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ZChatOutput help

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Old 08-16-2008, 01:02 PM   #1
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ZChatOutput help

I looked at ZChatOutput function (client sided one) in lone222's dll and trying to put it into my DLL (obviously I updated the address thanks to x1's release)

here is what I did

Function
Code:
typedef void (__cdecl *ZChatOutputFunc)(const char*,int,int,DWORD);
ZChatOutputFunc ZChatOutput = (ZChatOutputFunc)0x0042B7D0;
Cast
Code:
//Message
if(GetAsyncKeyState('I'))
{
    ZChatOutput("Test message",2,0,0xFFFFFFFF);
    ZChatOutput("Test message #2",2,0,0x00000000);
}
//END of message
This is what happens, DLL works fine (like all the hacks) until I try to use the ZChatOutput, or when I press 'I' then DLL stops working completly, as if I never injected it. Is there something else I need to add in the function?

(my guess would be the first parameter, because all dll's I saw have second paramter set to 2, and third set to 0, and fourth I know is the color of text)
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Old 08-16-2008, 03:29 PM   #2
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Re: ZChatOutput help

wait x1's offset post thing is still active? IJJI didnt patch it/change the offsets for gunz.exe?
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Old 08-16-2008, 03:34 PM   #3
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Re: ZChatOutput help

It looks about right. Maybe you just have an incorrect address?
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Old 08-16-2008, 05:15 PM   #4
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Re: ZChatOutput help

// #define GetOneKey(keyone) if(GetAsyncKeyState(keyone) &0x8000)


GetOneKey('I'){
ZChatOutput("Msg", 1, 0, 0xCC033);
Sleep(1000); // if you don't sleep, it will get called multiple times, because your GetOneKeys if loop was still active in checking for that keydown\+keyup
}

On a side note, thats pretty much it, however, you have the wrong address
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Old 08-16-2008, 11:36 PM   #5
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Re: ZChatOutput help

Your address is wrong. The current one is:
Code:
0x0042B9F0
I'll double check I posted it right on my thread..
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Old 08-17-2008, 02:46 AM   #6
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Re: ZChatOutput help

Thanks it works now, I have no f*ckin idea how I got the wrong address, I went on xmz release and copied and pasted it, but i guess i was doing something else at the same time and copied that.
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