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DeJector

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Old 01-17-2008, 01:44 PM   #11
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Re: DeJector [Undetected Injector]

I think what hes saying is that this injector isnt only for SF but for tons of other games where in-JECTOR is detected, so basically yes, its the same as the injector we always used, but its technically a new modified version of it that will work for other games where the old one didnt

BTW... nice hacks from about 3 -4 months ago
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Old 01-17-2008, 03:01 PM   #12
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Re: DeJector [Undetected Injector]

I'm not trying to be rude, but seriously... why do we need all of these injectors? This is probably the 5th one I've seen.
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Old 01-17-2008, 03:52 PM   #13
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Re: DeJector [Undetected Injector]

Quote:
Originally Posted by Sucrose View Post
I'm not trying to be rude, but seriously... why do we need all of these injectors? This is probably the 5th one I've seen.
We DON'T need it. Period. We have plenty of unpatched injectors for SF, and this is a soldier front forum, so his argument that it works for other games is null and void. Go post it on the forums for those "other" games. It's not needed around here. If you have a wallhack to go along with this, then that's a different story. Besides.. weren't you the same guy that got into a lot crap earlier last year for taking credit for a bunch of hacks that obviously weren't yours? Your "Hack Packs" and whatnot... you're shady, at best, so why should anyone trust you?
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Old 01-17-2008, 10:03 PM   #14
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Re: DeJector [Undetected Injector]

mayb this "dejector" is easier 4 people 2 use so when they make new wh even noobs cood use it
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Old 01-17-2008, 11:05 PM   #15
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Re: DeJector [Undetected Injector]

its does work i downloaded it thx u can never have enoughth injectors lol
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Old 01-17-2008, 11:22 PM   #16
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Re: DeJector [Undetected Injector]

maybe this program is better?? does it work on vista? or do u have to alter the settings
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Old 01-18-2008, 06:07 AM   #17
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Re: DeJector [Undetected Injector<--this part is so funny]

Quote:
Originally Posted by Sucrose View Post
I'm not trying to be rude, but seriously... why do we need all of these injectors? This is probably the 5th one I've seen.
I agree If you be rude LOL, ur totaly right sucrose!
ALL INJECTORS IS UNDETECTED!!!!!!!!!!
This "looks" like pure copy of my INJECTORS.
Use search feature button and search for "HINJECTOR"
You will be pop-upped from lots of version of my injectors.
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Old 01-18-2008, 08:35 AM   #18
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Re: DeJector [Undetected Injector<--this part is so funny]

Quote:
Originally Posted by mitch1490 View Post
I agree If you be rude LOL, ur totaly right sucrose!
ALL INJECTORS IS UNDETECTED!!!!!!!!!!
This "looks" like pure copy of my INJECTORS.
Use search feature button and search for "HINJECTOR"
You will be pop-upped from lots of version of my injectors.
h/o let me start the intervention

i think this is a nice release and back in t1.1 inject-0r was detected....

GG use to scan LoadLibraryA...they also use to scan all the offsets...but they throw me off by not scanning LLA and the offsets


thats why in my old wallhack i hooked beginscene then in game hooked the rest of the function...but as u seen they lifted that flag prolly due to xfire making a static jmp on endscene?

GG is wish washy


so nice release Derkel...


the only problem i have is the name DE jector

kinda sounds like unloading a library ....LoL

Last edited by fatboy88; 01-18-2008 at 08:38 AM..
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Old 01-18-2008, 09:22 AM   #19
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Re: DeJector [Undetected Injector]

Yea, I was thinking about that too, but De are the first 2 letters in my username so I made it dejector, in the inject button I put parenthesis around after I said DeJect saying Inject.
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Old 01-18-2008, 10:14 AM   #20
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Re: DeJector [Undetected Injector]

ugh dosent work for me it says its missing a file, btw derkel y did u remove me from xfire?
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