Go Back   GamerzPlanet - For All Your Online Gaming Needs!! > OGplanet Games > Rumble Fighter

Rumble Fighter Discuss anything about Rumble Fighter in this section. Rumble Fighter cheats, Rumble Fighter guide, Rumble Fighter hacks etc.


Better actool bot

Rumble Fighter


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-19-2009, 08:31 PM   #1
drlunar
Registered User
 
Last Online: Today 05:51 PM
Join Date: Aug 2008
Posts: 17
Rep Power: 0
Rep Points: 10
drlunar is on a distinguished road
Feedback: (0)
Points: 9,892.67
Bank: 0.00
Total Points: 9,892.67
Smile Better actool bot

I fixed aznguy12's actool bot becauseno offense his failed~

Credits to aznguy12 for the original 1

Also id just like to say most of the people in this section are asswhipes who dont help anyone no offense im not being like meen or anything but theres no other way to put it... they hate on you and never help and call you crap because you ask for help? they say you'r hopeless even tho its a simple question and they probably cant do it...
Anyways here h.f just fix coods with mousespy which you can find in midfreakv2's bot

copy and paste this into actool
Code:
//------------------------------------------//
//Zombie Mode Bot														//
//By LunarzKing															//
//Version 1.3																//
//Notes: Will update soon                   //
//V.1.0 created :P                          //
//V.1.1 took out jump and kicks             //
//V.1.2 added alternation of punch and kicks//
//- Crash auto login added                  //
//- Auto CE Speedhack                       //
//v1 lunar with 2.0 speed                   //
//------------------------------------------//

// Start //
Constants
 // Enter information here //
  Account = ********                           // Used for start up, if the game isn't running
  Password = ********                         // Used for start up, if the game isn't running
  Runs = 9999                                     // How many times do you want it to run?
  InfiniteMode = 1                             // Yes = 1 No = 0
  Path = C:\Program Files\OGPlanet\RumbleFighter\RumbleLauncher.exe // Path to RumbleLauncher.exe
 // Coordinates - Adjust game buttons for full screen //
  Lobby = 60, 572                                      // Position on where Game Lobby is button is (x,y)
  Adventure = 183, 434                                  // Position on where Adventure Mode button is (x,y)
  Zmode = 700, 183                                      // Position on where Zombie Mode button is (x,y)
  Start = 508, 337                                      // Position on where Start button is (x,y)
  Prolist = 771, 58                                        // Position on where Process List button on CE is (x,y)
  Scrolla = 1128, 162                                        // Position on where the top slider for p. list is on CE is (x,y)
  Scrollb = 1126, 254                                        // Position on where the bottom slider for p. list is on CE is (x,y)
  Rumble = 976, 269                                         // Position on where the last process is on CE is (x,y)
  Speeda = 1161, 246                                         // Position on where the Enable Speedhack box is on CE is (x,y)
  Speedb = 1231, 266                                         // Position on where the Speed number is is on CE is (x,y)
  Speedc = 1216, 333                                         // Position on where the Apply is on CE is (x,y)
 // Attack Loop //
  Attack = 15                                        // # of attacks done 6 by default
 // Dont touch unless you know what you're doing //
  PunchDelay = 1                                // The rate how fast the punches are done
  // Don't touch these                        // ^-- These are written in milliseconds, 1000 = 1 second
  Finished = 0                     //

End

// Main Decision Matrix //
Procedure pMain
  SetActiveWindow Rumble Fighter
  
  IsWindow Rumble Fighter
    If $Finished = $Runs
      Call pStop
    Else
      Call pZombie
  	  End
    Else
      Call pLogin
      End
  	End

Call pMain

// Stop //
Procedure pStop
  Stop
End

// Rumble Fighter Login and CE //
Procedure pLogin
  ExecProgram $Path
  Delay 8000
  MousePos $Prolist
  Delay 500
  LeftClick
  Delay 1000
  MousePos $Scrolla
  Delay 500
  Dragto $Scrollb
  Delay 1000
  MousePos $Rumble
  Delay 500
  LeftClick
  Delay 500
  KeyDown {RETURN}
  MousePos $Speeda
  Delay 500
  LeftClick
  Delay 500
  MousePos $Speedb
  Delay 500
  LeftClick
  Delay 500
  KeyDown {Back} 50
  KeyDown {Back} 50
  KeyDown {Back} 50
  KeyDown {Back} 50
  KeyDown {Back} 50
  Delay 500
  KeyDown 2.0 50
  Delay 500
  MousePos $Speedc
  LeftClick
  Delay 500
  MousePos 933, 977
  LeftClick
  Delay 600
  
  SetActiveWindow Rumble Fighter
  
  Loop 30
    IsWindow Rumble Fighter
      Delay 1000
      Keys $Account
      Delay 500
      Keys {Tab}
      Keys $Password
      Keys {Return}
      Delay 3000
      Break
    Else
      Delay 3000
      Continue
    End
  End
  
  Loop 30
    Keys {ESC}
    Delay 1000
  End
  Call pMain
End

// Zombie Mode Start //
Procedure pZombie
  Loop $Runs
  	Delay 100
    MousePos $Lobby
    LeftClick
    Delay 500
    MousePos $Adventure
    LeftClick
    Delay 500
    MousePos $Zmode
    LeftClick
    Delay 500
    MousePos $Start
    LeftClick
    Delay 650

    Loop $Attack
      KeyDown {Left} 10
    	KeyDown {Right} 15
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown x 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown c 1
      Delay $PunchDelay
      KeyDown {Left} 15
      KeyDown a 5
      End
      
      KeyDown {RETURN} 25
      Delay 1000
      
      If $InfiniteMode = 1
  	  Restart
  	  End
  End
End
drlunar is offline  
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

Forum Jump

All times are GMT -7. The time now is 06:12 PM.

 

Copyright ©2009, GamerzPlanet.Net
Visits: