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Api Hooking (Developers and ppl who know c++)

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Old 05-26-2008, 01:37 PM   #1
hotshizle
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Api Hooking (Developers and ppl who know c++)

Mods please do not close this thread i want everyone to come together and join there ideas together and try to learn the complicated way of making the wallhack undetectable



This is for developers and people who know c++ and the basis and fundamentals of hooking of any kinda.There's no asking questions on "how teh make wall undetected" or "give me wall u noob"

Hooking is a complex process and learning it is more complex then that itself.Please read this before you contact me and want to help out.



[Only registered and activated users can see links. ]


The purpose of this thread is to gather information and to help everyone learn this process of making wallhack undetected plz post what you know and how you can help.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Now for the information i gathered myself i think some links were posted.__.

1. [Only registered and activated users can see links. ]

2. [Only registered and activated users can see links. ]

3. [Only registered and activated users can see links. ]

i think a guy named CHRISMAEN or something posted..



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Old 05-27-2008, 12:39 AM   #2
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Re: Api Hooking (Developers and ppl who know c++)

i've tried every APIhook i could possibly think of, and none of them work just by themselves, your ging to need to do more then API hooking to complete your wallhack..
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Old 05-27-2008, 07:45 AM   #3
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Re: Api Hooking (Developers and ppl who know c++)

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Originally Posted by Hourumiyamoro View Post
i've tried every APIhook i could possibly think of, and none of them work just by themselves, your ging to need to do more then API hooking to complete your wallhack..
api hooking is to complicated i cant figure it out i've went to code caving
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Old 05-27-2008, 02:13 PM   #4
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Re: Api Hooking (Developers and ppl who know c++)

api hooking is complicated? Lol
You make it sound more complicated than it is.
Simple piece of information i will contribute, d3d is a graphics API.

Last edited by stickleback; 05-27-2008 at 02:23 PM.
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Old 05-27-2008, 10:45 PM   #5
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Re: Api Hooking (Developers and ppl who know c++)

drawindexprimitive is scanned.
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Old 05-28-2008, 06:50 AM   #6
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Re: Api Hooking (Developers and ppl who know c++)

so if we change the function drawindexprimative, we would have to change the dip section of the source to the new function we choose yes or no?
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Old 05-28-2008, 11:02 PM   #7
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Re: Api Hooking (Developers and ppl who know c++)

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Originally Posted by fatboy88 View Post
drawindexprimitive is scanned.
o wow is it really?
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Old 05-28-2008, 11:24 PM   #8
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Re: Api Hooking (Developers and ppl who know c++)

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o wow is it really?
Are you serious?
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Old 05-29-2008, 04:09 AM   #9
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Re: Api Hooking (Developers and ppl who know c++)

Quote:
Originally Posted by fatboy88 View Post
drawindexprimitive is scanned.
something else is scanned too im trying to figure what that is, ive changed the offsets and ive been using different d3d8s. i think gg is now scaning somthing else apart from the DIP offsets

Last edited by shqiptari; 05-29-2008 at 06:07 AM.
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Old 05-29-2008, 10:31 PM   #10
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Re: Api Hooking (Developers and ppl who know c++)

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Are you serious?
yes sucrose im dead serious sorry i dont understand everything like U.Well anyways would a DetourFunctionWithTrampoline work?
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