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Dark_Silence's private ro server tutorial with hamachi(and images!)

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Old 07-07-2008, 03:48 PM   #341
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

Cany any1 here help me plz.... I can run charserv, logserv and mapserv. I can also type in username and password and go to create char. After i create my character and choose it , the screen will hang and after awhile show fail connect to server. Anyone knows the problem help me pls....
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Old 07-07-2008, 08:35 PM   #342
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

same problem here after char select i always got disconnect from the server need help!!
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Old 07-17-2008, 11:47 PM   #343
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

Dude Next time You make a guid explaine where the F*CK are the sites located and stuff.. for example.. Your eathen revison??? where th ehell are people gonna fin it????
they dont know the site.. so next time in your own personal experiance.. try to let people know where did you get the information and how...
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Old 08-28-2008, 06:07 AM   #344
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

How they connect to my server with hamachi ?
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Old 08-31-2008, 02:41 PM   #345
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

hihi... i want make my private server...who can teach me...i make half ardy...teach me pls T.TI don know what mean is:[here's how you acquire your account ID:sql: go to the login table in mysql query browser and the very first column with the seven digit number(usually starts with 2) copy/paste into the necessary spot and you'll get gm clothestxt: go to save.txt in the save folder and and its basically its the same as sql :\i might as well point it out now,how do you become a gm with @ commands and all?sql: go to the login table once more and find the level column,modify it to the gm level desired (99=admin) and relogtxt: remember getting the account id from save.txt? simply keep the account id copy and go to the conf folder to find gm_account.txt,open it in notepad and go in the following formatspaceyou can read the comments or even uncomment an example for it to work(as some examples are the first account you're already usingdownload testsakexe.rar and extract it to your desktop and put it in your custom RO folder(if you made one) and you're done with this bit,simple no?oh hay guiz where's mah rasgui?gone.got the boot.etc.why?because i'm going to start encouraging you to use the command promptby default i'm sure that command prompt windows are pretty small right?well that can be remedied by first running the appropriate runserver executable(depends on sql/txt users) and when all three windows are open go on ahead and right click on the top border then click properties,adjust the size of the window as you please. Enjoy,however should you dislike command prompts then pm me and i'll bring it back up(revising it too)but try to get used to command prompts if possible,they're neat]say clear about pls

Last edited by mashimaro0919; 08-31-2008 at 04:17 PM. Reason: Automerged Doublepost
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Old 09-06-2008, 08:56 PM   #346
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

Bah,i say i'm leaving for good and after a while my interest comes back...meh

I've noticed many of you are having a problem getting your account ID (especially with sql) is pretty much my fault seeing as how i did not mention anything regarding sql with sql query browsers and all that fancy jazz. So after i get familiar with all the necessary programs and catching up a bit i'll go on ahead and fix up my tutorial. Also,i might as well address common errors such as "Failed to connect to server"/map removal/etc. later with the tutorial update
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Old 09-06-2008, 10:53 PM   #347
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

hi this is my login log
(11:19:17) Status: Memory manager initialised: log/login-server.leaks
(11:19:17) Info: SVN Revision: 'Unknown'.
(11:19:17) Status: Done loading plugin 'UPnP'
(11:19:17) Info: Reading configuration file conf/login_athena.conf...
(11:19:17) Status: set login_port : 6900
(11:19:17) Info: Console Silent Setting: 0
(11:19:17) Info: Reading configuration file conf/import/login_conf.txt...
(11:19:17) Info: Finished reading conf/import/login_conf.txt.
(11:19:17) Info: Finished reading conf/login_athena.conf.
(11:19:17) Info: Reading the configuration file conf/subnet_athena.conf...
(11:19:18) Status: Read information about 1 subnetworks.
(11:19:18) Status: mmo_auth_init: 7 accounts read in save/account.txt,
(11:19:18) Status: of which is no GM account, and
(11:19:18) Status: 5 server accounts ('S').
(11:19:18) Status: read_gm_account: file 'conf/GM_account.txt' read (0 GM accounts found).
(11:19:18) Status: The login-server is ready (Server is listening on the port 6900).
(11:19:19) Info: Connection request of the char-server 'eAthena' @ 5.252.180.94:6121 (account: 'fintsro', pass: 'fathin111', ip: '5.252.180.94')
(11:19:19) Notice: Unknown account (account: fintsro, received pass: fathin111, ip: 5.252.180.94)
(11:19:19) Notice: Connection of the char-server 'eAthena' REFUSED.

char log
(11:19:17) Status: Memory manager initialised: log/char-server.leaks
(11:19:18) Info: SVN Revision: 'Unknown'.
(11:19:18) Status: Done loading plugin 'UPnP'
(11:19:18) Info: Reading configuration file conf/char_athena.conf...
(11:19:18) Status: eAthena server has been initialized
(11:19:18) Info: Console Silent Setting: 0
(11:19:18) Info: Reading configuration file conf/import/char_conf.txt...
(11:19:18) Info: Done reading conf/import/char_conf.txt.
(11:19:18) Info: Done reading conf/char_athena.conf.
(11:19:18) Info: Reading the configuration file conf/subnet_athena.conf...
(11:19:18) Status: Read information about 1 subnetworks.
(11:19:18) Info: Finished reading the char-server configuration.
(11:19:18) Info: Initializing char server.
(11:19:18) Status: mmo_char_init: 2 characters read in save/athena.txt.
(11:19:18) Status: Loaded 0 saved status changes for 0 characters.
(11:19:18) Info: char server initialized.
(11:19:18) Status: Multiple interfaces detected.. using 5.252.180.94 as our IP address
(11:19:18) Status: The char-server is ready (Server is listening on the port 6121).
(11:19:19) Info: Attempt to connect to login-server...
(11:19:19) Status: Connecting to 5.252.180.94:6900
(11:19:19) Info: Saving all files...
(11:19:19) Error: Can not connect to login-server.
(11:19:19) Error: The server communication passwords (default s1/p1) are probably invalid.
(11:19:19) Info: Also, please make sure your accounts file (default: accounts.txt) has those values present.
(11:19:19) Info: The communication passwords can be changed in map_athena.conf and char_athena.conf
(11:19:39) Info: Attempt to connect to login-server...
(11:19:39) Status: Connecting to 5.252.180.94:6900
(11:19:39) Error: Can not connect to login-server.
(11:19:39) Error: The server communication passwords (default s1/p1) are probably invalid.
(11:19:39) Info: Also, please make sure your accounts file (default: accounts.txt) has those values present.
(11:19:39) Info: The communication passwords can be changed in map_athena.conf and char_athena.conf
(11:20:19) Info: Saving all files...
(11:20:19) Info: Attempt to connect to login-server...
(11:20:19) Status: Connecting to 5.252.180.94:6900
(11:20:19) Error: Can not connect to login-server.
(11:20:19) Error: The server communication passwords (default s1/p1) are probably invalid.
(11:20:19) Info: Also, please make sure your accounts file (default: accounts.txt) has those values present.
(11:20:19) Info: The communication passwords can be changed in map_athena.conf and char_athena.conf

map log
(11:20:04) Status: Memory manager initialised: log/map-server.leaks
(11:20:04) Info: SVN Revision: 'Unknown'.
(11:20:05) Status: Done loading plugin 'UPnP'
(11:20:05) Info: Console Silent Setting: 0
(11:20:05) Info: IRC Config read successfully
(11:20:05) Notice: Multiple interfaces detected...
(11:20:05) Info: Defaulting to 5.252.180.94 as our IP address
(11:20:05) Info: Map Server IP Address : '5.252.180.94' -> '5.252.180.94'.
(11:20:05) Info: Char Server IP Address : '5.252.180.94' -> '5.252.180.94'.
(11:20:05) Notice: Logging Item Picks to file `log/picklog.log`.txt
(11:20:05) Notice: Logging GM Level 40 Commands to file `log/atcommandlog.log`.txt
(11:20:05) Status: Loading maps (using db/mapinfo.txt as map cache)...
(11:20:05) Error: **** SERVER CRASHED ****
(11:20:05) Error: Maximum Crashes (3) reached

fathinnn added 4 Minutes and 14 Seconds later...< --- Please use the edit button in the future--- >

can u say what is problem why cant i login
[img=http://www.gzpupload.net/files/6v2llpkm52pj1i3jpcv9_thumb.jpg]
[img=http://www.gzpupload.net/files/ve90v6jvma9uv471ag87_thumb.jpg]
[img=http://www.gzpupload.net/files/ubmozq870xwkzqexoy2m_thumb.jpg]

fathinnn added 4 Minutes and 51 Seconds later...< --- Please use the edit button in the future--- >

can u say what is problem why cant i login
[img=http://www.gzpupload.net/files/6v2llpkm52pj1i3jpcv9_thumb.jpg]
[img=http://www.gzpupload.net/files/ve90v6jvma9uv471ag87_thumb.jpg]
[img=http://www.gzpupload.net/files/ubmozq870xwkzqexoy2m_thumb.jpg]

Last edited by fathinnn; 09-06-2008 at 10:58 PM. Reason: Automerged Doublepost
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Old 09-06-2008, 11:37 PM   #348
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

I'm assuming you've put together the server on your own since i'm seeing revision unknown in all three server consoles so try out the ones i've put together and as for the login log did you use the _M/_F method or did you completely skip that? for the char log you've changed the server account passwords which i'm sure you might not have edited the server account with new login/password information which in turn confused the server resulting in a crash in the map server.
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Old 09-07-2008, 12:05 AM   #349
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

hi sir here is my char_Athena and map_Athena pls tell me wht change here

CHAR_ATHENA
// Athena Character configuration file.

// Note: "Comments" are all text on the right side of a double slash "//"
// Whatever text is commented will not be parsed by the servers, and serves
// only as information/reference.

// Server Communication username and password.
userid: s1
passwd: p1

// Server name, use alternative character such as ASCII 160 for spaces.
// NOTE: Do not use spaces in the name, or guild emblems won't work client-side!
server_name: eAthena

// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
wisp_server_name: Server

// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
//login_ip: 5.252.180.94

// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1

// Login Server Port
login_port: 6900

// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: 5.252.180.94

// Character Server Port
char_port: 6121

//Time-stamp format which will be printed before all messages.
//Can at most be 20 characters long.
//Common formats:
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
// %H:%M:%S (hour:minute:second, 24 hour format)
// %d/%b/%Y (day/Month/year)
//For full format information, consult the strftime() manual.
//timestamp_format: [%d/%b %H:%M]

//If redirected output contains escape sequences (color codes)
stdout_with_ansisequence: no

//Makes server output more silent by ommitting certain types of messages:
//1: Hide Information messages
//2: Hide Status messages
//4: Hide Notice Messages
//8: Hide Warning Messages
//16: Hide Error and SQL Error messages.
//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
console_silent: 0

// Console Commands
// Allow for console commands to be used on/off
// This prevents usage of >& log.file
console: off

// Option to force a player to create an e-mail.
// If a player have default e-mail, and if you activate this option, the player can only connect in the game (to arrive on a map) like follow:
// - Create at least 1 character
// - Select 1 character
// - Select DEL to enter his/her e-mail. (if OK is choosen, client says to the player: 'invalid e-mail')
// - If his/her e-mail is correct, the player enter in the game (an e-mail is saved definitively).
// - If his/her e-mail is incorrect, he/she have 'incorrect e-mail' and must select again DEL.
// - After entering in the game (when the player arrives on a map), DEL and SEL/OK button work normaly for all next connections.
// Resume: If a player have "incorrect/invalid e-mail" when he/she click on 'OK' button,
// the player must click 'DEL' button and register his/her NEW e-mail to enter in the game
// So, default is 0, because administrator must explain to their players before to activate this option.
email_creation: 0

// Is Character server in maintainence mode?
char_maintenance: 0

// Enable or disable creation of new characters.
// Now it is actually supported [Kevin]
char_new: 1

// Display (New) in the server list.
char_new_display: 0

// Maximum users able to connect to the server. Set to 0 for unlimited.
max_connect_user: 0

// When set to yes, the char server will refuse connections from players already online.
// When a login attempt is rejected, the account in question will be booted from all the connected map servers.
// Note that this only works within the char-server and it's connected mapservers,
// the charserver cannot know if the same account is logged on in other char servers.
// it's safe to turn off if the char-server only has a single map-server connected to it.
online_check: yes

// Minimum GM level that is allowed to bypass the server limit of users.
gm_allow_level: 99

// How often should the server save all files? (In seconds)
// Note: Applies to all data files on TXT servers.
// On SQL servers, it applies to guilds (character save interval is defined on the map config)
autosave_time: 60

// Display information on the console whenever characters/guilds/parties/pets are loaded/saved?
save_log: yes

// Character server flatfile database
char_txt: save/athena.txt

// Choose to create or not backup file (yes/no, 0/1, etc...)
// default is 'no', because backup file take time for nothing. Actually, there is no problem on characters file creation and save.
backup_txt_flag: no

// Character server flatfile database (backup, TXT only)
backup_txt: save/athena_backup.txt

// Friends list flatfile database
friends_txt: save/friends.txt

// Start point, Map name followed by coordinates (x,y)
start_point: new_zone01,53,111

// Starting weapon for new characters
start_weapon: 1201

// Starting armor for new characters
start_armor: 2301

// Starting zeny for new characters
start_zeny: 0

// Size for the fame-lists
fame_list_alchemist: 10
fame_list_blacksmith: 10
fame_list_taekwon: 10

// Guild earned exp modifier.
// Adjusts taxed exp before adding it to the guild's exp. For example, if set
// to 200, the guild receives double the player's taxed exp.
guild_exp_rate: 100

// Name used for unknown characters
unknown_char_name: Unknown

// To log the character server?
log_char: 1

// Log Filename
char_log_filename: log/char.log

// Allow or not identical name for characters but with a different case (upper/lower):
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
name_ignoring_case: 0

// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:
// NOTE: Applies to character, party and guild names.
// 0: no restriction (default)
// 1: only letters/symbols in 'char_name_letters' option.
// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.
char_name_option: 1

// Set the letters/symbols that you want use with the 'char_name_option' option.
// Note: Don't add spaces unless you mean to add 'space' to the list.
char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890

// Character rename option. When set to yes, the server will send an extended
// char-info packet, informing whether the character can be renamed or not.
// NOTE: This functionality is not implemented.
// NOTE: This option is for compatibility with kRO sakray 2006-10-23 and above.
// !Do not use it for any other type of client since it will crash them!
char_rename: yes

// How many Characters are allowed per Account ? (0 = disabled) [SQL Only!]
chars_per_account: 0

// Restrict character deletion by BaseLevel
// 0: no restriction (players can delete characters of any level)
// -X: you can't delete chars with BaseLevel <= X
// Y: you can't delete chars with BaseLevel >= Y
// e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel)
char_del_level: 0

// What folder the DB files are in (item_db.txt, etc.)
db_path: db

//NOTE: The following online listing options are only for TXT servers.

// Filename of the file which receives the online players list in text
online_txt_filename: online.txt

// Filename of the file which receives the online players list, but in html version
online_html_filename: online.html

// Choose how to display online players.
// (sorting operation with a lot of online players can take time on a slow computer)
// 0: no sorting (default)
// 1: by alphabetical order of their name
// 2: by number of their zenys
// 3: by their base level
// 4: by their job (and job level inside the same job)
// 5: by alphabetical order of their actual map location
online_sorting_option: 0

// Choose which columns that you want display in the online files. Do the addition of these values:
// (if value is 0, no file is done)
// 1: name (just the name, no function like 'GM')
// 2: job
// 4: levels
// 8: map name
// 16: mapname and coordonates
// 32: zenys
// 64: name (with 'GM' if the player is a GM)
// default value: 1 (only name)
online_display_option: 1

// minimum GM level to display 'GM' when we want to display it (default: 1)
online_gm_display_min_level: 20

// refresh time (in sec) of the html file in the explorer (default 20)
online_refresh_html: 20

import: conf/import/char_conf.txt

MAP_ATHENA
// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
//eAthena Map-Server Configuration File
//--------------------------------------------------------------

// Note: "Comments" are all text on the right side of a double slash "//"
// Whatever text is commented will not be parsed by the servers, and serves
// only as information/reference.

//--------------------------------------------------------------
// Configuration Info
//--------------------------------------------------------------
// Interserver communication passwords, set in account.txt (or equiv.)
userid: s1
passwd: p1

// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: 5.252.180.94

// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1

// Character Server Port
char_port: 6121

// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: 5.252.180.94

// Map Server Port
map_port: 5121

//Time-stamp format which will be printed before all messages.
//Can at most be 20 characters long.
//Common formats:
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
// %H:%M:%S (hour:minute:second, 24 hour format)
// %d/%b/%Y (day/Month/year)
//For full format information, consult the strftime() manual.
//timestamp_format: [%d/%b %H:%M]

//If redirected output contains escape sequences (color codes)
stdout_with_ansisequence: no

//Makes server output more silent by ommitting certain types of messages:
//1: Hide Information messages
//2: Hide Status messages
//4: Hide Notice Messages
//8: Hide Warning Messages
//16: Hide Error and SQL Error messages.
//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
console_silent: 0

//Where should the map data be read from?
map_cache_file: db/map_cache.dat

//Where should all database data be read from?
db_path: db

// Enable the @guildspy and @partyspy at commands?
// Note that enabling them decreases packet sending performance.
enable_spy: no

// Read map data from GATs and RSWs in GRF files or a data directory
// as referenced by grf-files.txt rather than from the mapcache?
use_grf: no

// Console Commands
// Allow for console commands to be used on/off
// This prevents usage of >& log.file
console: off

// Database autosave time
// All characters are saved on this time in seconds (example:
// autosave of 60 secs with 60 characters online -> one char is saved every
// second)
autosave_time: 300

// Min database save intervals (in ms)
// Prevent saving characters faster than at this rate (prevents char-server
// save-load getting too high as character-count increases)
minsave_time: 100

// Apart from the autosave_time, players will also get saved when involved
// in the following (add as needed):
// 1: after every successful trade
// 2: after every vending transaction
// 4: after closing storage/guild storage.
// 8: After hatching/returning to egg a pet.
// NOTE: These settings decrease the chance of dupes/lost items when there's a
// server crash at the expense of increasing the map/char server lag. If your
// server rarely crashes, but experiences interserver lag, you may want to set
// these off.
save_settings: 15

// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt

// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
help_txt: conf/help.txt
help2_txt: conf/help2.txt
charhelp_txt: conf/charhelp.txt

mapreg_txt: save/mapreg.txt

// Scripts
import: npc/scripts_main.conf

// Maps:
import: conf/maps_athena.conf

import: conf/import/map_conf.txt

THANK YOU SIR
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Old 09-07-2008, 12:28 AM   #350
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Re: Dark_Silence's private ro server tutorial with hamachi(and images!)

for char athena one login_ip field is commented on,remove it,the login/pass information for the server account looks right....strange. Other than that i see nothing that stands out
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