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Why wallhacks dont work?

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Old 04-25-2008, 11:46 PM   #1
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Why wallhacks dont work?

So My question if you read the title is : "Why wallhacks dont work", meaning why dont wallhacks work anymore?
It may seem nooby, but if my theory is corect I can release a wallhack to everyone, one they CANT(hopefully) patch.
No im not gonna send anthing to anyone asking for it.
Be patient,and maybe youll wallhack tommorow.

So, back on topic, what is the reasons for wallhacks to fail?

thanks for the answers!
\\ I dont want any spam or noob answers like: NOOB WRONG SECTiOnX, or Because ijji patched it

I want to know more like was it because detects it through a scan?.....
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Old 04-25-2008, 11:50 PM   #2
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Re: Why wallhacks dont work?

This is a good thread, will probably get lots of post.
What i think ijji did was create 3 DIFFERENT times that GameGuard searches for hacks, When game loads up (normal one), when in lobby, and when you are about to play a game.
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Old 04-25-2008, 11:56 PM   #3
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Re: Why wallhacks dont work?

I think i can do it then.....by 12:00(pST) ill see if the wallhack works
Thnak you for not posting any noobish.
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Old 04-25-2008, 11:59 PM   #4
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Re: Why wallhacks dont work?

Do you have an xfire swat? i would like to add you. I am interested in what you are doing
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Old 04-26-2008, 12:30 AM   #5
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Re: Why wallhacks dont work?

yeah i do.... its arkane1
whats yours?
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Old 04-26-2008, 12:40 AM   #6
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Re: Why wallhacks dont work?

Quote:
Originally Posted by ╬╬Hacker╬╬ View Post
This is a good thread, will probably get lots of post.
What i think ijji did was create 3 DIFFERENT times that GameGuard searches for hacks, When game loads up (normal one), when in lobby, and when you are about to play a game.
no ijji edits their gameguard system to search for a certain line in the dll.Since your not suppose to get to go in game with a wallhack, but how much of a delay you get depends on how many api hooks you have in the coding.that make the searches a bit longer.

Last edited by lvl; 04-26-2008 at 01:07 AM.. Reason: uhh spelling mistake :)
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Old 04-26-2008, 12:43 AM   #7
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Re: Why wallhacks dont work?

If thats the case, I dont know how sucessful ill be....
well ill still try,but no gurantees
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Old 04-26-2008, 09:13 AM   #8
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Re: Why wallhacks dont work?

Well, first off, you need a hook, that will bypass all 3 scans. this includes the changes in the detours.h and the hook. there are numerous threads posted by wallhack creators such as this one [Only registered and activated users can see links. ] .
There, mitch (now carborne) has provided us with the information that you need to make a wallhack undectected. here is the device hook for d3d9 [Only registered and activated users can see links. ] .
Fatboy has also given us some hints in here : [Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]

have fun reading!

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Old 04-26-2008, 10:55 AM   #9
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Re: Why wallhacks dont work?

i dont know how many times it has been said but this is detected...

static DWORD dwDrawIndexedPrimitive = 0x6d9d73a0; //+0x4


a detour is is a memory patch _asm Jmp; 0xE9 your modifying the first 5 bytes of all the hooked functions patching them to jmp
so you have control over them.Most type of hacking are memory patching ..even HWBP...... thats why i keep saying learn asm,open up the debugger and learn it.
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