Does hunting the undeads remind you of a CUT version of "SAW"?
Then use this tool to enhance your gaming experience!
VERSION 1.3 -
Code:
Left 4 UNCUT v1.3
Date of Update: October 21st, 2009
This little Memory Patcher patches the Memory of Left 4 Dead, and makes it fully uncut!
How to use:
1) Start Left 4 UNCUT
2) Start Left 4 DEAD
3) Wait for Activation Sound
4) Enjoy UNCUT! ;)
Autolaunch:
Setup the Autolaunch Value in the "options.ini".
1 = Autolaunch Enabled
0 = Autolaunch Disabled
What does Autolaunch do?
This feature runs Left 4 Dead immediately after you started Left 4 UNCUT!
Update History:
1.3:
- Updated Engine.dll Address
1.2:
- Updated Engine.dll Address
1.1b:
- Added "Autolaunch" Feature (Thanks to PancakeFighter)
1.1:
- Updated Engine.dll Address
- Fixed a bit of the Code
1.09:
- Updated Engine.dll Address
- improved code a bit
1.08:
- Updated Engine.dll Address
1.07(BETA Update - non-official):
- Using a completely new way of getting Engine.dll Address (thanks M-Tek), so...
- ... Removed GameOverlayRenderer.dll as Execution for Engine.dll Baseaddress find
1.06:
- Updated Address of GameOverlayRenderer.dll aswell as Engine.dll Pointeraddress
1.05:
- Updated address of GameOverlayRenderer.dll aswell as Engine.dll Pointeraddress
- Using another method of getting correct Engine.dll Pointeraddress
1.04:
- Updated address of GameOverlayRenderer.dll
- Fixed an issue with calculating the correct address of some code which sometimes returned the address -4 bytes of origin needed (caused non working of uncut patch)
1.03:
- Fixed Wave Volume being lowered down while activation sound and not going back to origin percentage (Thanks to gk8aq)
1.02:
- Fixed cursor bug
- Fixed memory leak
1.01:
- Fixed an issue with using GameOverlayRenderer.dll to get pointer to Engine.dll
Credits:
FaNaTiC
cheers!
Last edited by supex0; 10-20-2009 at 05:39 PM.
Reason: Updated to 1.3
This little Memory Patcher patches the Memory of Left 4 Dead, and makes it fully uncut!
maybe this is enough ? If not, I'll explain it in further detail:
It patches the code around the engine.dll + 0x601E1 address to modify 4 bytes of memory each time the code gets executed - the 4 bytes are all violence_*gibs/blood integers (hgibs,hblood,agibs,ablood), and as you know, the cut version of the game doesnt allow them to be executed or changed - this program changes that. I'm thinking about re-activating the CVARs instead of this way, but this way is more comfortable with me because that code is less "steal-friendly". And I don't want anyone to claim credits for my work, do I ? ;)
anyway, earned good reputation for that right [Only registered and activated users can see links. ].
If you're still not motivated to download this and youre kind of familiar with some CS: Source hacks, then you might know "coconuT" or "coconuP" - both of them originally written by me.
(in this post there is no advertising or anything)
There are two versions of Left 4 Dead - CUT and UNCUT. People who bought their Game in a Store in Germany, Australia or New Zealand and a few other countries, experienced that they have a cut version. I myself bought mine in a german store and became sick of body parts not flying accross the room. So thats why I did this. If youre able to shot heads off of their bodies, then you have the uncut version and that means you dont need this program.