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D3D Codes (Compilation)

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Old 08-08-2009, 09:49 AM   #1
watdaef
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Post D3D Codes (Compilation)

Hi guys.! welcome to my thread..

now i will be posting here in my thread, a bunch of d3d codes..

have fun compiling.!


intermediate coding

1st: Only Premium Source Code



1.Make a new Project in C++ select: Dll and empty Project!

2.Then you add a .cpp file

3.You copy the Source in it!

4.You put in the new Addys

5.Debug your Hack

Code:
#include <windows.h>
#include <iostream>
#include <stdio.h>
#include <tchar.h>
#include <string>
#include <sstream>
#include <urlmon.h>
#include <fstream>
#include <stdlib.h>



/*
Made by KingClem™
©2009 
GIVE CREDITS
*/


//Addys//
#define Serverpointer 0xAddy //Replace Addy with the Serpointer! Dont delete the 0x!
#define PremOff        0xAddy    //Replace Addy with the Premium Offset! Dont delete the 0x!

using namespace std;

void Premium()
{
DWORD dwSrvrPtr = *(DWORD*)Serverpointer;
if(dwSrvrPtr != 0) 
{
*(int*)(dwSrvrPtr+PremOff) = 3; //1= Bronze 2= Silver 3= Gold
}
}

//Hack Thread
void TheHacks()
{
   for(;;)
   {
    Premium();
    //Here always add Hacks if you want they are startet!
      Sleep(12); 
   }
}



using namespace std;
//DLL Main

BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
    switch(DWORD_GRUND)
    {
    case 1: 
        //Here you can Add MsgBoxes or URL open...
        CreateThread(0, 0, (LPTHREAD_START_ROUTINE)TheHacks , 0, 0, 0); 
        break;
    case 2:

        break;    
    }
    return TRUE;
}
__________________________________________________ ____________


2nd:Player Finder


Just add this to your hack

Code:
 long playerfinderbaseoffset = 0x0002C7B4;
    long serverpointer = 0x00CD4930;
    int IO_playerfinder = 0;

    if (IO_playerfinder > 32)
        IO_playerfinder = 0;
    else if (IO_playerfinder < 0)
        IO_playerfinder = 32;

    if (IO_playerfinder == 0)
    {
        sprintf(playerfinderstring, "%s", " PLAYERFINDER    OFF ");
    }
    else
    {
        DWORD dwSERV = *(DWORD*)serverpointer;
        if (dwSERV != 0)
        {
            memcpy(&playerstring, (void*)((playerfinderbaseoffset + serverpointer) + (0x1A40 * (IO_playerfinder - 1))), 100);
            if (playerstring[0] == NULL)
                sprintf(playerfinderstring, " PLAYER UNDEFINED_%d", (IO_playerfinder - 1));
            else
                sprintf(playerfinderstring, " PLAYER %s ", playerstring);
        }
        else
        {
            sprintf(playerfinderstring, "%s", " PLAYERFINDER    OFF ");
        }
    }
__________________________________________________ _____________

3rd: WireFrame

Code:
if (m_Stride == 44)
   m_pD3Ddev->SetRenderState(D3DRS_FILLMODE, D3DFILL_WIREFRAME);
}
__________________________________________________ _____________

4th: No Fog

Code:
if (nofog)
{
   m_pD3Ddev->SetRenderState(D3DRS_FOGENABLE, false);
}
__________________________________________________ _____________

5th: Glass Walls


Code:
if(m_Stride == 40)
{
   m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
}
__________________________________________________ _____________

6th: Full Bright

Code:
if (fullbright)
{
   m_pD3Ddev->SetRenderState(D3DRS_LIGHTING, false);
   m_pD3Ddev->SetRenderState(D3DRS_AMBIENT,D3DCOLOR_ARGB(255, 255,255,255));
}
else
{
   m_pD3Ddev->SetRenderState(D3DRS_AMBIENT, false);
}

__________________________________________________ _____________


That's enough for now

you don't need to buy ViP if you can make your own.. hehe

if you don't know how to compile

maybe you need to finish watching this all

[Only registered and activated users can see links. ]

just see all of his videos as you tackle the world of C++

Thanks to
watdaef
King7

HAPPY HACKING
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Old 08-08-2009, 10:59 AM   #2
Timze
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Re: D3D Codes (Compilation)

Kk, make one and release it here. (:
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Old 08-08-2009, 01:00 PM   #3
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Re: D3D Codes (Compilation)

yes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 08-08-2009, 04:26 PM   #4
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Re: D3D Codes (Compilation)

Quote:
Originally Posted by tobb1234 View Post
yes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

please don't spam
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Old 08-29-2009, 08:31 AM   #5
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Re: D3D Codes (Compilation)

if you have the knowledge about coding.. you can apply this codes to your hack.!!

you don't really need to buy ViP hacks.. you can also do it by your self
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