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editing ur own dota

Discussion in 'Dota All-Stars' started by derich2002, Feb 27, 2006.

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  1. derich2002

    derich2002 Banned

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    I got this from this website http://world-editor-tutorials.thehelper.net
    DOTA: Free Dota Template 1.0
    Map InformationSubmitted:DerIChMap Genre:AoS MapsLast Update:january-26-06Downloads:5406File Size: 364kb

    In the beginning, Eul created Dota.
    Then we played TFT DotA.
    We saw DotA Darkness Falls.
    DotA Allstars was born.
    Guinsoo made his own Allstars version.

    May I introduce today, the DotA Template by SD_Ryoko and AceHart.


    Just add Heroes and items! A free DotA template for any mapper to use. Includes all the desired modes of gameplay. All random, All pick, an item combiner, multiboard and sample heroes. Revives fallen heroes and tallies score. Prevents most back dooring and spawns stronger units when barracks fall. Revives creeps camps on the map. A free, open source map for you to create your own Defense of the Ancients.

    Don't put up with one new broken hero a month anymore! Sick of the fact they won't fix Naix? Comes with a rock solid, non-looping random hero engine.


    NOTES

    Configure the map in the initialization trigger.
    Create your heroes and add them to the Hero Setup Triggers.
    Add each hero to the gamplay constants
    -Techtree - Dependency Equivalents - Hero : ADD ALL THERE.


    Game play Modes: (host only)

    -ap
    -allpick

    All pick. Choose from any tavern.

    -ar
    -allrandom

    All random. Each player recieves a random hero.

    -reverse

    Every player picks a Hero from either Tavern.
    That Hero is randomly assigned to a player of the other team!
    If there's more players in one team, those poor sobs get a random Hero.
    -repick and -random are not available in this mode.

    -sc
    -supercreeps

    Every now and then a couple Super Creeps (really strong Creeps) will spawn for your team.

    -id
    -itemdrop

    A dying Hero drops a random item. Even undroppable ones!

    -dm [number]
    -deathmatch [number]

    Death Match. Each player gets [number] lives.
    If your Hero dies too often, you're history.
    If no number is given, it defaults to 3.

    -uber

    Heroes start at level 10 and revive in half the time.

    -sm
    -shortmode

    Heroes gain experience faster
    Structures have less hitpoints.
    You get more Gold (16 every 8 seconds, instead of only 8 every 8 seconds).

    -usm
    -ultrashortmode

    Heroes gain experience faster.
    Towers are weaker.
    More money.
    Heroes start at level 10 and revive in half the time.

    -mb
    -multiboard

    Toggle.
    Revival times will show either in the multiboard, visible for all players, or only for the owner of the dead Hero.

    Commands available to all players:

    -random

    Random Hero.
    Don't know what Hero to pick?
    Random only works once.

    -repick

    Repick a Hero.
    Didn't like the Hero you got?
    Try another one.
    Repick only works once.

    -ms
    -movespeed

    Shows your Hero's movement speed.

    -ma
    -matchup

    Shows which Heroes your opponents control.

    Post Script
    On a side note, I would really love to see the two original healers come back. Sorceress, and Furion. :D
     
  2. gunzpro

    gunzpro

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    nice man
    thanks
     
  3. DareDevilz

    DareDevilz

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