABS(Gravity*Xdist+SIN(PI()/180*WindAngle)*WindPower*Xdist-COS(PI()/180*WindAngle)*WindPower*Ydist))/(sqrt(2)*MobileConst*sqrt(((Gravity+SIN(PI()/180*WindAngle)*WindPower)*COS(PI()/180*Angle)-COS(PI()/180*WindAngle)*WindPower*SIN(PI()/180*Angle))*(Ydist*COS(PI()/180*Angle)-Xdist*SIN(PI()/180*Angle))))

Power is in bars, x,y in pixels, Angle and Wind Angle are negative and go counter clockwise and start with 0 degree on the right part of the horizon axis.

I made a program where you just input the variables and it gives you the power. Below are the constants for different mobiles.

mobile | MobileConst. | Gravity

Mage 225 90
Nak Machine 205 98
Trico 215 98
Big Foot 210 98
Boomer 175 46
Raon Launcher 220 98
Lightning 235 90
A. Sate 225 98
Aduka 240 94
Knight 250 90
J.Frog 280 98
Turtle 230 98
Armor 230 98
J.D. 250 98
Ice 250 98
Grub 250 98
Dragon 240 98
Kalsiddon 240 98

I am looking for constants and gravity for the new mobiles like wolf, blue whale, maya ect.

Anyone know how to get them?

Thanks everyone.

Last edited by fitandwell; 04-29-2009 at 10:17 PM.
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