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[Release] Loups k-style system V2

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Old 02-11-2008, 08:58 PM   #11
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Re: [Release] Loups k-style system V2

Quote:
Originally Posted by xcrunchatard View Post
uh whenever i put this in my folder and i start gunz that game just crashes and my screen goers black and sometimes it just restarts on its own to..

so i guess im pretty sure this isnt working?
there was an error, redownload

Quote:
Originally Posted by vikhram View Post
I havent tryed it yet but these it have prems
the clothes arent prem, sorry, im a nub and dont know how to do that yet
 
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Old 02-11-2008, 09:16 PM   #12
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Re: [Release] Loups k-style system V2

Hack are patched......no point of release
 
Old 02-11-2008, 09:27 PM   #13
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Re: [Release] Loups k-style system V2

Quote:
Originally Posted by vikhram View Post
I havent tryed it yet but these it have prems
i think you mean does it have prems? and thats a good question... does it include prems?

oops sorry about that :D i didn't see your post

um masterdannyluu, what planet are you from? the hacks will never be patched as long as there is gamerzplanet. everytime a hack is patched, we find ways of getting around it!

Last edited by azn_doode101; 02-11-2008 at 09:28 PM. Reason: oops
 
Old 02-11-2008, 09:47 PM   #14
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Re: [Release] Loups k-style system V2

yh wen u go in a game i had 160+ hp and 125 ap and i went in and like 10secounds l8r i crashed
 
Old 02-11-2008, 09:48 PM   #15
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Re: [Release] Loups k-style system V2

Quote:
Originally Posted by masterdannyluu View Post
Hack are patched......no point of release
dude read up, we wouldnt be realseing edited.mrs if it was patched.....
i dont thing ppl r that ignorant enough to do that,

editing premms is very simple, heres a simple example:

hers the code for rusty sword rite.(green)

<ITEM id="1" name="STR:ZITEM_NAME_1" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="5" bt_price="20" delay="366"
damage="8" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_1" />


hers code for high class sword(red)
<ITEM id="7" name="STR:ZITEM_NAME_7" mesh_name="dagger03" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="dagger" weight="6" bt_price="10000"
delay="346" damage="14" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_7" />

its as simple as swaping the entire code thats after this""so here

<ITEM id="1" name="STR:ZITEM_NAME_7" mesh_name="dagger03" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="dagger" weight="6" bt_price="10000"
delay="346" damage="14" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_7" />


so ther thats how u would swap items, nvr change this code for any items <ITEM id="" <---- watever number happens to be there, or else the item will not exist, the conecpt is the same for all items im zitem, also u can swap mons out in quest, so u can mess with that make a super boss lvl with all bosses in one game =0
 
Old 02-11-2008, 09:48 PM   #16
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Re: [Release] Loups k-style system V2

lala
<a href="http://www.gzpupload.net/viewer.php?file=omheib0wunitq1o0ozby.jpg"><img src="http://www.gzpupload.net/files/omheib0wunitq1o0ozby_thumb.jpg" border="0" alt="GzP Upload" /></a>
 
Old 02-11-2008, 09:49 PM   #17
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Re: [Release] Loups k-style system V2

Quote:
Originally Posted by masterdannyluu View Post
Hack are patched......no point of release
wow, amazingly slow, did you even try it? no. noob dont post spam without knowing system hacks are back.

loup_garou added 1 Minutes and 40 Seconds later...< --- Please use the edit button in the future--- >

Quote:
Originally Posted by pootytang9 View Post
dude read up, we wouldnt be realseing edited.mrs if it was patched.....
i dont thing ppl r that ignorant enough to do that,

editing premms is very simple, heres a simple example:

hers the code for rusty sword rite.(green)

<ITEM id="1" name="STR:ZITEM_NAME_1" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="5" bt_price="20" delay="366"
damage="8" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_1" />

hers code for high class sword(red)
<ITEM id="7" name="STR:ZITEM_NAME_7" mesh_name="dagger03" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="dagger" weight="6" bt_price="10000"
delay="346" damage="14" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_7" />
its as simple as swaping the entire code thats after this""so here

<ITEM id="1" name="STR:ZITEM_NAME_7" mesh_name="dagger03" totalpoint="0" type="melee"
res_sex="a" res_level="45" slot="melee" weapon="dagger" weight="6" bt_price="10000"
delay="346" damage="14" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_7" />


so ther thats how u would swap items, nvr change this code for any items <ITEM id="" <---- watever number happens to be there, or else the item will not exist, the conecpt is the same for all items im zitem, also u can swap mons out in quest, so u can mess with that make a super boss lvl with all bosses in one game =0
thanks m8, ima try this out

Last edited by loup_garou; 02-11-2008 at 09:51 PM. Reason: Automerged Doublepost
 
Old 02-11-2008, 09:58 PM   #18
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Re: [Release] Loups k-style system V2

OMG awesome thx. lol. this is awesome.
 
Old 02-11-2008, 10:05 PM   #19
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Re: [Release] Loups k-style system V2

Quote:
Originally Posted by disaznboii707 View Post
OMG awesome thx. lol. this is awesome.
its only my 2nd system.

loup_garou added 0 Minutes and 34 Seconds later...< --- Please use the edit button in the future--- >

15 downloads 2 thanks...i smell leechers.

Last edited by loup_garou; 02-11-2008 at 10:05 PM. Reason: Automerged Doublepost
 
Old 02-11-2008, 10:25 PM   #20
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Re: [Release] Loups k-style system V2

I tried puttig it in the gunz folder but it doesn't do anything?O_o
 
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