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CaddyHack for Alba18

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Old 09-22-2007, 04:53 AM   #1
Manoloo89
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CaddyHack for Alba18

Hi all,
I have a big question, can anyone help me to do the caddy hack (papel) with the rev.engine 8.3?
I alrdy read the explain from justin, but i cant find this like he found.
Plz help me to do my papelhack...

Greetz manoloo
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Old 09-22-2007, 05:16 AM   #2
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Re: CaddyHack for Alba18

Ok i got all ty i helped my self =P

Regards manoloo
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Old 09-24-2007, 12:23 PM   #3
Justin[95a]
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Re: CaddyHack for Alba18

lol was soll dieser scheiss manu?????
schau doch auf meiner seite fals du ned mehr weiter kommst....
Ich hab ein neues CT fuer dich mit allnen papel addresen
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Old 09-24-2007, 11:48 PM   #4
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Re: CaddyHack for Alba18

2.2 Caddie Hack Papel (thx to DJHaxxor aka Justin[95a]).
The values of this hack are in hex. If you dont know the number, try using windows calc in scientific mode.
You can find it on his post: Revolution Engine Codes
or read it here:
Go to the Shop, then to Caddies and select Papel.
Switch to the Engine and search the value: Papel (type of search: Text)
You'll find 59 Results.
Clich with the right button on the 15th or 16th Result.
Now search for an array with the numbers
00 00 01 00 00 00 00 00 00
1. Number= Power
3. Number= Controll
5. Number= Accuracy
7. Number= Spin
9. Number= Curve.
Now you can Edit.....
01 to 99. Best Controll
2.2.A Caddie Hack Papel 2 (thx to aoshimura)
A. First of all, this code is totally experimental. If it doesn't work, use 2.2 instead. This works at least for alba18 3.28.
B. The values for this hack are in hex. If you don't know the number, try using windows calc in scientific mode.
Put array of bytes (tick the hex, if it's not ticked already), then search for:
00 01 00 00 00 00 00 00 00 31 20 - Papel
00 00 00 00 00 00 00 00 00 31 20 - Pipin
00 02 00 00 00 00 00 00 00 31 20 - Titan boo
00 00 00 00 00 02 00 00 00 31 20 - Dolphini
00 00 00 00 00 01 00 01 00 31 20 - Lola
00 00 00 00 00 00 00 02 00 31 20 - Quma
00 00 00 01 00 00 00 00 00 31 20 - Tiki
00 02 00 02 00 00 00 00 00 31 20 - Brie
Copy the address, then add new address (this address is the one you found minus 1 byte)
In type of search, put array of bytes and in number of bytes put 9. It should look like this: 00 00 01 00 00 00 00 00 00 for papel.
Pairs are as follows:
dec = decimal
hex = hexadecimal
1. Number= Power (max legal value 50dec (32hex) 300y, but you can changue to 100dec (64hex) 400y.
3. Number= Control (here you can have any value, legal is 30dec, but put the same value of the power to not show any change)
5. Number= Accuracy (here you can have any value, legal is 30dec but put the same value of the power to not show any change)
7. Number= Spin (max value 30dec, no more spin if you increase the value - if you want more spin use 2.1 or 2.1.A)
9. Number= Curve (max value 30dec, no more curve if you increase the value - if u want more curve use 2.1 or 2.1.A)
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