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World of Warcraft: Burning Crusade BETA announced.

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Old 06-02-2006, 11:42 AM   #1
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Cool World of Warcraft: Burning Crusade BETA announced.

"[Only registered and activated users can see links. ] [Only registered and activated users can see links. ] that an add-on for [Only registered and activated users can see links. ] is in development. Named The Burning Crusade, the add-on will raise the max level cap to 70. Details will be unveiled during the BlizzCon event (October 28 to October 29)."

Get all the information at [Only registered and activated users can see links. ].

But if you visit [Only registered and activated users can see links. ]
It says that it is TBA.
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Old 06-02-2006, 11:44 AM   #2
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Cool Re: World of Warcraft: Burning Crusade BETA announced.

World of Warcraft: The Burning Crusade is the first [Only registered and activated users can see links. ] for [Only registered and activated users can see links. ]. [Only registered and activated users can see links. ] has yet to give any form of release date, stating "We expect to announce further details, including the release date and price, on our community website in the months ahead".
Contents

[[Only registered and activated users can see links. ]]
  • <LI class=toclevel-1>[Only registered and activated users can see links. ] <LI class=toclevel-1>[Only registered and activated users can see links. ] <LI class=toclevel-1>[Only registered and activated users can see links. ]
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    • [Only registered and activated users can see links. ]
    <LI class=toclevel-1>[Only registered and activated users can see links. ] <LI class=toclevel-1>[Only registered and activated users can see links. ]
    • <LI class=toclevel-2>[Only registered and activated users can see links. ] <LI class=toclevel-2>[Only registered and activated users can see links. ] <LI class=toclevel-2>[Only registered and activated users can see links. ] <LI class=toclevel-2>[Only registered and activated users can see links. ] <LI class=toclevel-2>[Only registered and activated users can see links. ] <LI class=toclevel-2>[Only registered and activated users can see links. ] <LI class=toclevel-2>[Only registered and activated users can see links. ]
    • [Only registered and activated users can see links. ]
    <LI class=toclevel-1>[Only registered and activated users can see links. ] <LI class=toclevel-1>[Only registered and activated users can see links. ]
  • [Only registered and activated users can see links. ]
//
[[Only registered and activated users can see links. ]]

General information

The first information about the expansion was announced on the first day of [Only registered and activated users can see links. ] 2005. Some points of interests include:
  • The [Only registered and activated users can see links. ] will be the new [Only registered and activated users can see links. ] race. Their starting zone, Sunstrider Isle in [Only registered and activated users can see links. ], site of their capital of Silvermoon, is north of [Only registered and activated users can see links. ].
  • The Alliance race will be the [Only registered and activated users can see links. ]. Their starting zone is the [Only registered and activated users can see links. ] off the northeastern coast of [Only registered and activated users can see links. ].
  • The expansion pack will feature a new profession, [Only registered and activated users can see links. ], which will allow players to create rings, necklaces and trinkets. Other professions will be [Only registered and activated users can see links. ] with recipes that include sockets for special jewels that will enhance items.
  • The [Only registered and activated users can see links. ] will be raised from 60 to 70 with new abilities, spells, and talents added in.
  • A large new land will be available for exploration via the [Only registered and activated users can see links. ] called [Only registered and activated users can see links. ]. This area is the remains of the ruined planet of [Only registered and activated users can see links. ].
  • The landmass of [Only registered and activated users can see links. ] will be increased by 25% (This likely refers to the size of the gameworld, as opposed to land-area).
  • A flying mount will be obtainable at level 70, after completing repeatable quests, which will be usable only in the Outlands. Some of the areas in the [Only registered and activated users can see links. ] will only be reachable with this mount.
  • New dungeons include the [Only registered and activated users can see links. ] and [Only registered and activated users can see links. ], former home of Medivh.
  • A new battleground that will be set in [Only registered and activated users can see links. ] past, during the events of [Only registered and activated users can see links. ], and will be accessed via the Caverns of Time. One of these new battlegrounds has been confirmed as Hellfire Peninsula, for players level 55-70.
  • Some content will be available to all players without the expansion. To play as the new races or to play in the Outlands, however, one will need the expansion. Other features that require the expansion will be forthcoming.
[[Only registered and activated users can see links. ]]

Background story

"Several years have passed since the Burning Legion's defeat at Mount Hyjal and the races of Azeroth have continued to rebuild their once shattered lives. With renewed strength, the heroes of the Horde and Alliance have begun to explore new lands and broken through the Dark Portal to investigate the realms beyond the known world. Will these heroes find friends or foes? What dangers and rewards lie in wait beyond the Dark Portal? And what will they do when they discover that the demons they thought vanquished have returned to renew their terrible Burning Crusade?" [Only registered and activated users can see links. ] In the first expansion pack for [Only registered and activated users can see links. ], the Dark Portal leading to the ravaged home world of the Orcs will be opened. Many new things await the adventurers of Azeroth as they will meet new enemies and forge new alliances and fight epic battles to save their homeland from the Burning Legion.
[[Only registered and activated users can see links. ]]

New races

[[Only registered and activated users can see links. ]]

Blood Elves

Main article: [Only registered and activated users can see links. ]
The Blood Elves and their starting area.


The Blood Elves are the remnants of the [Only registered and activated users can see links. ] who survived the destruction of Quel'Thalas by the Undead Scourge. They style themselves as Blood Elves in remembrance of their slaughtered brethren. At first they remained loyal to the human forces in Lordaeron and their racist human commander, Grand Marshal Garithos, but it became increasingly clear that they were no longer welcome in the Alliance.
Blood Elves are highly adept with magic, but their skills have led them to become addicts to that power. Blood elves cannot live long without it and will do anything to wield it. After the Scourge destroyed the Sunwell, their source of magical power, they began to experiment with demonic energies. One group, led by Prince Kael'thas, joined with Illidan and the Naga in exchange for magical power. The Blood Elves remaining in Azeroth now seek the Horde's help in reaching Outland, so they can be reunited with Kael'thas and achieve the destiny which he has promised them. The Blood Elves had re-established a firm foothold in Quel'Thalas, and have built rebuilt many of the lost spires and buildings that fell during the Siege of Quel'Thalas. The Blood Elves are constantly threatened by the Wretched, who are devolved Blood Elves who lost much of their sanity. Their ancestral homeland of Quel'Thalas also borders the Deatholme region, which has been heavily infested by the Undead remnants of the Scourge. One faction, named Tranquillien, consists of Blood Elves who wish to purify the region of the Undead.
  • Classes available to Blood Elves are: [Only registered and activated users can see links. ], [Only registered and activated users can see links. ], [Only registered and activated users can see links. ], [Only registered and activated users can see links. ], and [Only registered and activated users can see links. ]. Blizzard has stated that these are the planned Blood Elf classes, but that they may change between now and the end of the Burning Crusade Beta test.
  • They join the Horde alongside the [Only registered and activated users can see links. ], [Only registered and activated users can see links. ], [Only registered and activated users can see links. ] and [Only registered and activated users can see links. ].
  • Their racial traits are centered around their addiction to magic, which include Mana Tap (Drains enemy's mana) and Arcane Torrent (An AoE silence that silences for 2 seconds).
  • Their starting zone is Sunstrider Isle, located in [Only registered and activated users can see links. ].
  • The male dance for the Blood Elves is aparently the dance that Napoleon does at the end of the movie [Only registered and activated users can see links. ].
[[Only registered and activated users can see links. ]]

Draenei

Main article: [Only registered and activated users can see links. ]
A [Only registered and activated users can see links. ] [Only registered and activated users can see links. ] [Only registered and activated users can see links. ].


These uncorrupted Draenei share lineage with the [Only registered and activated users can see links. ], one of the [Only registered and activated users can see links. ]'s major races. Whereas their Eredar brethren were twisted by shadow magic, Draenei have aligned themselves with the Light.
The Draenei were led by Velen, one of the three highest ranking members in Erudean society. The name Draenei means exiled ones in Erudean language, because they were chased out of their ancient homeland of Argus by Kil'Jaeden. [Only registered and activated users can see links. ] and [Only registered and activated users can see links. ] were two other great lords of the Eredars, who fell to Sargeras' corruption and became demons.
The Draenei and Velen fled Argus, and were helped by the Naaru, enigmatic beings that blessed the Draenei with light-given knowledge and power. With the Naaru's help, they settled on a peaceful world which they named Draenor, meaning Exile's Refuge in the Erudean tongue.
They had somewhat peaceful relations with the indigenous shamanistic Orc tribes in the region for centuries. However, Kil'jaeden discovered their secret refuge on Draenor. He corrupted the orcs into a bloodthirsty frenzy, and the orcs killed over 80% of the Draenei in blind rage.
Many Draenei who fought the Orcish horde were also devasted and affected by the fel energies wielded by the Orcish warlocks, and mutated into lesser forms, resulting in subspecies. The Broken and the Lost Ones are two genetic mutations. The Broken are led by the great sage [Only registered and activated users can see links. ], and serve [Only registered and activated users can see links. ] in the Outland. The Broken retained some of the characteristics of the once-majestic Draenei. The Lost Ones are further devolved forms of the Draenei, and hold almost no semblance to the Draenei. The Lost Ones are Draenei who were mutated by arcane and fel energies that were released when Draenor exploded and crumbled into Outland. Most Lost Ones inhabit the Swamp of Sorrows in Azeroth, and carry great hatred for Orcs. Save for few tribes, the Lost Ones have lost their sanity and are hostile to most races.
The surviving and uncorrupted Draenei fled to relative safety in their interdimensional ship, the Exodar. They crash-landed on the Azuremyst Isles of [Only registered and activated users can see links. ], and pledged their support to the Alliance to fight the Burning Legion and the Orcs. Their capital city is named [Only registered and activated users can see links. ] after their interdimensional ship that crash-landed in Azeroth, and is built out of the largest husk of the remains of the ship.
  • They join the [Only registered and activated users can see links. ] along with Humans, Dwarves, Gnomes and Night Elves.
  • Their starting zone is [Only registered and activated users can see links. ], located off the northeastern coast of Kalimdor.
  • The following are available classes for Draenei: [Only registered and activated users can see links. ], [Only registered and activated users can see links. ], [Only registered and activated users can see links. ], [Only registered and activated users can see links. ] and [Only registered and activated users can see links. ].
  • Their racial traits are centered around Holy powers, which includes Blessing of Naaru (Heals 50 damage over 15 seconds, may scale with level), Heroic Presence (1% bonus added to chance to hit for party members upto 30 yards, may scale with level), Shadow resistance (+10 Shadow resistance), and +15 skills bonus to Jewelcrafting.
These are subject to change.
[[Only registered and activated users can see links. ]]

New Enemies

On April 10 Blizzard released information on several new enemy races to be featured in the Burning Crusade.[Only registered and activated users can see links. ] Among them are:
  • The Ethereals
  • Fleshbeasts
  • Amani Trolls
  • The Gronn
  • The Broken
  • Rock Flayers
  • Warp Stalkers
[[Only registered and activated users can see links. ]]

New instances

(In an interview, Jeff Kaplan stated that Deatholme is part of a zone and NOT an instanced area.) [Only registered and activated users can see links. ]
[[Only registered and activated users can see links. ]]

Auchindoun

[Only registered and activated users can see links. ] will be located in Outland's [Only registered and activated users can see links. ]. This dungeon is unique in that it will be both a dungeon and a player city. The responses of this dungeon's NPCs will vary depending upon a player's reputation standing with given NPC factions. This dungeon is being designed for players in the level range of 65 to 70.
In the [Only registered and activated users can see links. ] expansion, Auchindoun is a fortress that the Alliance destroys to further their expeditions.
[[Only registered and activated users can see links. ]]

Black Temple

The [Only registered and activated users can see links. ] will be the final destination of the World of Warcraft: The Burning Crusade expansion pack. This instance will be the home of [Only registered and activated users can see links. ] and possibly [Only registered and activated users can see links. ] and will undoubtedly require a force of 40 max-level players to beat and will certainly be the game's most difficult instance at the time of its release.
[[Only registered and activated users can see links. ]]

Caverns of Time


The Dark Portal as it will be seen after players travel back through time to aid Medivh as he opens it.


The [Only registered and activated users can see links. ], located in the desert of [Only registered and activated users can see links. ] in southern [Only registered and activated users can see links. ], is not a single instance but a sort of portal to a number of different instances, similar to the [Only registered and activated users can see links. ], but on a much bigger scale. The [Only registered and activated users can see links. ], guarded by the bronze dragon flight, allows players to travel through the history of [Only registered and activated users can see links. ] and relive some of its most exciting moments. This provides a tremendous opportunity for Blizzard to implement a near infinite amount of new content, should they choose, allowing players to fight the epic battles seen in their previous strategy games. Currently [Only registered and activated users can see links. ]'s escape from Durnholde Keep, the opening of the [Only registered and activated users can see links. ], the Battle of [Only registered and activated users can see links. ] and the battle on [Only registered and activated users can see links. ] are all events slated to be included in the [Only registered and activated users can see links. ] upon its release. The [Only registered and activated users can see links. ] is being designed for players between level 60 and 70.
[[Only registered and activated users can see links. ]]

Hellfire Citadel

[Only registered and activated users can see links. ], located in Outlands starting zone, [Only registered and activated users can see links. ], will be the expansion's easiest dungeon. Blizzard recently revealed this dungeon will be mostly populated by [Only registered and activated users can see links. ] and will feature 3, 5-man winged instances and an epic raid encounter. Kael'thas did not kill [Only registered and activated users can see links. ] in [Only registered and activated users can see links. ], which means the rumor of [Only registered and activated users can see links. ] being the main boss is true. Blizzard recently stated in the thaddius development page that "Lying in wait within Hellfire Citadel is none other than the dreaded pit lord Magtheridon".
[[Only registered and activated users can see links. ]]

Coilfang Reservoir

The [Only registered and activated users can see links. ] will be found in the [Only registered and activated users can see links. ] in the Outlands. [Only registered and activated users can see links. ], former [Only registered and activated users can see links. ] elf, is now the leader of the [Only registered and activated users can see links. ] and a lieutenant of [Only registered and activated users can see links. ]. The Coilfang Reservoir is for players between level 60 and 70. The instance is not completely submerged; only parts of it is underwater, drawing parallels to the Sunken Temple. The Coilfang has a 40-man raid part in addition to a 5 or 10 men part, similar to the Hellfire Citadel, where there are 3 5-man wings that are level-up content (a level 58 to 60 wing and a level 60 to 62 wing) and Magtheridon's Lair, which is a quick 40-man raid like that of Onyxia's. --[Only registered and activated users can see links. ]
[[Only registered and activated users can see links. ]]

Karazhan


Interior shot of Karazhan


Located in the southern [Only registered and activated users can see links. ], in [Only registered and activated users can see links. ], [Only registered and activated users can see links. ], the former home of [Only registered and activated users can see links. ] now lies in ruin. This instance will likely be linked to the opening of the [Only registered and activated users can see links. ], which will grant players access to Outland, as it was [Only registered and activated users can see links. ] who originally opened this portal. Blizzard has stated that this dungeon will be larger than Upper [Only registered and activated users can see links. ] and Lower [Only registered and activated users can see links. ] combined making it one of the game's largest dungeons. Within the dungeon players will fight many spectral mobs and experience scripted boss encounters. One such encounter occurs in an Opera House within the tower where players will fight on stage with a boss. Karazhan is slated to be a 10-man raid instance for max-level players. It is also said that there will be a point on the top of the tower where one can get flightpaths, so one doesn't have to scale the whole tower again.
[[Only registered and activated users can see links. ]]

Tempest Keep

[Only registered and activated users can see links. ] will be located at the northern tip of the [Only registered and activated users can see links. ] in the [Only registered and activated users can see links. ]. This dungeon consists of four wings, three of which are five-man instances, the fourth, which is the keep itself, is a raid instance. Here, players will encounter [Only registered and activated users can see links. ], one of Illidan's lieutenants. The raid portion of this dungeon will be approximately the size of Molten Core. This instance will be for max-level players.
[[Only registered and activated users can see links. ]]

Zul'Aman

This dungeon is located in [Only registered and activated users can see links. ]. It is a 20-40 man raid and is home to the region's [Only registered and activated users can see links. ].
[[Only registered and activated users can see links. ]]

April Fools joke 2006


Creating a wisp. The player can choose between many different combinations of Color and Facial hair.


As an early [Only registered and activated users can see links. ]'s joke, on March 31, 2006, Blizzard anounced that the new Alliance race would be the Wisps. Available Classes to the Wisps include: Warrior, Hunter, Rogue, Priest and Druid (the same class selection provided to Night Elves). Wisp racial spells:
  • Detonate: Destroys the wisp, dispelling all magical buffs and draining 50 mana from each unit in an area around the wisp, resulting in permanent death (requiring the creation of a new character).
  • Gatherer: Skill to herbalism, mining, and skinning increased by 10.
  • Treeform: Turns the wisp into a tree for 30 seconds. During this time, spirit is increased by 300. However, the wisp's chance to dodge or parry axes is reduced by 50%.
This was officially announced as an April Fool's Joke by Blizzard on World of Warcraft's Website on April 4, 2006.
[[Only registered and activated users can see links. ]]

System requirements

Blizzard has yet to announce official system requirements for World of Warcraft: The Burning Crusade, although it is believed that they will be similar to the [Only registered and activated users can see links. ] for World of Warcraft.
[[Only registered and activated users can see links. ]]

External links


All information gathered from [Only registered and activated users can see links. ]
A reliable website on anything and everything.
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Old 06-02-2006, 11:45 AM   #3
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Re: World of Warcraft: Burning Crusade BETA announced.

Hey GZP. Sorry if I seem BS obsessed... But I am. I can't hide it!
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Old 06-02-2006, 07:55 PM   #4
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Re: World of Warcraft: Burning Crusade BETA announced.

Don't double post, edit your posts next time, anyways great job.
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