GamerzPlanet - For All Your Online Gaming Needs!!

Go Back   GamerzPlanet - For All Your Online Gaming Needs!! > Maple Story > Maple Story Hacks/Bots Discussion

Maple Story Hacks/Bots Discussion Maple story hacking discussion only



Working Super diCE

Maple Story Hacks/Bots Discussion


Closed Thread
 
Thread Tools Display Modes
Old 04-23-2007, 08:52 AM   #1
Registered User
 
Last Online: 11-16-2008 03:24 PM
Join Date: Jun 2006
Age: 18
Posts: 39
Thanks: 0
Thanked 3 Times in 2 Posts
FairyElf is on a distinguished road
iTrader: 0 / 0%
Points: 3,580.67
Bank: 0.00
Total Points: 3,580.67
Working Super diCE

I searched all forums but i didnt find any workin superdICE..
i found one but it shuts down ms after i tick it
whats wrong with that ?
anyone got a working one ?
FairyElf is offline  
Sponsored Links
Old 04-23-2007, 08:55 AM   #2
evi
Registered User
 
Last Online: 09-17-2008 08:13 AM
Join Date: Nov 2006
Posts: 1,669
Thanks: 39
Thanked 199 Times in 114 Posts
evi is on a distinguished road
iTrader: 0 / 0%
Points: 5,964.05
Bank: 0.00
Total Points: 5,964.05
Re: Working Super diCE

Code:
[enable] 
//Credits to ICE and dBuGG3d for Original script 
//convert by Gthuggin Improved with the help of madeinqc 
alloc(SuperDICE,300) 
alloc(Right,4) 
alloc(Left,4) 
label(backToIt) 
registersymbol(Right) 
registersymbol(Left) 
alloc(check,32) 
 
label(Mreturn) 
alloc(Options,4) 
alloc(GetWallValues,88) 
alloc(NoVac,20) 
alloc(MesoDrop,24) 
alloc(MoveLeft,64) 
alloc(MoveRight,64) 
alloc(VacStart,4) 
alloc(Xcheck,44) 
alloc(Xcheck2,44) 
alloc(Xcheck3,44) 
alloc(RestoreJumping,44) 
alloc(RestoreRopeJump,44) 
label(ON) 
label(ON2) 
label(OFF) 
alloc(LeftWall,4) 
alloc(RightWall,4) 
alloc(TopWall,4) 
alloc(BottomWall,4) 
alloc(ResetWalls,88) 
alloc(Mouse,88) 
alloc(KeepOn,4) 
alloc(KeepSettingMouse,32) 
alloc(JustSetOnce,32) ] 
 
check: 
mov eax,[7d421c] 
cmp [eax+18],0 
je SuperDICE 
jmp NoVac 
 
NoVac: 
push [ebx+00000548] 
push [ebx+00000544] 
jmp backToIt 
 
// Grabs the wall values before enabling 
// So it knows what to set them back to 
// When you disable the wallvac by dropping 40 mesos 
GetWallValues: 
pushad 
mov eax,[7d4214] // 
mov ecx,[eax+C] 
mov [LeftWall],ecx 
mov ebx,[eax+14] 
mov [RightWall],ebx 
mov ecx,[eax+10] 
mov [TopWall],ecx 
mov ebx,[eax+18] 
mov [BottomWall],ebx 
mov [VacStart],0 
mov [Options],A 
mov [right],0 
mov [left],0 
popad 
jmp SuperDICE 
 
ResetWalls: 
pushad 
mov eax,[7d4214] // 
mov ecx,[LeftWall] 
mov [eax+C],ecx 
mov ebx,[RightWall] 
mov [eax+14],ebx 
mov ecx,[TopWall] 
mov [eax+10],ecx 
mov ebx,[BottomWall] 
mov [eax+18],ebx 
mov [VacStart],0 
mov [Options],A 
mov [right],0 
mov [left],0 
popad 
jmp SuperDICE 
 
Mouse: 
pushad 
mov edx, [7d4360] 
mov edx, [edx+978] 
mov ebx, [edx+80] 
mov ecx, [edx+84] 
mov eax,[7d4214] 
mov [eax+C],ebx 
mov [eax+14],ebx 
mov [eax+10],ecx 
mov [eax+18],ecx 
popad 
cmp [KeepOn],01 
je NoVac 
mov [Options],A 
jmp SuperDICE 
 
MesoDrop: 
mov [Options],eax 
cmp eax,[esi+000000b4] 
jmp Mreturn 
 
MoveRight: 
mov [left],0 
add [right],32 
mov [Options],F 
jmp SuperDICE 
 
MoveLeft: 
mov [right],0 
add [left],32 
mov [Options],F 
jmp SuperDICE 
 
KeepSettingMouse: 
mov [KeepOn],01 
mov [Options],46 
jmp Mouse 
 
JustSetOnce: 
mov [KeepOn],0 
mov [Options],A 
jmp Mouse 
 
 
SuperDICE: 
cmp [VacStart],00 
jne GetWallValues 
cmp [Options],A // 10 to stay in one spot 
je NoVac 
cmp [Options],14 // 20 to move left 
je MoveLeft 
cmp [Options],1E // 30 to move right 
je MoveRight 
cmp [Options],28 // 40 to reset walls to original values 
je ResetWalls      // 50 to completely disable dice after resetting walls 
cmp [Options],3C // 60 to set vac to mouse pointer 
je JustSetOnce 
cmp [Options],46 // 70 to constantly set vac to mouse pointer 
je KeepSettingMouse 
cmp [Options],63 // 99 to get new wall values if you change map 
je GetWallValues 
 
mov edx,[ebx+00000548] //item Y 
mov ecx,[ebx+00000544] // item X 
push edx 
push ecx                  
push [ebx+00000548] 
push [ebx+00000544] 
//Walls 
mov eax,[7d4214] // 
pop ecx 
sub ecx,[left] 
add ecx,[right] 
mov [eax+C],ecx 
mov [eax+14],ecx 
pop edx 
mov [eax+10],edx 
mov [eax+18],edx 
jmp backToIt 
 
 
006AF02A: // 
jmp MesoDrop 
nop 
Mreturn: 
 
00433AEA: // 
jmp check 
db 90 90 90 90 90 90 90 
backToIt: 
 
VacStart: 
db 00 00 00 99 
 
Options: 
db 00 00 00 00 
 
Right: 
db 00 00 00 00 
 
Left: 
db 00 00 00 00 
 
KeepOn: 
db 00 00 00 00 
 
Xcheck2: 
cmp [Options],32 
je 006b8ce5 // 
jmp ON2 
 
006B8B76: 
jmp Xcheck2 
db 90 90 90 90 90 90 90 90 
ON2: 
 
RestoreRopeJump: 
cmp eax,edi 
pop ecx 
pop ecx 
je 006b29dc // 
jmp ON 
 
Xcheck: 
cmp [Options],32 
je RestoreRopeJump 
cmp eax,edi 
pop ecx 
pop ecx 
jne 006b29dc // 
jmp ON 
 
006B2902: // 
jmp Xcheck 
db 90 90 90 90 90 
ON: 
 
RestoreJumping: 
cmp [ebx+00000158],esi 
push edi 
je 006b2671 // 
jmp OFF 
 
Xcheck3: 
cmp [Options],32 
je RestoreJumping 
cmp [ebx+00000158],esi  
push edi    
jne 006b2671 // 
jmp OFF 
 
006B2663: // 
jmp Xcheck3 
db 90 90 90 90 
OFF: 
 
[disable] 
 
00433AEA: // 
push [ebx+00000548] 
push [ebx+00000544] 
 
006AF02A: // 
cmp eax,[esi+000000b4] 
 
006B2663: // 
cmp [ebx+00000158],esi 
push edi 
je 006b2671// 
 
006B8B76: // 
cmp dword ptr [edi+00000220],03 
jne 006b8ce5 // 
 
006B2902: // 
cmp eax,edi 
pop ecx 
pop ecx 
je 006b29dc// 
 
dealloc(SuperDICE) 
dealloc(Right) 
dealloc(Left) 
unregistersymbol(Right) 
unregistersymbol(Left) 
dealloc(VacStart) 
dealloc(NoVac) 
dealloc(MesoDrop) 
dealloc(Options) 
dealloc(MoveLeft) 
dealloc(MoveRight) 
dealloc(LeftWall) 
dealloc(RightWall) 
dealloc(TopWall) 
dealloc(BottomWall) 
dealloc(ResetWalls) 
dealloc(Mouse) 
dealloc(Xcheck) 
dealloc(Xcheck2) 
dealloc(Xcheck3) 
dealloc(RestoreJumping) 
dealloc(RestoreRopeJump) 
dealloc(KeepOn) 
dealloc(KeepSettingMouse) 
dealloc(JustSetOnce) 
dealloc(check)
evi is offline  
Old 04-23-2007, 09:50 AM   #3
Registered User
 
Last Online: 11-16-2008 03:24 PM
Join Date: Jun 2006
Age: 18
Posts: 39
Thanks: 0
Thanked 3 Times in 2 Posts
FairyElf is on a distinguished road
iTrader: 0 / 0%
Points: 3,580.67
Bank: 0.00
Total Points: 3,580.67
Re: Working Super diCE

thanks man u rock
FairyElf is offline  
Old 04-23-2007, 10:13 AM   #4
Registered User
 
Last Online: Yesterday 07:03 AM
Join Date: Mar 2007
Age: 17
Posts: 219
Thanks: 5
Thanked 104 Times in 28 Posts
snowpoon is on a distinguished road
iTrader: 0 / 0%
Points: 2,099.00
Bank: 0.00
Total Points: 2,099.00
Re: Working Super diCE

What is 'Super dICE' i meen how is it better than normal dICE?
snowpoon is offline  
Old 04-23-2007, 10:26 AM   #5
Registered User
 
Last Online: 11-16-2008 03:24 PM
Join Date: Jun 2006
Age: 18
Posts: 39
Thanks: 0
Thanked 3 Times in 2 Posts
FairyElf is on a distinguished road
iTrader: 0 / 0%
Points: 3,580.67
Bank: 0.00
Total Points: 3,580.67
Re: Working Super diCE

super dice is item x, y controlled
its way better than the normal dICE
but i cant find any working ones
FairyElf is offline  
Old 04-23-2007, 11:09 AM   #6
Registered User
 
Last Online: 10-21-2008 08:50 AM
Join Date: Mar 2006
Location: Trashcan...Cries
Posts: 129
Thanks: 6
Thanked 6 Times in 6 Posts
Kvizzel is on a distinguished road
iTrader: 0 / 0%
Points: 1,990.47
Bank: 0.00
Total Points: 1,990.47
Re: Working Super diCE

Super dICE works by

You turn it on and all just like dICE
Drop 10mesos then move the monsters would stay at the spot where you dropped the 10mesos...
It will only move if you drop somthing else, so just drop 10mesos again...
You can loot it just don't drop nething
Kvizzel is offline  
Old 04-23-2007, 05:12 PM   #7
Registered User
 
Last Online: 08-09-2008 08:57 PM
Join Date: Mar 2007
Posts: 12
Thanks: 2
Thanked 0 Times in 0 Posts
acim7 is on a distinguished road
iTrader: 0 / 0%
Points: 221.00
Bank: 0.00
Total Points: 221.00
Re: Working Super diCE

Does it disconnect? I hate nexon. They patched our demi, dem, now our dICE!
acim7 is offline  
Old 04-23-2007, 05:14 PM   #8
Registered User
 
Last Online: 01-18-2008 09:06 PM
Join Date: Jan 2007
Location: New York
Posts: 1,211
Thanks: 6
Thanked 734 Times in 137 Posts
tomnelson is on a distinguished road
iTrader: 0 / 0%
Points: 3,996.00
Bank: 0.00
Total Points: 3,996.00
Re: Working Super diCE

They didn't patch dice.
tomnelson is offline  
Old 04-23-2007, 06:28 PM   #9
Registered User
 
Last Online: 07-15-2008 09:58 AM
Join Date: Sep 2006
Posts: 99
Thanks: 1
Thanked 11 Times in 9 Posts
pweahter is on a distinguished road
iTrader: 0 / 0%
Points: 1,738.00
Bank: 0.00
Total Points: 1,738.00
Re: Working Super diCE

lol, the melee dice works good for me but i want one where i can move!!!
pweahter is offline  
Old 04-23-2007, 06:43 PM   #10
Registered User
 
Last Online: 11-16-2008 03:24 PM
Join Date: Jun 2006
Age: 18
Posts: 39
Thanks: 0
Thanked 3 Times in 2 Posts
FairyElf is on a distinguished road
iTrader: 0 / 0%
Points: 3,580.67
Bank: 0.00
Total Points: 3,580.67
Re: Working Super diCE

lol guys use the dICE up there
then add address manual
on address type "right"
and again this time type " left "
FairyElf is offline  
Closed Thread

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

All times are GMT -7. The time now is 07:54 AM.


Powered by: vBulletin
Copyright ©2008, GamerzPlanet.Net
SEO by vBSEO 3.2.0 ©2008, Crawlability, Inc.
Network: GamerzPlanet | ForumzPlanet | GzPUpload | GzPArcade | GzP Host | Australian Poker | Watch Desperate Housewives | Visits: