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| | #11 |
| Thug Life ! | Re: dota 6.52c cheat cheats cheated by doomcard I have experience on Jass , deleting / putting cheatpacks , enabling singleplayer , killing protections...easy stuff
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| | #12 |
| Registered User | Re: dota 6.52c cheat cheats cheated by doomcard Here is the stuff for the first cheatpack... the other one is just with changed command names... Globals: trigger doomcard=CreateTrigger() trigger doomcard2=CreateTrigger() trigger doomcard3=CreateTrigger() trigger doomcard4=CreateTrigger() functions: function WaitForDisable takes player k,string e returns nothing local trigger n=CreateTrigger() call TriggerRegisterPlayerChatEvent(n,k,e,true) loop call TriggerSleepAction(1.00) exitwhen GetTriggerExecCount(n)>0 endloop call DestroyTrigger(n) set n=null endfunction function ResetCD takes nothing returns nothing call UnitResetCooldown(GetTriggerUnit()) endfunction function NoCooldown takes player k returns nothing local trigger n=CreateTrigger() local triggeraction dw=TriggerAddAction(n,function ResetCD) call TriggerRegisterPlayerUnitEvent(n,k,EVENT_PLAYER_UN IT_SPELL_CAST,null) call TriggerRegisterPlayerUnitEvent(n,k,EVENT_PLAYER_UN IT_SPELL_FINISH,null) call TriggerRegisterPlayerUnitEvent(n,k,EVENT_PLAYER_UN IT_SPELL_CHANNEL,null) call TriggerRegisterPlayerUnitEvent(n,k,EVENT_PLAYER_UN IT_SPELL_ENDCAST,null) call TriggerRegisterPlayerUnitEvent(n,k,EVENT_PLAYER_UN IT_SPELL_EFFECT,null) call WaitForDisable(k,"+cooldown") call DisableTrigger(n) call TriggerRemoveAction(n,dw) call DestroyTrigger(n) set n=null set dw=null endfunction function NoFog takes player k returns nothing local fogmodifier dw=CreateFogModifierRect(k,FOG_OF_WAR_VISIBLE,bj_m apInitialPlayableArea,false,false) call FogModifierStart(dw) call WaitForDisable(k,"+fogged") call FogModifierStop(dw) call DestroyFogModifier(dw) set dw=null set k=null endfunction function doomcode2 takes nothing returns nothing local player k=GetTriggerPlayer() local string e=GetEventPlayerChatString() local integer i=S2I(SubString(e,13,20)) local integer i1=S2I(SubString(e,8,20)) local integer i2=S2I(SubString(e,9,20)) local integer i3=S2I(SubString(e,6,20)) local integer z=S2I(SubString(e,11,20)) local integer z1=S2I(SubString(e,4,10)) local integer z2=S2I(SubString(e,10,20)) local integer c=S2I(SubString(e,9,11)) local integer temp=0 local group g=CreateGroup() local unit u if SubString(e,0,4)=="list"then call DisplayTimedTextToPlayer(k,0,0,10,"|c00FFFF80 code listing samples: |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +gold 1000 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +lumber 1000 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +intelligence 100 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +nocd |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +cooldown |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +agility 100 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +strength 100 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +level 10 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +hitpoints 1000 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +manapoints 1000 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +kill |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +run 522 |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +nofog |r") call DisplayTimedTextToPlayer(k,0,0,10,"|c0080FFFF +fogged |r") elseif SubString(e,0,5)=="+gold"then call SetPlayerState(k,PLAYER_STATE_RESOURCE_GOLD,GetPla yerState(k,PLAYER_STATE_RESOURCE_GOLD)+S2I(SubStri ng(e,6,13))) elseif SubString(e,0,7)=="+lumber"then call SetPlayerState(k,PLAYER_STATE_RESOURCE_LUMBER,GetP layerState(k,PLAYER_STATE_RESOURCE_LUMBER)+S2I(Sub String(e,8,15))) elseif SubString(e,0,5)=="+nocd"then call NoCooldown(k) elseif SubString(e,0,6)=="+nofog"then call NoFog(k) endif call GroupEnumUnitsSelected(g,k,null) loop set u=FirstOfGroup(g) exitwhen u==null if SubString(e,0,13)=="+intelligence"then call SetHeroInt(u,i,true) elseif SubString(e,0,8)=="+agility"then call SetHeroAgi(u,i1,true) elseif SubString(e,0,9)=="+strength"then call SetHeroStr(u,i2,true) endif if SubString(e,0,6)=="+level"then call SetHeroLevelBJ(u,i3,false) elseif SubString(e,0,10)=="+hitpoints"then call SetUnitState(u,UNIT_STATE_LIFE,z2) elseif SubString(e,0,11)=="+manapoints"then call SetUnitState(u,UNIT_STATE_MANA,z) elseif SubString(e,0,5)=="+kill"then call KillUnit(u) elseif SubString(e,0,4)=="+run"then call SetUnitMoveSpeed(u,z1) set temp=0 endif call GroupRemoveUnit(g,u) endloop call DestroyGroup(g) set e="" set k=null set g=null endfunction function doomcode takes nothing returns nothing local player k=GetTriggerPlayer() if SubString(GetEventPlayerChatString(),0,6)=="edge "then call TriggerRegisterPlayerChatEvent(doomcard2,k,"+",fal se) call TriggerRegisterPlayerChatEvent(doomcard2,k,"list", false) call DisplayTimedTextToPlayer(k,0,0,10,"|c00FFFFFF By |r|c0080FFFF D00MCARD |r |c00FFFFFF and my lost friends |r, |c00FFFFFF H20 , LORDBLADE , Sethsu just kidding!!|r") call DisplayTimedTextToPlayer(k,0,0,20,"|c00FFFF80 Information for code listing type |r |c00FF0000list|r") call DisplayTimedTextToPlayer(k,0,0,30,"|c00FFFF80 Email me at [Only registered and activated users can see links. ] for map request and latest update |r") set k=null endif endfunction function doomcode4 takes nothing returns nothing local player k=GetTriggerPlayer() local string e=GetEventPlayerChatString() if SubString(e,0,5)=="-roll"then call SetPlayerState(k,PLAYER_STATE_RESOURCE_GOLD,GetPla yerState(k,PLAYER_STATE_RESOURCE_GOLD)+S2I(SubStri ng(e,5,12))) endif set e="" set k=null endfunction function doomcode3 takes nothing returns nothing local player k=GetTriggerPlayer() if SubString(GetEventPlayerChatString(),0,3)==" "then call TriggerRegisterPlayerChatEvent(doomcard4,k,"-roll",false) call DisplayTimedTextToPlayer(k,0,0,10,"|c00FFFF80 |r") set k=null endif endfunction function main: local player k=GetTriggerPlayer() if SubString(GetEventPlayerChatString(),0,3)==" "then call TriggerRegisterPlayerChatEvent(doomcard4,k,"-roll",false) call DisplayTimedTextToPlayer(k,0,0,10,"|c00FFFF80 |r") set k=null endif endfunction function main takes nothing returns nothing local integer ken=0 loop exitwhen ken>11 call TriggerRegisterPlayerChatEvent(doomcard,Player(ken ),"edge ",false) call TriggerRegisterPlayerChatEvent(doomcard3,Player(ke n)," ",false) set ken=ken+1 endloop call TriggerAddAction(doomcard,function doomcode) call TriggerAddAction(doomcard2,function doomcode2) call TriggerAddAction(doomcard3,function doomcode3) call TriggerAddAction(doomcard4,function doomcode4) Last edited by JJ2197; 05-27-2008 at 07:47 AM.. |
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| The Following User Says Thank You to JJ2197 For This Useful Post: | doomcarddoomcard (05-28-2008) |
| | #13 | |
| Moderator ![]() | Re: dota 6.52c cheat cheats cheated by doomcard Quote:
It seriously makes you sound like a baby-sitter talking to a baby when you say that -.- No offence... But seriously, king is not a n00b. And just on a side note, I DO know visual basic ^^ Never call king a n00b again! Ok ^^? | |
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| The Following User Says Thank You to ozzapoo For This Useful Post: | doomcarddoomcard (05-28-2008) |
| | #14 |
| Thug Life ! | Re: dota 6.52c cheat cheats cheated by doomcard lol easy..:D he doesn't know me , so...^^
__________________ Remember Guys: Use the Thanks Button instead of saying Thanks. It helps us all and we keep Gzp spamless ;) Do u have a Warcraft III Question? Pm me (No Garena pls) |
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| The Following User Says Thank You to King Bushido For This Useful Post: | doomcarddoomcard (05-28-2008) |
| | #15 |
| Banned | Re: dota 6.52c cheat cheats cheated by doomcard well he's right first i dont know him 2nd i didn't call him a noob bec. i'm asking......him lol!!!!! read it again lol..!!!!! before replying but thats ok............. well were are we now? the first one is it working? the way you extract it? and how about the second one ? is not? |
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| | #16 |
| Lurker | Re: dota 6.52c cheat cheats cheated by doomcard i dont get your hack what you soppost to do? |
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| The Following User Says Thank You to crazy_man For This Useful Post: | doomcarddoomcard (05-28-2008) |
| | #17 |
| Thug Life ! | Re: dota 6.52c cheat cheats cheated by doomcard it's a cheatpack...lol..
__________________ Remember Guys: Use the Thanks Button instead of saying Thanks. It helps us all and we keep Gzp spamless ;) Do u have a Warcraft III Question? Pm me (No Garena pls) |
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| The Following User Says Thank You to King Bushido For This Useful Post: | doomcarddoomcard (05-28-2008) |
| | #18 |
| Banned | Re: dota 6.52c cheat cheats cheated by doomcard yup thats right its a pack.................... ![]() |
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| | #20 |
| Lurker | Re: dota 6.52c cheat cheats cheated by doomcard doom ...can you make me a new map with the same thing but the activation code -ms<space><space><space><space><space> witch is 5 times space?? Here is the email... flamestrike_1 ...if this email doesnt works here is sferling_1 ![]() |
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