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[release] QuestHelp v1.0 <11/21/07>

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Old 11-22-2007, 12:25 PM   #1
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[release] QuestHelp v1.1 <11/21/07>

--WARNING!--

Back up your gunz.exe, gunzlauncher.exe, system.mrs, and sounds/bgm.mrs files before doing anything!


--File Contents--

*QuestHelp v1.1 ReadMe.txt (this document)
*bgm.mrs
*System1.mrs
*System2.mrs
*gunzlauncher.exe
*CRC32.dll
*OMFGZ GunZ Dll Injector.exe


--Questing--

*All mobs are stuck in place. They can't hit you. They have 1 HP/AP. Have fun. (system2.mrs)
*All mobs die on spawn. Have fun. (system1.mrs)


--Maps--

*Create any map on any channel, except Snow Town
*Play any mode in any channel
*Survival Mode is available! (doesn't work, though, sorry ^^)


--Misc--

*Swearing is enabled! (worked for me, some people report it doesn't work)
*Three songs have been replaced with music by the Trans Siberian Orchestra.
*A number of harmless client-side easter eggs have been added, mainly dialouge changes. Try to find them all! ^^


--Detailed Use--

First, pick a Quest style - fast with no items gained, or a bit slower, but with items?

*Fast: Move System1.mrs to your Gunz folder and rename it to system.mrs. All baddies will die as soon as the spawn.
*Slightly slower: Move System2.mrs to your Gunz folder and rename it to system.mrs. You'll need to go around and do at least one point of damage to kill each mob.

Now, replace your gunzlauncher.exe with the one provided.

Next, replace the bgm.mrs in your Sound directory with the bgm.mrs provided.

Move the CRC32.dll and OMFGZ GunZ Dll Injector.exe to your ijji/ENGLISH folder, or anywhere else besides the Gunz folder.

K. Now. Run the OMFGZ GunZ Dll Injector.exe and browse to the CRC32.dll.

Go to gunz.ijji.com and hit Play Game!

If everything goes as expected, the CRC32.dll will inject itself and the OMFGZ GunZ Dll Injector.exe will close itself.


--Credits--

*Myself: system.mrs
*Myself: bgm.mrs
*Trans Siberian Orchestra: Three new songs
*Credit for the OMFGZ GunZ Dll Injector.exe, the CRC32.dll, and the gunzlauncher.exe goes to their makers, whoever they are


--Bugs--

Please post any problems, and start your thread with '[BUG]' so I know that's what I'm reading. I'll fix any problems as soon as they're reported.


--License--

system1.mrs and system2.mrs released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. This means you're 1. free to share, and 2. free to alter my work (as long as you attribute it to me, and share it under the same license).


--PATCH NOTES--


(v1.1)

*ReadMe errors corrected
*Mobs now die faster (swoot, removed death delay completely)

-------------------------------

(not included in ReadMe)

--Patches--

These contain only the files that were updated in the latest patch.

Download QuestHelp v1.0 to v1.1: [Only registered and activated users can see links. ]


--Full versions--

All current files.

Download QuestHelp v1.1: [Only registered and activated users can see links. ]
Download QuestHelp v1.0: [Only registered and activated users can see links. ]

Last edited by Blipo; 11-22-2007 at 01:16 PM.. Reason: Version update
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Old 11-22-2007, 12:35 PM   #2
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Re: [release] QuestHelp v1.0 <11/21/07>

ok...great edits!
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Old 11-22-2007, 12:37 PM   #3
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Re: [release] QuestHelp v1.0 <11/21/07>

I'm trying to figure out how the AutoQuesters work - I get busted if I change any spawn locations. =\
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Old 11-22-2007, 12:47 PM   #4
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Re: [release] QuestHelp v1.0 <11/21/07>

get tips from lalakid.
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Old 11-22-2007, 12:58 PM   #5
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Re: [release] QuestHelp v1.0 <11/21/07>

Meh, I'd prefer to figure it out myself - although if he reads this and would like to PM me some hints, I'd be more than grateful. ^^

I'm uploading my first patch now! Woo!

Edit: Patch is up. All mobs die instantly, and the portal comes up right away. pwn.

Last edited by Blipo; 11-22-2007 at 01:17 PM..
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Old 11-22-2007, 01:36 PM   #6
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Re: [release] QuestHelp v1.0 <11/21/07>

pwn?
did u pwn it?
you mean you read my code and leeched it -.-"
too much system.mrs editing now.
After my autoquest every1 is leeching and rereleasing w/out my name.
Creds to me or dun release at all.
i'd help u...
but u don't seem to want it.
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Old 11-22-2007, 01:42 PM   #7
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Re: [release] QuestHelp v1.0 <11/21/07>

Hey! I resent that, very much. It's entirely my own work. Yes, it's similar to your release, but you'll notice that they do pretty much the same thing? There are going to be some similarities. You notice I sent you a PM asking for permission to use use your map pack? That's because I don't use anyone's content in any way without permission. If I was ripping your content, I wouldn't have asked.
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Old 11-22-2007, 02:09 PM   #8
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Re: [release] QuestHelp v1.0 <11/21/07>

umm my computer will not inject the crc32.dll, says cannot find proccess
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Old 11-22-2007, 02:11 PM   #9
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Re: [release] QuestHelp v1.0 <11/21/07>

Are you sure you're doing it right? Don't hit the manual inject button, just Browse to it and then leave it. It'll inject itself when Gunz runs.
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Old 11-22-2007, 02:13 PM   #10
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Re: [release] QuestHelp v1.0 <11/21/07>

that's what i did..
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