Mods please do not close this thread i want everyone to come together and join there ideas together and try to learn the complicated way of making the wallhack undetectable
This is for developers and people who know c++ and the basis and fundamentals of hooking of any kinda.There's no asking questions on "how teh make wall undetected" or "give me wall u noob"
Hooking is a complex process and learning it is more complex then that itself.Please read this before you contact me and want to help out.
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The purpose of this thread is to gather information and to help everyone learn this process of making wallhack undetected plz post what you know and how you can help. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now for the information i gathered myself i think some links were posted.__.
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i think a guy named CHRISMAEN or something posted..
i've tried every APIhook i could possibly think of, and none of them work just by themselves, your ging to need to do more then API hooking to complete your wallhack..
i've tried every APIhook i could possibly think of, and none of them work just by themselves, your ging to need to do more then API hooking to complete your wallhack..
api hooking is to complicated i cant figure it out i've went to code caving
something else is scanned too im trying to figure what that is, ive changed the offsets and ive been using different d3d8s. i think gg is now scaning somthing else apart from the DIP offsets