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Tips on valinetines day stages!!!!!

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Old 03-07-2006, 09:27 AM   #1
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Talking Tips on valinetines day stages!!!!!

Stage 1:
If u r doing it with a mage or a arch, u can boost him up the ledge, so the panzer cant touch them( most of u probably know this already)

Stage 2:
Let's say a blacksmith and a mage are doing this stage. If u dont want to fight the dragons, after they finished the last island. One of them, let's say the mage, move to the other bridge near the statue and the smith stay on the last island, when mage got on the other bridge , smith run to that bridge and stand on it with the mage and it's done, u dont have to fight dragon this way. but remember, dont STEP on the bridge before the mage get on the other bridge, or else dragons will appear!
I hate dragons!!! They r so annoying.


The faster way is when u and your partner both finished the last island and the game tells u to move back to the other island to secure the path or somethin, u jump on the rock in the lava near the last island( the big one) and there is nothin in front of u, u use forward thrust dash into the lava( u have to be a swordsman or smith), and u will find ur self on the hidden rock in the lava, and the rock will rise after a few seconds and u and ur partner jumps onto the statue island and it's done.


I don really know how this works but it works!
After u and ur partner finished the last island, ur partner has to be a mage or u, the mage has to hit somthing on the statue island with fire ball, not sure what exactly it is, and the hidden rock will appear without getting onto it. And then both of u go to the other island using the rocks. It is very hard for mages to cross over because the distance between the rocks, so if ur a mage u have to jump at the right time! or else u will fall into the lava, but if u die and ur partner made it , u will still get the exp.



Stage 3

haven't finished yet...


if u guys have any tips on this stage plz post it!


stage 4
i haven't finished this one neither, lol.
if u guys have any tips on this stage plz post it!


well that's basically about it.
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Old 03-07-2006, 09:30 AM   #2
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Re: Tips on valinetines day stages!!!!!

oh, and if any of u guys have tips on stage 1 or 2 post it too!
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Old 03-07-2006, 10:01 AM   #3
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Lightbulb Re: Tips on valinetines day stages!!!!!

Vtine stage 1: Proabably hardest of 4 stages so far. Boostings helps for mage/archer in first part of map. At end of second maze, taurus may come close to hitting one of the charactors. Use a summon to distract AND cause taurus from falling down pit so you don't have to fight him. Always remember to take Longbows out first (when they are on ground), and if you see them pointing at you and twinning bow, BLOCK. Their arrows seem to heat seek. However, LBow on top of blocks do not usually have to be taken out because they are inactive until directly attacked. A good strategy is to have one user take out ground, and a range user take out the Lbows.

Vtine stage 2: Perhaps the easiest of the 4...At first part, have mage or archer run to bridge to be close when it falls. Bunch panzer together for mage missle or bs special etc etc.
Again at the end of map (When path has been secured), nak will appear on the island to the right end of where you come off bridge. Kill the nak and a second lava pad will apear. Jump on the first, then the second (both users must be on second pad, or one dead and other on 2nd pad). Remember, these pads are often difficult to jump onto, especially for the mage.

Vtine stage 3: [NOTE>I had an S rank on this about 4 times, and in last room where you discover secret cell, the panzers would not spawn. I thin This has happened since patch that also de-lvled summons. Very frustrating] This one can be difficult due to the sheer amount of blazers and the longbows at 2nd to last room. For best time, figure out door opening pattern in beginning of stage. Have both users run to the door that will open, mage can either bomb naks or missle blazer. Bs should go for blazer if mage is bombing naks. In 4th room, Lbow appears in middle, put a few summons down, and take her out fast. From there get the 4 blazers in the corners. In blazer room, range user is often best to drop down and attack the blazers from the floor. A blazer of your own is good protection here. In next room, set summons horizontally when you enter so that the taurus gets stopped. Then concentrate on the blazers. By the time you have killed them, the taurus will be severely damaged from summons.
Next comes the hardest room. Mage or range can go in one of the corners and attack, while melee can bunch up panzers. It is important for the camped ranger to use a blazer or other summon in front so that they are not hit by blazer blasts. The hard part comes when the Lbows are spawned (near where you enter) because Golems will soon be spawned at same area. Take the Lbow out or you will often find yourself hit while attacking other enemies. After all are defeated, I THINK (cant remember now) that it is the LEFT door you enter to get the summoned cell.

Vtine stage 4: Not that hard of a stage. The difficult part is the randomization of the correct warp point to get you to the end of the map. Good strategy here is for mage/range to missle the golem, while your melee player takes out the lbows. When melee user has killed lbow, he can help to finish off the golem. At end of stage you have to find the correct warp point to get to the top of the tower. There are 4 SHADED and 4 LIGHTED warp points, as well as a center one. I have not found a pattern, it is probably random. One user can take the shaded side, and work clockwise, the other the lighted side. BOTH USERS must take the correct warp point and be in the upper castle room to finish stage.

Get S or A on all stages and we will have some clean cash to spend! Good luck. :Banane37:
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