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Archer(Range) Glitch - Analysis and Application

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Old 06-22-2006, 07:05 PM   #1
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Archer(Range) Glitch - Analysis and Application

Own and piss people off with this!

A good Archer have to master this, or you are nowhere near being a pro!

Note: This not only works with Archer, but any classes using range attacks.

Rationale: The glitch works like this...
The range guy hits, with no damage registered.
(Because, on the melee's screen, the range hit is dodged while you see it hits, something like that.)

Melee hits ranger, but "missed".
(Because assuming if range hit hits, there will be slow. Damage does not register, but slow does on this glitch. On melee's screen, slow does not show because damage not registered of course)

Range retaliate but again, "missed".
(Remeber the slow theory of mine... Melee hits does slow as well)

Mastering the art of the glitch(Archers, and maybe Ninjas, only)
The reason why only Archers have great use in this is due to the fact that the range throw speed is faster than any classes.

Other classes using this may not work as well, and not practical too, but Ninjas using the spread throw may be invulnerabe due to this too.

In a 1 versus 1 match, Archer versus any.
Archer just have to keep on performing this glitch and you will be invulnerable. Archers normally win because of her bow plucking speed.
How?
Just by shooting, missing and shooting again.

Melee's counter(Not needed for Ninjas)!
-When approaching, move in no order
-Immediately hind jump or block if you slash and hit does not register.

Ninjas? ... play along with glitching Archers and if yopur attack speed is fast, you should win.

I hope this is perfect enough, but feel free to attempt to correct.

Last edited by AaronOXX; 06-22-2006 at 09:56 PM..
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Old 06-22-2006, 08:28 PM   #2
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Re: Archer(Range) Glitch - Analysis and Application

melee's counter is totally wrong.
simplest is
-block when appropriate,
-when advancing towards an arch, move in no order. altho this may seem ez, but our brain works differently when u do that. the brain alr has a set of thinking wad is "no order" and always follow it. thats not being no order at all. that is why archs can predict where u are going to hit and shoot u first.
-if u play long enuff wif archs, u may notice noob archs tend to run in all directions in order to get away from u when u advance on them. their most favourite direction to get away from u is directly jump towards u hopin he can get to the back of u. but thats so dumb, u juz move back a lil and hit them when they touching the ground.
for pro archs, they simply move little by little, mostly backwards plus left and right. they move only when they predicted u going to hit them at this moment. so in your screen it shows u hit, in theirs they dodged and shoots u. juz play along wif that arch UNTIL he gives up and decided to take an aim at u. when that happens and your movespeed is fast enuff, like wad i said, move in no order at all towards that arch and try to get a hit as soon as possible. the arch should miss you if you are good at dodging. and for those still learning, try to get juz one hit at a time first. when you are good enuff u can do subsequent hits.

woah this is long but i don't think u all will understand. all the better, i dowan so many pros around too. tell u a fact aaron, im quite good at range with WARRIOR too. it is possible to do this lag shot with warrior. another ranger BLACKSMITH is [Kyzer]. he is one of the pro ranger bs i've seen. practical anot depends on how u use it.



peace out.
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Old 06-22-2006, 09:52 PM   #3
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Re: Archer(Range) Glitch - Analysis and Application

Quote:
Originally Posted by nitecaster
melee's counter is totally wrong.
simplest is
-block when appropriate,
-when advancing towards an arch, move in no order. altho this may seem ez, but our brain works differently when u do that. the brain alr has a set of thinking wad is "no order" and always follow it. thats not being no order at all. that is why archs can predict where u are going to hit and shoot u first.
-if u play long enuff wif archs, u may notice noob archs tend to run in all directions in order to get away from u when u advance on them. their most favourite direction to get away from u is directly jump towards u hopin he can get to the back of u. but thats so dumb, u juz move back a lil and hit them when they touching the ground.
for pro archs, they simply move little by little, mostly backwards plus left and right. they move only when they predicted u going to hit them at this moment. so in your screen it shows u hit, in theirs they dodged and shoots u. juz play along wif that arch UNTIL he gives up and decided to take an aim at u. when that happens and your movespeed is fast enuff, like wad i said, move in no order at all towards that arch and try to get a hit as soon as possible. the arch should miss you if you are good at dodging. and for those still learning, try to get juz one hit at a time first. when you are good enuff u can do subsequent hits.
Quote:
Originally Posted by nitecaster
woah this is long but i don't think u all will understand. all the better, i dowan so many pros around too. tell u a fact aaron, im quite good at range with WARRIOR too. it is possible to do this lag shot with warrior. another ranger BLACKSMITH is [Kyzer]. he is one of the pro ranger bs i've seen. practical anot depends on how u use it.



peace out.
At least I understand. I will do the necessary changes.

I know it is possible to do with other classes, that is why I wrote too. =p
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Old 06-23-2006, 05:48 AM   #4
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Re: Archer(Range) Glitch - Analysis and Application

For all the noobs out there, there is no such thing as "Archer Glitch", its plain and simple.. your not allowed to attack someone while your being attacked by them, goes for everyclass so for all the noobs that cry "OMG GLITCHER KICK" gtfo.
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Old 06-23-2006, 02:28 PM   #5
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Re: Archer(Range) Glitch - Analysis and Application

doesnt exist?
I suppose that's why archers are the hardest to get registered hits on
why even though I'll hit on solidly, it doesnt register, they back out of it, and wind up shootin my ass

and Im not bein attacked
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Old 06-23-2006, 02:52 PM   #6
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Re: Archer(Range) Glitch - Analysis and Application

Quote:
Originally Posted by z5o3
For all the noobs out there, there is no such thing as "Archer Glitch", its plain and simple.. your not allowed to attack someone while your being attacked by them, goes for everyclass so for all the noobs that cry "OMG GLITCHER KICK" gtfo.

relac la...

actually it's not "archer glitch". it's juz simple p2p delay that makes this possible. any character can do this lag hit or lag shot wadeva u call it. u juz have to noe how to use it. Archers juz have an advantage because they can make use of this p2p delay to it's maximum. yea oni noobs say "OMG GLITCHER! KICK!". please la it's so ez killing an arch if u understand how the p2p delay works.
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Old 06-23-2006, 03:51 PM   #7
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Re: Archer(Range) Glitch - Analysis and Application

ung
frickin webpage, this place is a pain.. get blank page so often, f'd up my post

anyway
you said it urself, archers are the ones who can take advantage
well then its archer

and it's a glitch caused by a poorly designed game that deals with lag horribly
this the "glitch" part of the name

so its an ARCHER GLITCH any way u look at it
and it is real

original post made no sense to me tho
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Old 06-23-2006, 05:25 PM   #8
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Re: Archer(Range) Glitch - Analysis and Application

Quote:
Originally Posted by markc1999
doesnt exist?
I suppose that's why archers are the hardest to get registered hits on
why even though I'll hit on solidly, it doesnt register, they back out of it, and wind up shootin my ass

and Im not bein attacked
Seems like somebody cannot read.
Quote:
For all the noobs out there, there is no such thing as "Archer Glitch", its plain and simple.. your not allowed to attack someone while your being attacked by them, goes for everyclass so for all the noobs that cry "OMG GLITCHER KICK" gtfo.
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Old 06-23-2006, 06:33 PM   #9
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Re: Archer(Range) Glitch - Analysis and Application

This is to educate people who don't understand this concept.
Those who know already need not criticise.
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Old 06-26-2006, 09:29 AM   #10
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Re: Archer(Range) Glitch - Analysis and Application

but too bad... even after this post is done... sure got people ask wad isit... oh well...
anyway... ur guide can only understand by people who use the technique b4... and those other people (who dun know about the delay ) will scold and den kick... which is such a sore loser way.... cos they dun know how to counter the delay...
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