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| | #31 |
| Registered User | Re: OpenKore Configs Collection SADER!!!!! LIKE BEFORE EDIOT 2WHAT U FANCY :) # See the documentation for what these variables do # New variables have comments above them bindIp encrypt 0 XKore 0 XKore_silent 1 exeName ragexe.exe commandPrefix ; serverType 2 master server username password char sex pauseMapServer 0 ignoreInvalidLogin 0 secureAdminPassword 0 adminPassword wakapo callSign dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMute 0 autoRestart 0 autoRestartMin 10800 autoRestartSeed 3600 autoRestartSleep 1 autoSleepMin 900 autoSleepSeed 900 autoConfChange { minTime varTime lvl joblvl } # autoBreakTime [week day, first three letters only] { # startTime [start time] # stopTime [stop time] # } # # Note: # Time must be given in 24 hour format, # 9:30 P.M. would be specified as 21:30 autoBreakTime { startTime stopTime } verbose 1 debug 0 debugPacket_unparsed 1 debugPacket_received 0 debugPacket_ro_sent 0 debugPacket_sent 0 debugPacket_exclude debugDomains squelchDomains verboseDomains message_length_max 80 chatLangCode logChat 1 logPrivateChat 1 logPartyChat 1 logGuildChat 1 logSystemChat 1 logEmoticons attackAuto 2 attackAuto_party 1 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 0 attackAuto_inLockOnly 1 attackDistance 1.5 attackMaxDistance 2.5 attackMaxRouteDistance 100 attackMaxRouteTime 4 attackMinPlayerDistance 2 attackMinPortalDistance 4 attackUseWeapon 1 attackNoGiveup 1 attackCanSnipe 0 attackCheckLOS 0 runFromTarget 0 runFromTarget_dist 6 lockMap lockMap_x lockMap_y lockMap_randX lockMap_randY saveMap saveMap_warpToBuyOrSell 0 route_randomWalk 1 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_step 15 # # attackSkillSlot [skill to use, lookup from tables/skills.txt or type 'skills' in console] { # lvl [number] # dist [number] # maxCastTime [number, in seconds] # minCastTime [number, in seconds] # hp [range, in %] # sp [range, in %] # onAction [activate the skill only on current AI action, eg attack, move] # whenStatusActive [activate the skill only when the listed status/state/ailments/look active] # whenStatusInactive [oposite to the above, lookup from tables/skills*.txt, coma separated] # whenFollowing [flag] # spirit [range, number of sprit ball] # aggressives [range, number of monster attacking] # stopWhenHit [flag] # inLockOnly [flag] # notWhileSitting [flag] # notInTown [flag] # timeout [number, in seconds before the skills can be activated again. A small timeout is always good to counter lag] # disabled [flag, to disable this block temporary] # monsters[list of monster to use this skill with, coma separated] # notMonsters[list of monster not to use this skill with, coma separated] # maxUses 0 [number] # target_whenStatusActive [activate the skill only when the monster have the listed status/state/ailments/look active] # target_whenStatusInactive [oposite to the above, lookup from tables/skills*.txt, coma separated] # inInventory_name [activate skill only if you have a certain item in inventory] # inInventory_qty [range, specify how many items you must have in order to activate this skill] # } # # notes: # range supports the following operators: - .. > >= < <=, eg: 20-50, 20..50, > 10, < 80 # eg: hp <-- don't care # eg: sp > 10 <-- only when we have more then 10% sp left attackSkillSlot Reflect Shield{ lvl 10 dist 3,2,1 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives >=3 previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackSkillSlot Shield Charge{ lvl 10 dist 3,2,1 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackSkillSlot Shield Boomerang{ lvl 10 dist 10,9,8,7,6,5,4,3,2,1 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackSkillSlot Grand_Cross{ lvl 10 dist 10,9,8,7,6,5,4,3,2,1 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackSkillSlot Holy Cross{ lvl 10 dist 5,4,3,2,1 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackSkillSlot Bash{ lvl 10 dist 5,4,3,2,1 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackSkillSlot Magnum Break{ lvl 10 dist 5,4,3,2,1 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackSkillSlot Provoke{ lvl 10 dist 10,9,8,7,6,5,4,3,2,1 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackComboSlot { afterSkill waitBeforeUse 1 dist 10,9,8,7,6,5,4,3,2,1 isSelfSkill 0 } sitAuto_hp_lower 40 sitAuto_hp_upper 80 sitAuto_sp_lower 0 sitAuto_sp_upper 0 sitAuto_over_50 0 sitAuto_idle 1 shopAuto_open 0 shop_random 0 teleportAuto_hp 20 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 500 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 1 teleportAuto_useSP 1 teleportAuto_emptyName 1 teleportAuto_allPlayers 0 teleportAuto_atkMiss 10 teleportAuto_unstuck 0 teleportAuto_dropTarget 0 teleportAuto_attackedWhenSitting 0 useSelf_skill Heal{ lvl 10 maxCastTime 0 minCastTime 0 hp >= 40 sp onAction whenStatusActive whenStatusInactive Heal whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } useSelf_skill Endure{ lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive Endure whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } useSelf_skill Auto Guard{ lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive Auto Guard whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } useSelf_skill Providence{ lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive Providence whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } useSelf_skill Spear Quicken{ lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive Spear Quicken whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } useSelf_skill Defender{ lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive Defender whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } useSelf_skill_smartHeal 1 useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion { hp <= 50 sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout disabled 0 inInventory_name inInventory_qty } useSelf_item Awakening Potion{ hp sp onAction whenStatusActive whenStatusInactive Awaken whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout } useSelf_item Berserk Potion{ hp sp onAction whenStatusActive whenStatusInactive Berserk whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout } useSelf_item Green Herb,Green Potion { hp sp onAction whenStatusActive Poisoned whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout } partySkill { lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_timeout 0 inInventory_name inInventory_qty } itemsTakeAuto 2 itemsGatherAuto 2 itemsMaxWeight 70 itemsMaxWeight_sellOrStore 48 # # note: # location based NPC format is supported, format: map x y # where map is the map where the NPC is standing, while x y is the _EXACT_ coordition where the NPC is standing # eg: storageAuto_npc alberta 113 60 # buyAuto { npc standpoint distance 5 minAmount 2 maxAmount 3 } sellAuto 0 sellAuto_npc sellAuto_standpoint sellAuto_distance 5 storageAuto 1 storageAuto_npc prontera 151 29 storageAuto_distance 5 storageAuto_npc_type 1 storageAuto_npc_steps c r1 n getAuto Fly Wing{ minAmount 0 maxAmount 20 passive } follow 0 followTarget SpeIICaster followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 6 followDistanceMin 3 followLostStep 12 followSitAuto 1 followBot 0 tankMode 0 tankModeTarget dealAuto 1 partyAuto 1 partyAutoShare 1 guildAutoDeny 1 chatTitleOversize 0 shopTitleOversize 0 seconds_per_block 0.12 sleepTime 10000 intervalMapDrt 1 avoidGM_near 0 avoidGM_near_inTown 0 avoidGM_talk 0 avoidGM_reconnect 1800 avoid_ignore_0 avoidList 0 avoidList_inLockOnly 0 avoidList_reconnect 1800 autoEmote_word_0 autoEmote_num_0 # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand autoSwitch_default_rightHand autoSwitch_default_leftHand autoSwitch_default_arrow autoSwitch { rightHand leftHand arrow distance useWeapon } # NOTE: In the case of two handed weapons, or no Shield, # duplicate the weapon name for 'rightHand' equipAuto { def monsters skills weight 0 whileSitting 0 onTeleport 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } statsAddAuto 0 statsAddAuto_list statsAddAuto_dontUseBonus 0 skillsAddAuto 0 skillsAddAuto_list autoResponse 0 ignoreAll 1 itemHistory 0 autoTalkCont 0 noAutoSkill 0 portalRecord 2 beepOnPM 0 beepOnChat 0 #alias_heal sp 28 |
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| | #32 |
| Registered User | Re: OpenKore Configs Collection full support priest!!! works brillantly like before EDIOT 2your liking!!! bindIp encrypt 0 # 0 = normal server, 1 = oRO, 2 = pRO serverType 0 XKore 0 XKore_silent 1 exeName KRO2005.exe commandPrefix; master Vietnamese Private Server server 0 username password char 0 sex pauseMapServer 0 ignoreInvalidLogin 0 secureLogin_requestCode secureAdminPassword 0 adminPassword gamehacking callSign dark dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMute 0 autoRestart 0 autoRestartMin 10800 autoRestartSeed 3600 autoRestartSleep 1 autoSleepMin 900 autoSleepSeed 900 autoConfChange { minTime varTime lvl joblvl } # autoBreakTime [week day, first three letters only] { #  startTime [start time] #  stopTime [stop time] # } # # Note: # Time must be given in 24 hour format, # 9:30 P.M. would be specified as 21:30 autoBreakTime { startTime stopTime } verbose 1 debug 0 debugPacket_unparsed 1 debugPacket_received 0 debugPacket_ro_sent 0 debugPacket_sent 0 debugPacket_exclude debugDomains showDomain 0 squelchDomains verboseDomains message_length_max 80 # If you play oRO or euRO, you should set chatLangCode to 1 chatLangCode 0 logChat 1 logPrivateChat 1 logPartyChat 1 logGuildChat 1 logSystemChat 1 logEmoticons attackAuto 0 attackAuto_party 0 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 0 attackAuto_inLockOnly 1 attackDistance 1.5 attackMaxDistance 2.5 attackMaxRouteDistance 100 attackMaxRouteTime 4 attackMinPlayerDistance 2 attackMinPortalDistance 4 attackUseWeapon 0 attackNoGiveup 0 attackCanSnipe 0 attackCheckLOS 0 runFromTarget 0 runFromTarget_dist 6 lockMap lockMap_x lockMap_y lockMap_randX lockMap_randY saveMap comodo saveMap_warpToBuyOrSell 0 route_randomWalk 0 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_step 15 # # attackSkillSlot [skill to use, lookup from tables/skills.txt or type 'skills' in console] { #  lvl [number] #  dist [number] #  maxCastTime [number, in seconds] #  minCastTime [number, in seconds] #  hp [range, in %] #  sp [range, in %] #  onAction [activate the skill only on current AI action, eg attack, move] #  whenStatusActive [activate the skill only when the listed status/state/ailments/look active] #  whenStatusInactive [oposite to the above, lookup from tables/skills*.txt, coma separated] #  whenFollowing [flag] #  spirit [range, number of sprit ball] #  aggressives [range, number of monster attacking] #  stopWhenHit [flag] #  inLockOnly [flag] #  notWhileSitting [flag] #  notInTown [flag] #  timeout [number, in seconds before the skills can be activated again. A small timeout is always good to counter lag] #  disabled [flag, to disable this block temporary] #  monsters[list of monster to use this skill with, coma separated] #  notMonsters[list of monster not to use this skill with, coma separated] #  maxUses 0 [number] #  target_whenStatusActive [activate the skill only when the monster have the listed status/state/ailments/look active] #  target_whenStatusInactive [oposite to the above, lookup from tables/skills*.txt, coma separated] #  inInventory_name [activate skill only if you have a certain item in inventory] #  inInventory_qty [range, specify how many items you must have in order to activate this skill] # } # # notes: #  range supports the following operators: - .. > >= < <=, eg: 20-50, 20..50, > 10, < 80 #  eg: hp    <-- don't care #  eg: sp > 10  <-- only when we have more then 10% sp left attackSkillSlot { lvl 10 dist 1.5 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 0 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackComboSlot { afterSkill waitBeforeUse dist 1.5 isSelfSkill 1 } sitAuto_hp_lower 0 sitAuto_hp_upper 100 sitAuto_sp_lower 0 sitAuto_sp_upper 0 sitAuto_over_50 0 sitAuto_idle 0 shopAuto_open 0 shop_random 0 teleportAuto_hp 10 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 2000 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 1 teleportAuto_useSP 1 teleportAuto_emptyName 1 teleportAuto_allPlayers 0 teleportAuto_atkMiss 10 teleportAuto_unstuck 0 teleportAuto_dropTarget 0 teleportAuto_attackedWhenSitting 0 useSelf_skill_smartHeal 1 useSelf_skill Heal { lvl hp < 80 } useSelf_skill Increase AGI { lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive Inc Agi whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion { hp <= 50 sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout disabled 0 inInventory_name inInventory_qty } useSelf_item Grape Juice { sp < 10 inInventory_name Grape Juice inInventory_qty > 1 } partySkill Resurrection { lvl 4 target Novice Forever target_hp < 1 } partySkill Status Recovery { lvl 1 target Novice Forever target_whenStatusActive Stunned,Petrified } partySkill Heal { lvl target Novice Forever target_hp < 80 } partySkill Increase AGI { lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 target Novice Forever target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive Inc Agi target_aggressives target_monsters target_timeout 0 inInventory_name inInventory_qty } partySkill Blessing { lvl 10 target Novice Forever target_whenStatusInactive Blessing } partySkill Impositio Manus { lvl 10 target Novice Forever target_whenStatusInactive Impostio } partySkill Kyrie Eleison { lvl 10 target Novice Forever target_whenStatusInactive Kyrie Guard } itemsTakeAuto 0 itemsGatherAuto 0 itemsMaxWeight 89 itemsMaxWeight_sellOrStore 48 # # note: #  location based NPC format is supported, format: map x y #  where map is the map where the NPC is standing, while x y is the _EXACT_ coordition where the NPC is standing #  eg: storageAuto_npc alberta 113 60 # buyAuto { npc standpoint distance 5 minAmount 2 maxAmount 3 } sellAuto 0 sellAuto_npc sellAuto_standpoint sellAuto_distance 5 storageAuto 0 storageAuto_npc storageAuto_distance 5 storageAuto_npc_type 1 storageAuto_npc_steps getAuto { minAmount maxAmount passive } follow 1 followTarget Novice Forever followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 6 followDistanceMin 3 followLostStep 12 followSitAuto 1 followBot 0 tankMode 0 tankModeTarget dealAuto 1 partyAuto 0 partyAutoShare 0 guildAutoDeny 1 chatTitleOversize 0 shopTitleOversize 0 seconds_per_block 0.12 sleepTime 10000 intervalMapDrt 1 avoidGM_near 0 avoidGM_near_inTown 0 avoidGM_talk 0 avoidGM_reconnect 1800 avoid_ignore_0 avoidList 1 avoidList_inLockOnly 0 avoidList_reconnect 1800 autoEmote_word_0 autoEmote_num_0 # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand autoSwitch_default_rightHand autoSwitch_default_leftHand autoSwitch_default_arrow autoSwitch { rightHand leftHand arrow distance useWeapon } # NOTE: In the case of two handed weapons, or no Shield, #    duplicate the weapon name for 'rightHand' equipAuto { def monsters skills weight 0 whileSitting 0 onTeleport 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } statsAddAuto 0 statsAddAuto_list statsAddAuto_dontUseBonus 0 skillsAddAuto 0 skillsAddAuto_list allowedMaps allowedMaps_reaction 1 autoResponse 0 ignoreAll 0 itemHistory 0 autoTalkCont 0 noAutoSkill 0 portalRecord 2 beepOnPM 1 beepOnChat 1 ksPlayers #alias_heal sp 28 |
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| | #33 |
| Registered User | Re: OpenKore Configs Collection W00T HUNTERERS BOTTER FKING BRILLANT!!!!!!!!! LIKE BEFORE EDIOT 2YOUR LIKING EVERYBODYS DIFFERENT.!!!!! bindIp encrypt 0 XKore 0 XKore_silent 1 exeName ragexe.exe commandPrefix ; serverType 2 master server username password char sex pauseMapServer 0 ignoreInvalidLogin 0 secureAdminPassword 0 adminPassword wakapo callSign dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMute 0 autoRestart 0 autoRestartMin 10800 autoRestartSeed 3600 autoRestartSleep 1 autoSleepMin 900 autoSleepSeed 900 autoConfChange { minTime varTime lvl joblvl } # autoBreakTime [week day, first three letters only] { # startTime [start time] # stopTime [stop time] # } # # Note # Time must be given in 24 hour format, # 930 P.M. would be specified as 2130 autoBreakTime { startTime stopTime } verbose 1 debug 0 debugPacket_unparsed 1 debugPacket_received 0 debugPacket_ro_sent 0 debugPacket_sent 0 debugPacket_exclude debugDomains squelchDomains verboseDomains message_length_max 80 chatLangCode logChat 1 logPrivateChat 1 logPartyChat 1 logGuildChat 1 logSystemChat 1 logEmoticons attackAuto 2 attackAuto_party 1 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 0 attackAuto_inLockOnly 1 attackDistance 10,9,8,7,6,5,4,3,2,1 attackMaxDistance 10,9,8,7,6,5,4,3,2,1 attackMaxRouteDistance 100 attackMaxRouteTime 4 attackMinPlayerDistance 2 attackMinPortalDistance 4 attackUseWeapon 1 attackNoGiveup 1 attackCanSnipe 1 attackCheckLOS 0 runFromTarget 0 runFromTarget_dist 6 lockMap lockMap_x lockMap_y lockMap_randX lockMap_randY saveMap saveMap_warpToBuyOrSell 0 route_randomWalk 1 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_step 15 # # attackSkillSlot [skill to use, lookup from tablesskills.txt or type 'skills' in console] { # lvl [number] # dist [number] # maxCastTime [number, in seconds] # minCastTime [number, in seconds] # hp [range, in %] # sp [range, in %] # onAction [activate the skill only on current AI action, eg attack, move] # whenStatusActive [activate the skill only when the listed statusstateailmentslook active] # whenStatusInactive [oposite to the above, lookup from tablesskills.txt, coma separated] # whenFollowing [flag] # spirit [range, number of sprit ball] # aggressives [range, number of monster attacking] # stopWhenHit [flag] # inLockOnly [flag] # notWhileSitting [flag] # notInTown [flag] # timeout [number, in seconds before the skills can be activated again. A small timeout is always good to counter lag] # disabled [flag, to disable this block temporary] # monsters[list of monster to use this skill with, coma separated] # notMonsters[list of monster not to use this skill with, coma separated] # maxUses 0 [number] # target_whenStatusActive [activate the skill only when the monster have the listed statusstateailmentslook active] # target_whenStatusInactive [oposite to the above, lookup from tablesskills.txt, coma separated] # inInventory_name [activate skill only if you have a certain item in inventory] # inInventory_qty [range, specify how many items you must have in order to activate this skill] # } # # notes # range supports the following operators - .. = =, eg 20-50, 20..50, 10, 80 # eg hp -- don't care # eg sp 10 -- only when we have more then 10% sp left attackSkillSlot Double Strafe{ lvl 10 dist 10,9,7,7,6,5,4,3,2,1 maxCastTime 0 minCastTime 0 hp sp 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackSkillSlot Arrow Shower{ lvl 10 dist 10,9,7,7,6,5,4,3,2,1 maxCastTime 0 minCastTime 0 hp sp 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 monsters notMonsters maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory_name inInventory_qty } attackComboSlot { afterSkill waitBeforeUse 1 dist 10,9,8,7,6,5,4,3,2,1 isSelfSkill 0 } sitAuto_hp_lower 40 sitAuto_hp_upper 80 sitAuto_sp_lower 30 sitAuto_sp_upper 50 sitAuto_over_50 0 sitAuto_idle 1 shopAuto_open 0 shop_random 0 teleportAuto_hp 20 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 500 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 1 teleportAuto_useSP 1 teleportAuto_emptyName 1 teleportAuto_allPlayers 0 teleportAuto_atkMiss 10 teleportAuto_unstuck 0 teleportAuto_dropTarget 0 teleportAuto_attackedWhenSitting 0 useSelf_skill Improve Concentration{ lvl 10 maxCastTime 0 minCastTime 0 hp sp 10 onAction whenStatusActive whenStatusInactive Concentration whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } useSelf_skill_smartHeal 1 useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion { hp = 50 sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout disabled 0 inInventory_name inInventory_qty } useSelf_item Awakening Potion{ hp sp onAction whenStatusActive whenStatusInactive Awaken whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout } useSelf_item Berserk Potion{ hp sp onAction whenStatusActive whenStatusInactive Berserk whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout } useSelf_item Green Herb,Green Potion { hp sp onAction whenStatusActive Poisoned whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout } partySkill { lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_timeout 0 inInventory_name inInventory_qty } itemsTakeAuto 2 itemsGatherAuto 2 itemsMaxWeight 70 itemsMaxWeight_sellOrStore 48 # # note # location based NPC format is supported, format map x y # where map is the map where the NPC is standing, while x y is the _EXACT_ coordition where the NPC is standing # eg storageAuto_npc alberta 113 60 # buyAuto { npc standpoint distance 5 minAmount 2 maxAmount 3 } sellAuto 0 sellAuto_npc sellAuto_standpoint sellAuto_distance 5 storageAuto 1 storageAuto_npc prontera 151 29 storageAuto_distance 5 storageAuto_npc_type 1 storageAuto_npc_steps c r1 n getAuto Fly Wing{ minAmount 0 maxAmount 20 passive } getAuto Arrow{ minAmount 0 maxAmount 1500 passive } follow 0 followTarget SpeIICaster followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 6 followDistanceMin 3 followLostStep 12 followSitAuto 1 followBot 0 tankMode 0 tankModeTarget dealAuto 1 partyAuto 1 partyAutoShare 1 guildAutoDeny 1 chatTitleOversize 0 shopTitleOversize 0 seconds_per_block 0.12 sleepTime 10000 intervalMapDrt 1 avoidGM_near 0 avoidGM_near_inTown 0 avoidGM_talk 0 avoidGM_reconnect 1800 avoid_ignore_0 avoidList 0 avoidList_inLockOnly 0 avoidList_reconnect 1800 autoEmote_word_0 autoEmote_num_0 # To attack with bare hands, specify [NONE] (without the quotes) for rightHand autoSwitch_default_rightHand autoSwitch_default_leftHand autoSwitch_default_arrow autoSwitch { rightHand leftHand arrow distance useWeapon } # NOTE In the case of two handed weapons, or no Shield, # duplicate the weapon name for 'rightHand' equipAuto { def monsters skills weight 0 whileSitting 0 onTeleport 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory_name inInventory_qty } statsAddAuto 0 statsAddAuto_list statsAddAuto_dontUseBonus 0 skillsAddAuto 0 skillsAddAuto_list autoResponse 0 ignoreAll 1 itemHistory 0 autoTalkCont 0 noAutoSkill 0 portalRecord 2 beepOnPM 0 beepOnChat 0 #alias_heal sp 28 |
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| | #34 |
| Registered User | Re: OpenKore Configs Collection I NEED FEED BACK ON THESE BOT CONFIGS PLEASE WONT MADE BY ME BUT IVE ADDED AFEW FINSHING TOUCHES LIKE AUTO STORAGE AUTO SHOP ERMM **** me caps man.....well please find any errors post feed back..... anything would be greatful hope u like ENJOY!!!!!! |
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| | #36 |
| Registered User | hi, Can anybody help me with a config of a warper priest?..Need it badly..thank you.....:) |
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| | #37 |
| Registered User | Re: OpenKore Configs Collection @DjCammy learn how to use the Tag Code @pricegab read ther manual first before posting anything. and one more thing, in the old GzP we don't give configs. we are only here to help you in some problems that you don't understand |
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| | #38 |
| Registered User | Re: OpenKore Configs Collection thats not what this thread says venedictum (in the old GzP we don't give configs). if you have configs you wish to share, post it here. if they ask for configs not yet available here, share your, and post it here (if your generous enough). my only comment to DjCammy, pls use the attachment! ciao! |
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| | #39 |
| Registered User | Re: OpenKore Configs Collection @exshell did you came from the old GzP? did we ever allow beggars? hope your not stupid to read though, yes you can post your configs here but we don't entertain beggars here so STFU and one more thing... we don't spoon feed. yes we post configs Voluntarily but we are not robots/helpers to give configs who ever request for it. this thread is only for Users who wants to share/post configs (but not the whole config) Last edited by Venedictum; 12-03-2005 at 10:59 PM.. |
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| | #40 |
| Registered User | Re: OpenKore Configs Collection @Jorel as for begginers i'll recommenf modKore but if your in Philippines you have no choice but to use openKore because of Kafra Password. i don't know if ohter Official Servers has Kafra Password already. you can use modKore in Private Servers just make sure you teleport when there is a player on your screen /heh |
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