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GunZ Status Update

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Old 05-28-2008, 04:17 PM   #1
LCS
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GunZ Status Update

The last time I've been on GunZ was around June 2007. So I've been off GunZ for a year. Between then and now, I've pretty much converted all my computers to workstations for development-related work; they're unsuited to gaming for reasons I won't disclose (for the sake of brevity).

I plan to buy a computer for the sole purpose of gaming soon and get back to GunZ and all the other games I've been missing out on. So the last time I was on GunZ, I remembered there was an ijji banning spree to get rid of hackers, and some new items. I was also on International GunZ briefly (which happened to be infested with cheating/leeching noobs).

So what has changed since then? Anyone want to update me?
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Old 05-28-2008, 05:19 PM   #2
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Re: GunZ Status Update

Welcome back to the scene!

There is a LOT of updated stuff.. I don't think I can list everything.

We currently stand without direct DLL injection possible (along with a lot of GameGuard issues) and constantly changing server-sided MRS files. You may remember zitem (a file which stored all the clothing, weapons, damages values ect) - this has recently been replaced with a new encrypted file which has yet to be deciphered.

The last DLL released (written by lone222) had hidden channel spam which crashed a few servers. IJJI reacted by banning the entire server and combing through logs and appeals for clean players. Lots of people claim to have left since then, and IJJI has responded by rushing new premium items, and features such as Item of the Day (premiums items at low prices).

So our hacking exists with pathetically restricted MRS files and a group of us (on IRC) working on GameGuard bypasses. Other than that, there are a load of premium items, a Prison quest and a lot of random disconnections.

IRC - #thevoid
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Old 05-28-2008, 05:54 PM   #3
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Re: GunZ Status Update

Let's see, since you left, in ijji:

1) there were trainers available to do hacks such godmode, lawnmower, massives, ninja jump, etc...

2) GameGuard patched memory editing through buffer requests.

3) DLLs were back

4) New Extacy DLL source code / Compiled DLL was release.

5) A noob hacker named UnnamedOne made his retarded DLLs, popad, cocaine, etc.. with the most retarded hotkeys, i.e. ALT+M = massives SHIFT+M = deactivate massives.

6) a new DLL hack, Darkx.dll, was available for sale

7) Darkx.dll was leaked and rooms were filled with idiots

8) Gameguard patch made 1st gunz.exe a GameGuard scanner and closed it when real one was opened.

9) I bypassed gameguard and few people and I had DLL hacks.

10) Some people and I decided to release a DLL as a joke

11) DLL crashed ijji servers, making players quit gunz.

12) DLL Was patched, ZPostChannelChat had one more / less argument included.

13) Mass Ijji ban caused players to quit, about 250-1,000 players have quit! ijji gunz. People banned about 1,000 - 3,000 at that time.

14) GameGuard patch, DLL injections are detected, and I am not sure if it's because of the buffer.

In ijji-gunz / NAgunz, we currently stand without DLL injections, like x1 mentioned. It might be detecting a few threads in the real gunz.exe, which in this case, we need expert coding to block those buffers / threads from being detected in gameguard. So far, I have managed to go as far as the Server Selection Screen with an injected DLL hack before it closed :D Once, I had it on without closing, I do not remember how I did it but it wasn't connecting to servers and gunz.exe was not hidden.

All I know is, I'm not gonna try bypassing and I have switched to hacking iGunz for now. People are getting real pissed seeing as how I can get the MUIDs of everyone in the current room and bot them / massive them / fake hacker them, and such.

I'm doing these things when I come back to hacking NAgunz, so be careful =P
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Old 05-29-2008, 06:08 AM   #4
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Re: GunZ Status Update

Thank you so much guys.

…but now I fear for my level 40+ characters. It seems like they've put a guilty-unless-proven-innocent policy. I haven't done anything to warrant banning, but I don't know if I can prove that. So far, I can do all of the following: log in to the site, but not: post in their forums (which appears to be badly integrated with the rest of the site). I haven't tried logging into the game (because I can't install it yet). They mentioned something about a temination e-mail on the forums which I, thankfully, didn't get.

Anyway, lone222. I think I might have planned for a similar technique in my own code (the buffer thingy, whatever). I have a block of memory. (Actually, I've got several blocks of memory.) The block is filled with random data with small segments of "real" data. The segments are encrypted (although with very simple and weak encryption) just so changes to the buffer cause unpredictable changes to the values. (Zeroing out the entire buffer to get some value to be zero won't work in this case.) The locations of the segments are determined with a mathematical formula: f(i), where i is the index; this enables the segments to be accessed in a sequential fashion. The formula can change randomly (and the segments are moved accordingly). A dictionary associates an index with a certain value (e.g.: index of 5 points to an HP value).

Last edited by LCS; 05-29-2008 at 07:00 AM.
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