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Summoning

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Old 08-26-2009, 03:28 PM   #1
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Summoning

This is the best tutorial you will find for Summoning anywhere. Sals Realm.
So, you've decided to take a crack at Summoning? Whether you're after a Minotaur to fight alongside you in battle, a Beaver to help you in your Woodcutting needs, or a Yak to carry your valuable items, Summoning is the skill for you. The following guide will hopefully make it a little easier for you to make sense of this wild skill.
Quick Links
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Requirements: This is a member's only skill, and you must have completed the [Only registered and activated users can see links. ] quest, which also gives you a brief introduction to the skill.
Note: During this guide, when it is said you need something to "Summon a creature," it actually costs nothing other than Summoning points (explained below) to bring a creature into the world of RuneScape. The materials are used to create Pouches which contain the 'essence' of the creature, and these Pouches are used to do the actual Summoning. Think of it like making a cocktail with all the ingredients, and then pouring it out when you want to.
Important Locations
Obelisks, Small Obelisks, & Shops
Obelisks are an essential part of the Summoning skill. They allow you to create Pouches, Scrolls and also allow you to recharge your Summoning points (explained below), whereas Small Obelisks, dotted all around RuneScape, can only let you recharge your Summoning points. Large Obelisks are only found in several places:
[Only registered and activated users can see links. ]:
Obelisk: Yes
Shop: Yes
[IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image001.gif[/IMG][IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image002.gif[/IMG]
This is the easiest to access, as it is where you begin the quest, and is in a safe region. Simply enter Druid Pikkupstix' house and climb through the trap door. Pikkupstix also runs a shop.
[Only registered and activated users can see links. ]:
Obelisk: Yes
Shop: No

For those that have completed the [Only registered and activated users can see links. ] will be able to access this Obelisk, located in the tunnel towards the end of Pass. You can get to it more easily by teleporting to [Only registered and activated users can see links. ] using a Teleportation Crystal and walking to the cave entrance highlighted on the map. However, there is no shop at this location.
[Only registered and activated users can see links. ]:
Obelisk: Yes
Shop: No

The Obelisk on Karamja is located on the peninsula on the north-western tip of the island, near [Only registered and activated users can see links. ]. It is just South of the gold mining spot used in the [Only registered and activated users can see links. ]. There are a few scorpions nearby, but plenty of plants to hide behind if you get in trouble! Unfortunately, there is no shop at this location.
[Only registered and activated users can see links. ]:
Obelisk: Yes
Shop: Yes

This Obelisk is located in Filliman's Grotto, which can be accessed during and after the Nature Spirit quest. There is also a Wishing Well, which is actually a shop.
[Only registered and activated users can see links. ]:
Obelisk: Yes
Shop: Yes

Gu'Tanoth is located to the south of Yanille, and luckily, you don't need to complete any quests to use the Obelisk and shop. Bogrog also [Only registered and activated users can see links. ] your pouches for spirit shards.
[Only registered and activated users can see links. ]:
Obelisk: Yes
Shop: No

This is found just south-west of [Only registered and activated users can see links. ], across the bridge, to the west and down a ladder. Another way to get there is to travel to [Only registered and activated users can see links. ], where there is a bank, via Magic Carpet and walk east until you reach the ladder. Due to it being in the middle of the desert, there is no shop to be found. Be sure to bring your Standard Desert Traveling Gear (Desert Robes or Graahk Armour, Waterskins and a knife), and watch out for the level 63 Crocodiles!
[Only registered and activated users can see links. ]:
Obelisk: Yes
Shop: No

The Piscatoris Obelisk is located just South of the Fishing Colony, down a trapdoor. Although it is surrounded by crates, there is no store at this location.
Summoning-Free Areas
There are some places in RuneScape where you cannot Summon a creature, or take one in with you (usually Pets are allowed). These include places such as the Grand Exchange, the [Only registered and activated users can see links. ] and some of the other [Only registered and activated users can see links. ].
However, there are other areas (near Obelisks where you can infuse Pouches) where you still cannot Summon creatures, but you can take Familiars in with you.
Pouches
Getting Supplies
To be able to Summon a creature, you need the following components:
  1. A Pouch, which can be bought from any of the Summoning stores for 1gp each. They are stackable.
  2. Several Spirit Shards (depending on what you are Summoning), which can also be bought from any store, but for the price of 25gp each. These are also stackable.
  3. A Charm, of which you would need a different color depending on what Pouch you are making. There are two groups of Charms - basic Charms, required for every creature (Gold, Green, Crimson and Blue), and Charms that act as material objects, and are listed under the [Only registered and activated users can see links. ] section.
  4. A material object. As Pikkupstix tells you, the entity you are Summoning needs to focus on something solid. This basically means you need something related to the creature you are Summoning, for example, you need a Raw Chicken to create a Dreadfowl Pouch (a Dreadfowl is a type of chicken).
Charms are more difficult to get a hold of, as they are given as monster drops and are non-tradeable or obtained by [Only registered and activated users can see links. ] from the average chests in [Only registered and activated users can see links. ] (level 52 Thieving required). Pikkupstix gives you a fair amount to start with, but the following creatures, listed by Jagex, have high Charm drop rates (most lower level creatures drop one Charm at a time, whereas higher levels, such as Dragons, drop multiple Charms, depending on how strong they are; e.g. a Fire Giant drops Charms one at a time, whereas the King Black Dragon drops four):
Charm-Dropping Creatures
Creature
Level
Location
Fire Giants
86
A popular place to kill these is under the [Only registered and activated users can see links. ], accessed during the [Only registered and activated users can see links. ] quest. They are aggressive, but will stop attacking you if you remain there for long enough. They drop mostly Gold Charms, but are known to drop Green, Blue and Crimson occasionally, too.
Ice Giants
53
A good place to kill these is in the caves used during the[Only registered and activated users can see links. ] quest. There are also some tunnels on [Only registered and activated users can see links. ], which can be accessed by mining the rockslide to the North, and going up the correct ladder can take you to a few Ice Giants.
Ogres
53+
There are many different Ogres across RuneScape, but you should take note that the ogres in [Only registered and activated users can see links. ] do not drop Charms.
Jogres
53
These are found on Karamja, on the east side of the southern island. Be sure to bring antipoison potions, as there are creatures that can poison you.
Blue Dragons
111
These are also known to give good Charm drops, but be warned; take a look at the [Only registered and activated users can see links. ] before fighting these dangerous creatures.
Basilisks
61
40 Slayer Required
These are found in the [Only registered and activated users can see links. ], but don't forget your Mirror Shield!
Bloodvelds
76
50 Slayer Required
These beasts are found on the second floor of the [Only registered and activated users can see links. ] and the God Wars Dungeon.
Other creatures have high drop rates of different Charms, but different creatures drop different charms, most more than one type. Moss Giants drop any of the Charms (except for Obsidian, Abyssal or any of the Void Knight Outpost Charms), so are useful if you are after a variety of them. Below is a list of the different Charms you can get, and examples of what creatures are likely to drop them.
[IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image003.gif[/IMG]Gold Charms - Fire Giants, Zamorak Warriors. Note: An especially good source for these are Giant Rock Crabs, and can be found either on [Only registered and activated users can see links. ] or the new Chaos Tunnels, found north-east of the Zamorak Mage, who is just north of [Only registered and activated users can see links. ] and across the Wilderness Ditch. However, these are combat level 137, but can be attacked with magic from safespots.
Green Charms - Blue Dragons, Basilisks, Jellies.
Crimson Charms - Cockroaches, Greater Demons
Blue Charms - Kalphite, Iron Dragons, Aberrant Spectres (combat level 96. Slayer level 60 and a Nose Peg required. Found in the Canifis Slayer Tower). These are the rarest of the standard Charms.
Another Note: The other creatures in the Chaos Tunnels, as well as Giant Rock Crabs, are known to have high drop rates of Charms.
Making Pouches
Now that we've covered what you need to make the Summoning Pouches, it's time to learn how to actually make them.
Firstly, gather the required materials for the Pouch. In this example, we will create a Dreadfowl Pouch, which requires 1 Pouch (as all creatures do), 8 Spirit Shards, 1 Gold Charm and 1 Raw Chicken.
Then you will need to take all of the 'ingredients' to any Obelisk, and click "Infuse-Pouch" on the Altar. The following screen will pop up:
If you have all of the ingredients, click "Infuse Dreadfowl Pouch", et voila, you have a Dreadfowl Pouch!

---------- Post added 08-27-2009 at 07:29 AM ----------


Requirements for Making Pouches
Summoning Level
Pouch Name
Picture
Experience for Making
Shards Required
Charm Required
Object(s) Required
1
Spirit wolf

4.8
7
Gold
Wolf bones
4
Dreadfowl

9.3
8
Gold
Raw chicken
10
Spirit spider

12.6
8
Gold
Spider carcass
13
Thorny snail

12.6
9
Gold
Raw thin snail
16
Granite crab

21.6
7
Gold
Iron ore
17
Spirit mosquito

46.5
1
Gold
Proboscis
18
Desert wyrm

31.2
45
Green
Bucket of sand
19
Spirit Scorpion

83.2
57
Crimson
Bronze claws
22
Spirit Tz-Kih

96.8
64
Crimson
Obsidian charm
23
Albino rat

202.4
75
Blue
Raw rat meat
25
Spirit kalphite

220
51
Blue
Potato Cactus
28
Compost Mound

49.8
47
Green
Compost
29
Giant chinchompa

255.2
84
Blue
Chinchompa
31
Vampire bat

136
81
Crimson
Vampire dust
32
Honey Badger

140.8
84
Crimson
Honeycomb
33
Beaver

57.6
72
Green
Willow Logs
34
Void ravager

59.6
74
Green
Ravager charm
34
Void shifter

59.6
74
Blue
Shifter charm
34
Void spinner

59.6
74
Blue
Spinner charm
34
Void torcher

59.6
74
Blue
Torcher charm
36
Bronze minotaur

316.8
102
Blue
Bronze bar
40
Bull ant

52.8
11
Gold
Marigolds
41
Macaw

72.4
78
Green
Guam
42
Evil Turnip

184.8
104
Crimson
Carved turnip
43
Spirit Cockatrice

75.2
88
Green
Cockatrice egg
43
Spirit Guthatrice

75.2
88
Green
Guthatrice egg
43
Spirit Saratrice

75.2
88
Green
Saratrice egg
43
Sprit Zamatrice

75.2
88
Green
Zamatrice egg
43
Spirit Pengatrice

75.2
88
Green
Pengatrice egg
43
Spirit Coroxatrice

75.2
88
Green
Coroxatrice egg
43
Spirit Vulatrice

75.2
88
Green
Vulatrice egg
46
Iron minotaur

404.8
125
Blue
Iron bar
46
Pyrelord

202.4
111
Crimson
Tinderbox
47
Magpie

83.1
88
Green
Gold ring
49
Bloated leech

215.2
117
Crimson
Raw Beef
52
Spirit terrorbird

68.4
12
Gold
Raw bird meat
54
Abyssal parasite

94.8
106
Green
Abyssal charm
55
Spirit Jelly

484
151
Blue
Jug of water
56
Ibis

98.8
109
Green
Harpoon
56
Steel minotaur

492.8
141
Blue
Steel bar
57
Spirit graahk

501.6
154
Blue
Graahk fur
57
Spirit kyatt

501.6
153
Blue
Kyatt fur
57
Spirit larupia

501.6
155
Blue
Larupia fur
58
Karamthulhu overlord

510.4
144
Blue
Empty fishbowl
61
Smoke devil

268
141
Crimson
Goat's horn dust
62
Abyssal lurker

163.2
119
Green
Abyssal charm
63
Spirit Cobra

276.8
116
Crimson
Snake hide
64
Stranger plant

281.6
128
Crimson
Bagged plant
66
Barker toad

87
10
Gold
Bloated toad
66
Mithril minotaur

580.8
152
Blue
Mithril bar
67
War tortoise

58.6
1
Gold
Tortoise shell
68
Bunyip

119.2
110
Green
Raw shark
69
Fruit bat

121.2
130
Green
Banana
70
Ravenous locust

132
79
Crimson
Pot of flour
71
Arctic bear

93.2
14
Gold
Polar kebbit fur
73
Obsidian golem

642.4
195
Blue
Obsidian charm
74
Granite lobster

325.6
166
Crimson
Granite (500g)
75
Praying mantis

329.6
168
Crimson
Red flowers
76
Adamant minotaur

668.8
144
Blue
Adamantite bar
76
Forge regent

134
141
Green
Ruby harvest
77
Talon beast

1015.2
174
Crimson
Talon beast charm
78
Giant ent

136.8
94
Green
Willow branch
79
Fire titan

695.2
198
Blue
Fire talisman
79
Ice titan

695.2
198
Blue
Air talisman, water talisman
79
Moss titan

695.2
202
Blue
Earth talisman
80
Hydra

140.8
128
Green
Water orb
83
Spirit dagannoth

364.8
1
Crimson
Dagannoth hide
83
Lava titan

730.4
219
Blue
Obsidian charm
85
Swamp titan

373.6
150
Crimson
Swamp lizard
86
Rune minotaur

756.8
1
Blue
Runite bar
88
Unicorn stallion

154.4
140
Green
Unicorn horn
89
Geyser titan

783.2
222
Blue
Water talisman
92
Wolpertinger

404.8
203
Crimson
Raw rabbit, wolf bones
93
Abyssal titan

163.2
113
Green
Abyssal charm
95
Iron titan

417.6
198
Crimson
Iron platebody
96
Pack yak

422.4
211
Crimson
Yak hide
99
Steel titan

435.2
178
Crimson
Steel platebody


---------- Post added 08-27-2009 at 07:33 AM ----------

Making Scrolls
Summoning Scrolls are used to activate your follower's special ability, and to make them, you need the Pouch of the creature that will be using the ability. We will continue with the example of Dreadfowl.
The Dreadfowl's special ability is the Dreadfowl Strike, so you will need to 'split' a Dreadfowl Pouch. Each time you split a Pouch, you receive 10 scrolls. To do so, click the "Transform Scrolls" tab after you have clicked on the Obelisk. You will see this screen:
If you have a Dreadfowl Pouch, you can click "Transform Dreadfowl Strike Scroll." You will receive 10 scrolls.
Summoning With Scrolls
Before learning how to Summon you should be aware of something: "Familiars" are creatures that are Summoned, and are temporary, whereas Pets are bought or captured and are permanent, unless you die with them in your pack or choose to dismiss them. Bringing a Familiar into RuneScape and keeping them there costs points, whereas getting a pet does not (see section on Pets for more information).
To Summon a creature, you will need at least one Summoning Point and a Pouch containing the entity of whatever you want to Summon. Simply right-click a Pouch, and click "Summon [creature] Pouch."
Some areas, mainly in parts of towns and always near an Obelisk, are "Summoning-Free." You will not be able to Summon anything in these areas, but you will be able to take them in with you. Pets, however, can be taken into or put down in these areas, except for certain minigames.
Familiar Interface
Now that you have a Familiar, you will be able to access a new interface, found on the bottom-left of you inventory.
  1. Summoning Icon - Click this to view the interface. This does not show up if you do not have a follower.
  2. Call Familiar - Makes the Summoned creature appear beside you. (This happens automatically if the creature falls too far behind)
  3. Take BoB Items - if your Familiar is a forager and picks up something, or is a Beast of Burden and you have given it something, clicking this button takes any items from its inventory (you cannot take anything if your inventory is full).
  4. Dismiss Familiar - After your confirmation, this gets rid of your Familiar, and you will have to use another Pouch to bring another into being. This happens automatically after the timer runs out.
  5. Summoning Points Remaining - This conveniently shows you how many Summoning Points you have left.
  6. Familiar time remaining - Shows how long your follower has until it disappears.
  7. Familiar name and picture
  8. Special points remaining - This is similar to the special meter on weapons with special attacks, and goes down every time you use a Scroll. The amount goes down in different amounts, depending on what scroll you use; the bar recharges over time. Note: This is separate to your weapon's special bar, so if you use one, the other remains unaffected.
  9. Special ability - Clicking this, if you have scrolls in your inventory, will activate your Familiar's special attack. The number shows how many scrolls you have left.
When you Summon a Familiar, it will cost you a certain amount Summoning Points, depending on what Pouch you are using. These are like Prayer Points, and can be recharged by right-clicking on an Obelisk and click "Renew-Points," or left-clicking on a Small obelisk. When Summoned, your creature will have a certain amount of minutes until it disappears, and your Summoning Points will be slowly drained if you have a Familiar out. Warnings will pop up in the chat box to let you know the timer is running out. The time your Familiar lasts depends on the creature you are Summoning (for example, with the Dreadfowl, it costs 1 point to Summon, and it lasts for 4 minutes before disappearing).
[IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image002.jpg[/IMG]
Using Special Abilities And Scrolls
Different Familiars have different abilities and different Scrolls. When you interact with your Familiar, they can perform an Ability, which will not drain your Summoning Points or Special Bar. Following the Dreadfowl example, if you talk to it and select "Farming boost," your Farming level will temporarily increase by one.
There are seven kinds of abilities currently available:
Fights - The majority of Familiars have the ability to fight, but only in multicombat areas. They will only attack if you choose to attack something, and will retaliate if you have the auto-retaliate button switched on.
Light enhancer - Some creatures (notably, bats) have the ability to make any light source with you brighter.
Skill boost - Different Familiars can boost different skills. With some creatures, you must activate them by talking to them, but others, such as the Desert wyrm, can provide 'invisible' boosts, which remain active as long as they remain Summoned.
Remote view - This allows you to see through the eyes of your Familiar, meaning that you can see things much further away. You can see in the different Cardinal directions (North, South, East and West) and directly above.
Beast of burden - These can carry a certain number of items. Some Familiars can only hold specific items (such as the Abyssal parasite, which can only carry unnoted rune and pure essence).
Forager - When having these Familiars Summoned, there is a chance that they will pick up items, specific to the creature. These are then put into the Familiar's 'inventory,' which you can only withdraw from.
Healer - These regularly heal the Summoner for a few hitpoints.
If you choose to use a scroll, this will drain your Familiar's special bar by a few points, depending on what scroll you are using. To do so, click on the icon in the top left of the interface. Attack scrolls can only be used in multi-combat areas. Dreadfowl Strike can be activated in combat, and acts as a low-level missile spell.
Scrolls and Their Effects
Summoning Level
Scroll Name
Pouch Required
Experience Per 10 Scrolls
Special Move
Points Used
1
Howl

Spirit wolf
0.1
Causes NPC's to flee
3
4
Dreadfowl Strike

Dreadfowl
0.1
Magic attack, causes up to 3 damage
3
10
Egg Spawn

Spirit Spider
0.2
Creates a random number of red spider eggs
6
13
Slime Spray

Thorny Snail
0.2
Attack, causes up to 8 damage
3
16
Stony Shell

Granite Crab
0.2
Gives you a +4 defense boost
12
17
Pester

Mosquito
0.5
Sends the mosquito to attack an enemy
3
18
Electric Lash

Desert Wyrm
0.4
Magic attack that hits up to 5 damage and stuns the foe
6
19
Venom Shot

Spirit Scorpion
0.9
Causes your next Ranged attack to be mildly poisonous, if your ammunition can be poisoned
6
22
Fireball Assault

Spirit Tz-Kih
1.1
Hits two nearby targets by up to 7 damage each
6
23
Cheese Feast

Albino Rat
2.3
Puts 4 pieces of cheese into the rat's inventory
6
25
Sandstorm

Spirit Kalphite
2.5
Hits up to 5 nearby opponents by up to 2 damage
6
28
Generate Compost

Compost Mound
0.6
Fills a nearby compost bin with compost, sometimes with supercompost
12
29
Explode

Giant chinchompa
2.9
Damages nearby enemies
3
31
Vampire Touch

Vampire Bat
1.5
Causes up to 12 damage on your foe, may restore 2 of your hitpoints
4
32
Insane Ferocity

Honey Badger
1.6
Reduces its Defense to raise its Attack and Strength
12
33
Multichop

Beaver
0.7
Cuts up to 3 logs from a nearby tree
3
34
Call to Arms

Void ravager, shifter, spinner or torcher
0.7
Teleports you to the Pest Control landers
3
36
Bronze Bull Rush

Bronze minotaur
3.6
Magic attack that causes up to 4 damage, may stun the foe
6
40
Unburden

Bull Ant
0.6
Restores run energy based on your Agility level
12
41
Herbcall

Macaw
0.8
May create herbs
12
42
Evil Flames

Evil Turnip
2.1
Magic attack, drains target's Ranged level
6
43
Petrifying Gaze

Spirit Cockatrice (and variants)
0.9
Causes up to 10 damage, and reduces one of the foe's combat skills by 3, depending on which variant you use
3


---------- Post added 08-27-2009 at 07:34 AM ----------

46
Iron Bull Rush

Iron Minotaur
4.6
Magic attack that causes up to 6 damage, may stun the foe
6
46
Immense Heat

Pyrelord
2.3
Allows you to smelt a gold bar into jewelry without a furnace
6
47
Thieving Fingers

Magpie
0.9
Boosts Thieving by 2
12
49
Blood Drain

Bloated Leech
2.4
Restores stat damage, poison and disease by reducing your hitpoints
6
52
Tireless Run

Spirit Terrorbird
0.8
Boosts Agility by 2, restores run energy based on normal Agility level
8
54
Abyssal Drain

Abyssal Parasite
1.1
Magic attack that gives a Prayer point if successful
6
55
Dissolve

Spirit Jelly
5.5
Magic attack, hits up to 12 and drains the target's Attack
6
56
Fish Rain

Ibis
1.1
Produces fish up to Bass
12
56
Steel Bull Rush

Steel Minotaur
5.6
Magic attack that causes up to 9 damage, may stun the foe
6
57
Goad

Spirit graahk
5.7
Sends the graahk to attack an enemy
3
57
Ambush

Spirit kyatt
5.7
Calls the kyatt to combat, striking immediately and causing high damage
3
57
Rending

Spirit larupia
5.7
Magic based attack, drains the enemy's Strength
6
58
Doomsphere Device

Karamthulhu Overlord
5.8
Inflicts up to 16 damage on the opponent
3
61
Dust Cloud

Smoke devil
3
Inflicts up to 8 damage on up to 6 adjacent opponents
6
62
Abyssal Stealth

Abyssal lurker
1.9
Boosts Agility and Thieving by 4
20
63
Ophidian Incubation

Spirit Cobra
3.1
Turns an egg into a cockatrice egg
3
64
Poisonous Blast

Stranger Plant
3.2
Attack that has a 50% chance of poisoning the foe, inflicts 2 damage
6
66
Toad Bark

Barker Toad
1
Inflicts up to 18 damage on your opponent
6
66
Mithril Bull Rush

Mithril Minotaur
6.6
Magic attack that causes up to 12 damage, may stun the foe
6
67
Testudo

War Tortoise
0.7
Boosts your Defense by 8
20
68
Swallow Whole

Bunyip
1.4
Allows you to eat a raw fish, so long as you have the Cooking level to cook it
3
69
Fruitfall

Fruit Bat
1.4
Produces fruit nearby
6
70
Famine

Ravenous locust
1.5
Destroys some of the target player's food
12
71
Arctic Blast

Arctic Bear
1.1
Magic attack that causes up to 15 damage, may stun the foe
6
73
Volcanic Strength

Obsidian golem
7.3
Boosts your Strength by 9
12
74
Crushing Claw

Granite Lobster
3.7
Inflicts up to 14 damage and reduces the opponent's Defense by 5
6
75
Mantis Strike

Praying Mantis
3.7
Binds the foe, causes Magical damage and drains Prayer
6
76
Adamant Bull Rush

Adamant Minotaur
7.6
Magic attack that causes up to 16 damage, may stun the foe
6
76
Inferno

Forge regent
1.5
Magic attack, can disarm enemy's weapon or shield
6
77
Deadly Claw

Talon beast
11.4
Three Magic attacks
6
78
Acorn Missile

Giant Ent
1.6
Inflicts up to 17 damage on up to 3 opponents, may drop acorns
6
79
Titan's Constitution

Fire, ice or moss titan
7.9
Boosts your Defense and Hitpoints significantly
20
80
Regrowth

Hydra
1.6
Used on a tree grown with Farming to regrow it instantly
6
83
Spike Shot

Spirit Dagannoth
4.1
Ranged attack, hits up to 18 and stuns the foe
6
83
Ebon Thunder

Lava titan
8.3
Magic attack, drains the target's Special Attack energy (for weapons)
4
85
Swamp Plague

Swamp titan
4.2
Magic attack that can poison enemies in the nearby area
6
86
Rune Bull Rush

Rune Minotaur
8.6
Magic attack that causes up to 19 damage, may stun the foe
6
88
Healing Aura

Unicorn Stallion
1.8
Heals up to 15% of your Hitpoints
20
89
Boil

Geyser titan
8.9
Damages a player, doing more damage depending on the armour they are wearing
6
92
Magic Focus

Wolpertinger
4.6
Reduces its Defense to raise its Attack and Strength
20
93
Essence Shipment

Abyssal titan
1.9
Banks any pure essence in the titan's or your inventory
6
95
Iron Within

Iron titan
4.7
Makes the titan's next attack three powerful melee attacks
12
96
Winter Storage

Pack Yak
4.8
Used on one item in your inventory to bank it
12
99
Steel of Legends

Steel titan
4.9
Makes the titan's next attack four powerful ranged attacks
12
Familiar Abilities and Skill Focuses

---------- Post added 08-27-2009 at 07:36 AM ----------

Each creature has a certain skill in which they help you, and this can be either combat or non-combat skills - these are called 'skill focuses.' In the table below, the time each Familiar remains out is shown, the combat level is shown if the Familiar fights, and their skill focus is written with any additional information in the column beside it. Aside from Abyssal parasite, lurker and titan, every slot can hold one item or stack of items (you cannot give them non-tradeable items).
Some creatures have 'invisible' skill boosts. All this means is that the boost applies whilst they remain Summoned, rather than having to interact with them to activate it.
Familiars' Abilities and Skill Focuses
Summoning Level
Pouch Name
Time in Minutes
Combat Level
Skill Focus
Abilities

1
Spirit wolf
6
26
Attack
-

4
Dreadfowl
4
26
Magic
Farming boost (1)

10
Spirit spider
15
25
Forager/ controlled
Forages for red spiders' eggs

13
Thorny snail
16
26
Ranged/Beast of Burden
3 slots

16
Granite crab
18
26
Forager/ defense
Forages for fish if the summoner is fishing. Fishing boost (1 - invisible)

17
Mosquito
12
32
Attack
-

18
Desert wyrm
19
31
Forager/strength
Forages for ores. Mining boost (1 - invisible)

19
Spirit scorpion
17
51
Controlled
-

22
Spirit Tz-Kih
18
36
Magic
Right click "despair" for the Tz-Kih to drain enemy player's Prayer rather than cause damage

23
Albino rat
22
37
Attack
Stores cheese after using scroll (cheese feast)

25
Spirit kalphite
22
39
Beast of Burden
6 slots

28
Compost mound
24
37
Forager/strength
Forages for compost and seeds. You can use a bucket on it to deal 2 damage and receive a bucket of compost. Farming boost (1+2% of your normal level)

29
Giant chinchompa
31
42
Ranged
May explode in combat to damage nearby targets

31
Vampire bat
33
44
Controlled
May heal itself when it causes damage. Light enhancer

32
Honey badger
25
45
Strength
May attack again without delay

33
Beaver
27
N/A
Forager
Forages for logs and planks. Woodcutting boost (2 - invisible). Can be used as a knife if you're Fletching

34
Void ravager
27
46
Forager/strength
Forages for ores. Mining boost (1) and mining boost (1 - invisible)

34
Void spinner
27
40
Healer/defense
Heals the Summoner 1hp every 15 seconds. Only fights in self defense

34
Void shifter
94
46
Attack
Acts as a Ring of Life - teleports you to Void Knight Outpost if your health drops below 10%

34
Void torcher
94
46
Magic
Right click "strike" to cause 1 extra damage with its next attack

36
Bronze minotaur
30
50
Defense
-

40
Bull ant
30
58
Beast of Burden/ controlled
9 slots

41
Macaw
31
N/A
Forager
Forages for herbs, and improves herb drops. Remote view

42
Evil turnip
30
62
Ranged/forager
Forages for evil turnip slices. Can heal itself when using Ranged attacks

43
Spirit cockatrice (and variants)
36
64
Magic/forager
Right click "drain" to drain an enemy's combat stat (depends on the cockatrice). Forages for cockatrice eggs

46
Iron minotaur
37
70
Defense
-

46
Pyrelord
32
70
Strength
Firemaking boost (3 - invisible). Counts as a tinderbox, with 10xp bonus per log

47
Magpie
34
N/A
Forager
Forages for jewelry

49
Bloated leech
34
76
Attack
-

52
Spirit terrorbird
36
62
Beast of Burden/ controlled
12 slots

54
Abyssal parasite
30
86
Beast of Burden/ magic
7 slots for unnoted rune/pure essence. Also slows the abyssal Prayer drain

55
Spirit jelly
43
88
Strength
-

56
Ibis
38
N/A
Forager
Forages for fish if the Summoner is fishing. Fishing boost (3 - invisible)

56
Steel minotaur
46
90
Defense
-

57
Spirit graahk
49
93
Strength
Hunter boost (5 - invisible). If the graahk has to move to attack, it hits twice. Can teleport you to the horned graahk Hunter area

57
Spirit kyatt
49
93
Attack
Hunter boost (5 - invisible). If called or Summoned straight into combat, it's first attack can be 3 times as powerful. Can teleport you to the Piscatoris Hunter area.

57
Spirit larupia
49
93
Controlled
Hunter boost (5 - invisible). Can teleport you to the Feldip Hunter area

58
Karamthulhu overlord
44
95
Ranged
Right click "drown" to hit opponent with a water spell

61
Smoke devil
48
101
Magic
Right click "flames" to hit opponent with a fire spell

62
Abyssal lurker
41
93
Beast of Burden/ controlled
7 slots for unnoted rune/pure essence. Also slows the abyssal Prayer drain

63
Spirit cobra
56
105
Attack
-

64
Stranger plant
49
107
Controlled/ forager
Farming boost (1+4% of your normal level). Forages for strange fruit

66
Barker toad
8
112
Strength
Can be loaded with a cannonball and fired (right click "cannon")

66
Mithril minotaur
55
112
Defense
-

67
War tortoise
43
86
Beast of Burden/ defense
18 slots

68
Bunyip
44
70
Healer
Heals 2hp every 15 seconds. Only fights in self defense If you use raw fish on it, they will be turned into water runes

69
Fruit bat
45
N/A
Forager
Forages for fruit/seeds. Gathers fruit whilst on Karamja. Light enhancer

70
Ravenous locust
24
120
Attack
Can eat your opponent's food. Remote view

71
Arctic bear
28
122
Controlled
Hunter boost (7 - invisible). Counts as two pieces of arctic camouflage. Can teleport you to the Trollweiss/Rellekka Hunter area

73
Obsidian golem
55
126
Strength
Mining boost (7 - invisible)

74
Granite lobster
47
129
Forager/defense
Forages for fish if the Summoner is fishing. Fishing boost (4 - invisible)

75
Praying mantis
69
131
Attack
-

76
Adamant minotaur
66
133
Defense
-

76
Forge regent
45
133
Ranged
Counts as a tinderbox, with a 10xp bonus per log. Right click "fireball" to launch a magic attack that hits up to 6 enemies by up to 5 damage

77
Talon beast
49
135
Strength
-

78
Giant ent
49
137
Controlled/ forager
Increased yield when harvesting Player-grown fruit trees, belladonna and cacti. Forages for oak log. Can convert pure essence into nature or earth runes

79
Fire titan
62
139
Magic
-

79
Ice titan
64
139
Attack
-

79
Moss titan
58
139
Strength
-

80
Hydra
49
141
Ranged
-

83
Spirit dagannoth
57
148
Controlled
May attack again without delay

83
Lava titan
61
148
Strength
May inflict 5 extra damage with each attack. Firemaking boost (10 - invisible). Mining boost (10 - invisible). Can teleport you to the Lava Maze in the wilderness

85
Swamp titan
56
152
Attack
-

86
Rune minotaur
151
154
Defense
-

88
Unicorn stallion
54
70
Healer
Use scrolls to heal. Right click "cure" to heal from poison and disease

89
Geyser titan
69
200
Ranged
Ranged boost (1+3% of your current level). Use bowls on it to get bowls of hot water. Used amulets of glory on it to recharge them

92
Wolpertinger
62
210
Magic
Hunter boost (5 - invisible). Gives a 5% defense bonus against magic. Doubles experience and yield when harvesting berries

93
Abyssal titan
32
215
Beast of Burden
7 slots for rune/pure essence. Also slows the abyssal Prayer drain

95
Iron titan
60
220
Defense
Defense boost (10% to stab, slash and crush Defense - invisible)

96
Pak yak
58
175
Beast of Burden/ strength
30 slots

99
Steel Titan
64
230
Ranged
(15% to stab, slash and crush Defense - invisible)



---------- Post added 08-27-2009 at 07:37 AM ----------

Acquiring Ingredients
Some of the secondary ingredients are harder to acquire than others, and below is a list of where to get them. Remember that the Grand Exchange can be your best friend when leveling Summoning, if you don't mind spending extra to get the ingredients.
Material Charms:
These act as any other material object, despite being called charms. All of these Charms are non-stackable.
Obsidian Charms - only dropped by monsters in [Only registered and activated users can see links. ].
Abyssal Charms - only dropped by creatures from [Only registered and activated users can see links. ].
Ravager, Shifter, Spinner and Torcher Charms - bought from the Void Knights at [Only registered and activated users can see links. ] for the cost of two [Only registered and activated users can see links. ] each.
Talon Beast Charm - found during [Only registered and activated users can see links. ] and Burgh de Rott Ramble minigames.
Material Objects
Item
Where to Obtain
[Only registered and activated users can see links. ]
Bought from the Garden Supplier in [Only registered and activated users can see links. ] park. There are three variations of the plant, costing 1k, 5k and 10k respectively.
[Only registered and activated users can see links. ]
Player [Only registered and activated users can see links. ] (must have completed [Only registered and activated users can see links. ] quest) or bought from the Lost and Found store in the [Only registered and activated users can see links. ].
Carved Turnip
Carved from an Evil turnip with a chisel, which can be grown using an Evil turnip seed in any allotment patch. Must have level 42 [Only registered and activated users can see links. ] to grow.
Chinchompa
Caught using the Hunter skill with a box trap, level 53 required. They are found at the [Only registered and activated users can see links. ].
Cockatrice Egg
Drop from Cockatrice (level 37), level 25 [Only registered and activated users can see links. ] required. Don't forget to bring your Mirror Shield!
Dagannoth Hide
Dropped by the Dagannoths (combat level 90) and the [Only registered and activated users can see links. ] (level 303) on [Only registered and activated users can see links. ].
[Only registered and activated users can see links. ]
Can be made from molten glass at level 43 [Only registered and activated users can see links. ].
Goat's Horn Dust
Made by grinding desert goat's horn, which is a 100% drop from Goats and Billy goats in the [Only registered and activated users can see links. ]. It is also dropped by Locust riders and Scarab magi, which you can find during and after the completion of the [Only registered and activated users can see links. ] Quest.
Graahk, Kyatt and Larupia Fur
Found by successfully trapping a graahk, kyatt or larupia with a pitfall trap. For more information on pitfall trapping, click [Only registered and activated users can see links. ].
Granite (550g)
Mined in the Quarry, which is found in the Desert (level 45 [Only registered and activated users can see links. ] required). The Quarry is used during the [Only registered and activated users can see links. ] Quest.
Honeycomb
Taken from the beehives in [Only registered and activated users can see links. ], must have Insect Repellent in your inventory (found in a house north of the Catherby bank).
[Only registered and activated users can see links. ]
Dropped by Polar kebbits, which can be caught with the Hunter skill (level 1 required).
[Only registered and activated users can see links. ]
Respawns in areas of the [Only registered and activated users can see links. ], be warned of the level 85 Kalphite Soldiers (poison frequently); it is not recommended to collect them in the [Only registered and activated users can see links. ] area, as the chances are, you will be killed!
[Only registered and activated users can see links. ]
Found by killing mosquito swarms during the Tai Bwo Wannai cleanup minigame.
[Only registered and activated users can see links. ]
Obtained by successfully catching any bird with the [Only registered and activated users can see links. ] skill. Can also be bought from the store in [Only registered and activated users can see links. ] for 17gp.
Raw Thin Snail
Found by killing Snails in Mort Myre swamp; be sure to bring a Silver sickle(b) to avoid the swamp decay effect. Must have started the [Only registered and activated users can see links. ] quest. It can also be bought from the general store in [Only registered and activated users can see links. ], so long as you have repaired and supplied it, during the [Only registered and activated users can see links. ] Quest.
[Only registered and activated users can see links. ]
Bought from the Flower girl in [Only registered and activated users can see links. ], or grown from Mithril seeds (bought from the Legend's Guild for 300gp each, given as a reward from the [Only registered and activated users can see links. ]).
Ruby Harvest
Caught using the Hunter skill with a butterfly net, level 15 required. For more information on using a butterfly net, click [Only registered and activated users can see links. ].
Snake Hide
Drop from Bush snakes during the [Only registered and activated users can see links. ] Minigame,, and Snakes found on [Only registered and activated users can see links. ] (both combat level 35, poisonous). Both give Snake Hide as a 100% drop, but the snakes on Mos Le'Harmless are much easier to find, and so are a more efficient way of gathering hides.During the [Only registered and activated users can see links. ] mini-game, you can obtain hides from snakes during the Snake Event by using a knife on their corpses after killing them.
[Only registered and activated users can see links. ]
Found by killing Jungle spiders (level 44) on Karamja; be careful, they can poison, although rarely.
Swamp Lizard
Caught with the Hunter skill, level 29 and a net trap required. For more information about net trapping, click [Only registered and activated users can see links. ].
Swamp Toad
There are 3 respawns at the southern end of Taverley, near the lake, and even more can be found in the north-westerly swamp of the [Only registered and activated users can see links. ]. Also dropped by Tortoises to the north of the swamp and in the Battlefield of Khazard, to the north of the [Only registered and activated users can see links. ] and south of [Only registered and activated users can see links. ].
Tortoise Shell
Sometimes dropped by the tortoises mentioned above, and also by Warped tortoises (level 96, requires 56 Slayer and a Crystal chime to kill) in the sewers that can be accessed during and after the [Only registered and activated users can see links. ] Quest.
[Only registered and activated users can see links. ]
100% Drop from Unicorns and Black unicorns.
Vampire Dust
100% Drop from Vampires, found to the east of [Only registered and activated users can see links. ].
Water Orb
Made by charging an [Only registered and activated users can see links. ] (made with molten glass, level 46 Crafting required) at the [Only registered and activated users can see links. ].
Willow Branch
Cut from player-grown Willow tree using secateurs (level 30 Farming required).
Yak Hide
100% Drop from the level 22 Yaks on [Only registered and activated users can see links. ].
It is advised to take into account the cost of the material item required before using this table to work out the expense of training. Charms are also a big factor when deciding upon a method of training; some Charms are much harder to come across than others.
Experience Per Shard
Summoning Level
Pouch Name
Experience Per Shard
1
Spirit wolf
0.69
4
Dreadfowl
1.16
10
Spirit spider
1.58
13
Thorny snail
1.4
16
Granite crab
3.09
17
Mosquito
46.5
18
Desert wyrm
0.69
19
Spirit scorpion
1.46
22
Spirit Tz-Kih
1.51
23
Albino rat
2.7
25
Spirit kalphite
4.31
28
Compost mound
1.06
29
Giant chinchompa
3.04
31
Vampire bat
1.68
32
Honey badger
1.68
33
Beaver
0.8
34
Void ravager, shifter, spinner and torcher
0.81
36
Bronze minotaur
3.11
40
Bull ant
4.8
41
Macaw
0.93
42
Evil turnip
1.78
43
Spirit cockatrice (and variants)
0.86
46
Iron minotaur
3.24
46
Pyrelord
1.82
47
Magpie
0.95
49
Bloated leech
1.84
52
Spirit terrorbird
5.7
54
Abyssal parasite
0.89
55
Spirit jelly
3.21
56
Ibis
0.91
56
Steel minotaur
3.5
57
Spirit graahk
3.26
57
Spirit kyatt
3.28
57
Spirit larupia
3.24
58
Karamthulhu overlord
3.54
61
Smoke devil
1.9
62
Abyssal lurker
0.92
63
Spirit cobra
2.39
64
Stranger plant
2.2
66
Barker toad
8.7
67
War tortoise
58.6
68
Bunyip
1.08
69
Fruit bat
0.93
70
Ravenous locust
1.67
71
Arctic bear
6.66
73
Obsidian golem
3.29
74
Granite lobster
1.96
75
Praying mantis
1.96
76
Adamant minotaur
4.64
76
Forge regent
0.95
77
Talon beast
5.83
78
Giant ent
1.46
79
Fire titan
3.51
79
Ice titan
3.51
79
Moss titan
3.44
80
Hydra
1.1
83
Spirit dagannoth
364.8
83
Lava titan
3.34
85
Swamp titan
2.49
86
Rune minotaur
756.8
88
Unicorn stallion
1.1
89
Geyser titan
3.53
92
Wolpertinger
1.99
93
Abyssal titan
1.44
95
Iron titan
2.11
96
Pack yak
2
99
Steel titan
2.45
Pets
If you are fed up of wandering round, mindlessly killing anything in your path, then you may want to get a pet. Then you can continue said killing, except that you will have a companion to keep you company! Pets do not require any Summoning Points to care for them, just a little food and attention.
Pet Stores
There are currently two pet stores in RuneScape, and they are found in [Only registered and activated users can see links. ] and [Only registered and activated users can see links. ]:
Taverley: This is located South of the quest start point for the Wolf Whistle quest.
[IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image001.gif[/IMG]
Yanille: The Yanille pet store is between the [Only registered and activated users can see links. ] store and the [Only registered and activated users can see links. ], near the center of the town.
[IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image002.gif[/IMG]
[IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image003.gif[/IMG]
The pet shop owners sell an infinite supply of the following items for 10gp each:
Nuts - Used to feed squirrels, and also helps when catching them by using them with a Net trap (level 60 Summoning and 27 Hunter required).
Flies - Used to feed Baby Geckos, and helps when catching them with a Box trap (level 10 Summoning and 27 Hunter). Also feeds Chameleons.
Beetle bits - Used to feed Adult Geckos.

---------- Post added 08-27-2009 at 07:38 AM ----------

The pet store owner, when spoken too, will also sell you a dog of your choice for 500gp. You must have done the Wolf Whistle quest to buy one.
[IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image001.gif[/IMG]
Pet Interface
When you have got your pet, you can choose to "drop" it. This will not get rid of it, but allows your pet to follow you. You can access the Pet Interface the same way as you would the Familiar Interface, by clicking the icon in the bottom left hand corner; they are quite similar.
[IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image002.gif[/IMG]
  1. Summoning Icon - Click this to view the interface. This does not show up if you do not have a follower.
  2. Call Pet - Makes your pet appear beside you.
  3. Dismiss Pet - If you confirm, your pet will disappear and you will not be able to get the same one again. You will have to get another and start caring for it from the beginning!
  4. Pet Growth Percentage - Shows how close your pet is to growing to its next stage. For most pets, at 100% it becomes fully grown, but several pets have more than one stage. For example, when you hatch a Guthix Raptor, it will start off as a chick, grow into a bird, and then become a fully grown Raptor. Pets only grow when you are logged in.
  5. Pet Hunger - You must feed your pet in order for it to survive! The higher this percentage, the hungrier your pet is. Different pets eat different food, as shown in the table below.
  6. Pet Name and Picture
Finding and Feeding Pets
The pictures shown are just one color of each Pet - some of them can have different variations (colors). To obtain a different color dog, you would have to dismiss your current one and purchase a new one.
Finding and Feeding Pets
Summoning Level
Pet Name
Food
Location
4
Bulldog


Raw meat (not fish or chicken)
Pet stores
4
Dalmatian


Raw meat (not fish or chicken)
Pet stores
4
Greyhound


Raw meat (not fish or chicken)
Pet stores
4
Labrador


Raw meat (not fish or chicken)
Pet stores
4
Sheepdog


Raw meat (not fish or chicken)
Pet stores
4
Terrier


Raw meat (not fish or chicken)
Pet stores
10
Gecko


Eats flies as a baby, beetle bits as an adult
Hunted on the [Only registered and activated users can see links. ] of Karamja (near the shipyard), level 27 and a box trap required.
10
Platypus


Raw fish/fishing bait (ground in baby form)
Hunted [Only registered and activated users can see links. ] after completing the As a First Resort Quest. You must be holding burning Lavender to attract them.
30
Penguin


Raw fish
Egg is obtained from the Penguin minder in the Ardougne Zoo.
40
Giant crab


Raw fish
Obtained from Nung in the Mogre Encampment, found during the Recipe for Disaster Quest. You must have a Crunchy claw token, which is a drop from Mogres.
50
Raven


Ground fishing bait as a chick, fishing bait as an adult
Egg found in Bird's nests from Woodcutting.
60
Squirrel


Eats nuts
Hunted[Only registered and activated users can see links. ] of Barbarian Village, level 29 Hunter and a net trap baited with Nuts required.
70
Guthix raptor


Ground fishing bait as a chick, fishing bait when older
Egg found in Bird's nests from Woodcutting.
70
Saradomin owl


Ground fishing bait as a chick, fishing bait when older
Egg found in Bird's nests from Woodcutting.
70
Zamorak hawk


Ground fishing bait as a chick, fishing bait when older
Egg found in Bird's nests from Woodcutting.
80
Raccoon


Raw meat and fish
Hunted[Only registered and activated users can see links. ] of Barbarian Village, level 27 Hunter and a box trap required.
85
Vulture


Ground fishing bait as a chick, fishing bait as an adult
Egg obtained by killing Vultures in the Desert.
90
Chameleon


Eats flies
Egg found on [Only registered and activated users can see links. ], near Shilo Village.
95
Monkey


Eats bananas
Hunted on Karamja, level 27 Hunter and a [Only registered and activated users can see links. ] baited with a banana required.
99
Baby dragon


Eats lots of raw meat, fish or chicken
Egg dropped by the various Dragons throughout RuneScape. It is possible to get different colored Dragons, depending on what you are killing.
Raising Pets
Even though your pet may be nothing more than pixels and coding, it still has to be fed! Every pet gets hungry in its younger form, and each has its own food requirements. Some Pets, such as adult cats (from the [Only registered and activated users can see links. ] Quest (no Summoning level required) do not need to be fed when they are older.
By looking at your follower's Hunger Percentage, you can see how hungry it is. You shouldn't let your pet get too hungry, as if it begins to starve (at 100% hunger) it will run away, and you will have to acquire a new one.
Since every pet needs to be fed a certain type of food, you should probably find out what to feed your Pet before you get one. The table below also shows where to find your pet (click the thumbnails for more detail).
The vast majority of Pets have two forms (baby and adult) and take 10 hours in game to raise, but the 'God Birds' (Zamorak hawk, Guthix Raptor and Saradomin Owl) have three forms (chick, bird and hawk/raptor/owl) and so take 20 hours to raise in game.
Note: You can only have one follower out at a time, and the number of pets you can have increases with your Summoning level. This starts at 1 pet at level 4, and with every 10 Summoning levels, you can raise one more pet.
Note on Eggs: Eggs are a random yield from Bird's nests obtained from Woodcutting. They must be found when cutting trees or with the [Only registered and activated users can see links. ] minigame (when collecting maple logs, you may receive a nest), rather than by exchanging Mole skin / claws with Wyson, if you wish to get one of the three colored eggs or a Raven egg. All eggs must be incubated in the Incubator at either the Yanille or Taverley Pet Stores.
Headgear
There are various types of headgear that you can wear at different Summoning levels. Three of these are specifically designed for this purpose (Antlers, Lizard skull and Feathered headdresses), and the rest can be converted (and unconverted) by Pikkupstix. When converted, they cannot be traded, and have the ability to hold scrolls, and they will also look a little lighter than the original helmet. Each of these can store a different number of scrolls, and activate when you are in combat and have the Familiar Summoned that matches said scrolls.
The scrolls stored can only be scrolls that can be activated in a fight (you cannot use a Herbcall scroll, for example). The headgear becomes 'charged' when you use scrolls on them, but become uncharged again by removing the scrolls. Below are the three specific items of headgear, and the tables show the other items that can be enchanted by Pikkupstix:
Antlers - Summoning level 10 required, can store up to 40 scrolls. Bought from Summoning Stores for 100gp.
Lizard skull - Summoning level 30 required, can store up to 65 scrolls. Bought from Summoning Stores for 200gp.
Feather headdresses - Summoning level 50 required, can store up to 150 scrolls. Crafted from a Coif and 20 colored feathers (i.e. Red, Brown, Stripy; obtained from [Only registered and activated users can see links. ] with the Hunter skill), level 79 Crafting Required.
Headgear
Headgear
Scroll Capacity
Required Levels

Adamant full helm
50
20 Summon, 30 Defense

Snakeskin bandana
50
20 Summon, 30 Defense, 30 Ranged

Splitbark helm
50
30 Summon, 40 Defense, 40 Magic

Rune full helm
60
30 Summon, 40 Defense

Berserker helm
70
35 Summon, 45 Defense

Warrior helm
70
35 Summon, 45 Defense

Archer helm
70
35 Summon, 45 Defense

Farseer helm
70
35 Summon, 45 Defense

Helm of Neitiznot
90
45 Summon, 55 Defense

Dragon med helm
110
50 Summon, 60 Defense

Lunar helm
110
55 Summon, 40 Defense, 65 Magic

Armadyl helm
120
60 Summon, 70 Defense, 70 Ranged
Useful Information
  • Bogrog's Exchange - in Gu'Tanoth, you can "swap" pouches with Bogrog - he will give you 70% of the shards used to create the pouch/pouches back to you. He accepts pouches in noted form, and the amount of shards you will receive is rounded up. For example, the Pyrelord needs 111 shards to be created, and you will receive (111*0.7=77.7) 78 shards.
  • [IMG]file:///C:/Users/Harvey/AppData/Local/Temp/msohtml1/01/clip_image003.gif[/IMG]Summoning potions can be used to restore a percentage of your Summoning points with each dose, like a Prayer potion (7-31 points, depending on your level). You can make them by adding a clean spirit weed and a Cockatrice egg to a vial of water.
When you are ten levels above the required Summoning level to Summon, buy, or catch your familiar/pet, you will be able to understand them, but you will need a M'Speak Amulet to understand monkeys (obtained during the [Only registered and activated users can see links. ] Quest). Therefore you will never be able to understand creatures that require a Summoning level of 90+ (you cannot use the Summoning boost that comes with the skill cape to talk to them, either), and this does not apply to the Abyssal creatures, who will always talk a garbled language.
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