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"Color Auto Shooter"

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Old 12-06-2007, 12:06 PM   #1
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Question "Color Auto Shooter"

Hey, I was just wondering if anyone had/could make a Color Auto Shooter,
Meaning when your aim went over a certain color you would press mouse1/shoot, because I suck at timing for shooting w/ my sniper:P
Just wondering if anyone could make/post that ... if you can or something
Add me to xfire - Marmypwns

Thanks for your help!!
:D
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Old 12-06-2007, 12:10 PM   #2
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Re: "Color Auto Shooter"

thats called aimbot ,
and ur getting flame soon after my post since i don wanna flame.
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Old 12-06-2007, 12:13 PM   #3
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Re: "Color Auto Shooter"

Quote:
Originally Posted by marmypwns View Post
Hey, I was just wondering if anyone had/could make a Color Auto Shooter,
Meaning when your aim went over a certain color you would press mouse1/shoot
Yes, as a matter of fact. I happen to have the C++ source code of a color aimbot. It's up to you to modify it to work within Soldier Front.

Next time, use the search feature.

Code:
//**************************************
//INCLUDE files for :Colour Aimbot
//**************************************
#include <windows.h>

//**************************************
// Name: Colour Aimbot
// Description:aim at blue/red
// By: The Equilibrium
//
// Inputs:None
//
// Returns:None
//
// Assumes:None
//
//Side Effects:None
//This code is copyrighted and has limited warranties.
//Please see http://www.Planet-Source-Code.com/xq/ASP/txtCodeId.10922/lngWId.3/qx/vb/scripts/ShowCode.htm
//for details.
//**************************************

#include <windows.h>
bool red=false;        //variable
bool blue=false;
int WINAPI WinMain (HINSTANCE hThisInstance,HINSTANCE hPrevInstance,LPSTR lpszArgument, int nFunsterStil)


    {
        while(1){    //keep the programme running
            Sleep(1);    //pause for a millisecond
            if(GetAsyncKeyState(VK_F10)& (1==1)){    //if F10 is pressed
                blue=!blue;    //change the current value for blue
            }


                if(GetAsyncKeyState(VK_F11)&(1==1)){
                    red=!red;
                }
                if(red || blue){    //if red or blue is on
                    int x, y;
                    HDC hdc = GetDC(HWND_DESKTOP); //get window
                    COLORREF aPixel;        //variable aPixel
                    int cx = GetSystemMetrics(SM_CXSCREEN); //get resolution
                    int cy = GetSystemMetrics(SM_CYSCREEN); //get resolution
                    while(red || blue){    //while red or blue is on
                        Sleep(1);    //pause so not to use up resources
                        for(y=1;y<cy;y++){    //scan the screen. From y=1 - y=resolution
                            for(x=1;x<cx;x++){ //scan the screen. From x=1 - x=resolution
                                aPixel = GetPixel(hdc, x, y);    //get colour of every pixel
                                if(blue){    //if blue
                                    for(int colour=40;colour<255;colour++){    //range of accepted RGB values
                                        if(aPixel==RGB(0,0,colour)){    //if pixel is have the colour
                                            SetCursorPos(x,y);        //set mouse cursor to that position
                                        }
                                    }
                                }
                                else if(red){    //look above


                                        for(int colour=40;colour<255;colour++){
                                            if(aPixel==RGB(colour,0,0)){    
                                                SetCursorPos(x,y);    
                                            }
                                        }
                                    }
                                }
                                Sleep(1);    //so not to use to much CPU on a high resolution
                            }
                        }
                    }
                }
        }
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